Justin and The Lost Abbey SPECTRUM 48K / 128K v1.1 ========================== History ======= JUSTIN lives in a kingdom where bureaucrats rule and knights have been ousted. His dream is to become one of the Knights of Valour, like his grandfather was, but his father REGINALD, the chief counsel to the QUEEN, wants his son to follow in his footsteps and become a lawyer. After an inspiring visit to his beloved GRANDMOTHER and bidding farewell to his supposed lady-love LARA, Justin leaves home and embarks on a quest to become a knight. The game ======== For JUSTIN'S first mission you will have to find the path to the lost abbey. And although you'll be alone in this difficult quest you will have to be aware in order to find the elusive healing plant that will revive you when your strengths are down. During the journey you will travel through different surroundings: the enchanted forest with its dangerous waterfall full of octopuses and the dark cave packed with traps and dangers that will lead us to the long-awaited goal. Legend also tells that uniting the three parts of the old sword, a prodigious pedestal will allow the traveller to access the mountain that will reveal his destiny. Difficulty ========== The arcade has been created with only one difficulty level, but we understand that for some players it could be too difficult so that is why we have included in the game's menu a secret code so that the game can be activated in "practice" mode. We can only say that ....the secret word starts by "e"... The difference between one mode and another is basically that during practice the leaves restore life completely. However you won’t enjoy the amazing end of the game. But enemies won't go more slowly, there will be less, but they won't be less intelligent (sic), at any level of difficulty the game will be exactly the same as we designed it for you. Controls Q, SPACE: Jump (keep press to get an higher jump) A: Push Barrels, press buttons and levers. O: Left P: Right Designer Notes ============== When we decided to develop this game, my wife, Nuria, and I basically wanted to develop an entertaining game, which was playable and challenging as the old games we have often enjoyed during summer holidays. To defy friends, to feel the challenge, to recall childhood with your 8bits… And this debate ended up with us saying… Why don’t we make a platform game for Spectrum? And that was the mad idea I took the following day to KANDOR Graphics. The proposal was a success among my colleagues and the Director Manolo Sicilia and then we all became excited with the idea of seeing JUSTIN pixelated. My aim with Justin and the Lost Abbey was to grasp the essence of those first games. And if you don’t know what I’m talking about because you haven’t lived that period I invite you to take advantage now and enjoy this opportunity, because in these few bytes we have tried to show and reclaim a bit of what can’t be lost: the entertainment, the playability and over all the challenge. Because without a real challenge you won’t feel the satisfaction of outdoing yourself and your friends! It is certainly a shame that sometimes we get lost among zillions of polygons and amazing cinematic scenes when really what we want to do is just play, don’t we? I hope that you retro-gamer or hardcore-gamer enjoy like... ...Like never before! ;) Changelog ========= version 1.1 ----------- * Added Q as Jump again, removed because in last build no space left (2 bytes). * But change music to a more simple loop. * Fixed a "shorcut" in the trap screen. Credits ======= Design and original concept: Nuria Jiménez & David Colmenero (D_Skywalk) Development and GFX: David Colmenero (D_Skywalk) Music: Jose A. Chacón (Chaky) Cover Art: Oscar J. Vargas Support and translation: Federica Mastrullo & Ana Trout Acknowledgements: Thanks to the Mojon twins for their fantastic tutorials, without them this venture would have never happened. Thanks to na_th_an for his churrera and infinite patience resolving all of my doubts. Thanks to Fasebonus, Gameover, AnaitGames, Retromaniac and specially Locomalito for understanding this industry, this hobby as equally an entertainment and art. Dedicated to the director of our film Manolo Sicília. Thanks for making us vibrate with JUSTIN! Legal note ========== All characters are property of (C) 2013 KANDOR Graphics S.L. All Rights Reserved -- I made this work, just for fun. enjoy! D_Skywalk (2013) - http://david.dantoine.org