REVIEWS COURTESY OF ZXSR

Crash Issue 56, Sep 1988   page(s) 86,87

OLDIES UNLIMITED

Practically every software shop now sports row upon row of irresistibly shiny, incredibly tempting re-releases. If this array of gorgeous goodies leaves you breathless and confused (even £1.99 is a waste if it's spent on something truly bad), never fear. With years of experience on their side, a metaphorical teacup soothingly poised and plenty of calming advice, MARK CASWELL and KATI HAMZA are about to cool your troubled brow. Pause before you squander all your silver pennies. Collapse into a comfortable chair and peruse our guide to a few of the better re-releases...

The Collected Works
Producer: Ultimate Play The Game/US Gold
Price: £12.99 cassette, £14.99 disk
Compilation: Jetpac, Pssst, Atic Atac, Lunar Jetman, Cookie, Traz-Am, Knight Lore, Alien 8, Nightshade, Gunfright and Sabre Wulf

Back in those heady days when software companies were young and innocent (now those were the days - Ed), when CRASH was mostly monochrome and no-one owned a Spectrum 128K, it was almost impossible to top an Ultimate game. Each one was anticipated with unbearable impatience and praised to the sides when it finally arrived. When Ultimate changed its name to Rare Ltd and, after a period of dormancy, transferred its attentions to the Nintendo, it seemed like the end of an era - and it was.

The Collected Works captures the best of Ultimate (in other words, nearly every game they produced) on one compilation pack. The 11 games trace the development of Ultimate's technique from the earliest 2-D exploration games like Atic Atac (92%, Issues 1 and 2) and Sabre Wulf (95%, Issue 6) to Knight Lore (94 %, Issue 12), Alien 8 (95%, Issue 15) and Gunfright (92%, Issue 25) which pioneered the revolutionary 3-D Filmation and Filmation 2 techniques. Practically all the games demand extensive exploration and pose plenty of puzzles. Finding the correct solutions depends on a combination of careful timing and technique. Whether you're tramping through a Knight Lore castle, a medieval Nightshade village or a gun-smoking Wild West town, there are endless chances to explore, discover and die.

Obviously, what was hailed as 'state of the art' in its time isn't quite as revolutionary now. Knight Lore was followed by a spate of 3-D isometric perspective clones which, as time progressed, became faster and more sophisticated than the original. Alien 8 and Nightshade can't compete with more modern games like Head Over Heels in terms of complexity but they are still extremely playable and great fun to explore.

Inevitably, one or two of the Collected Works are less playable than others (if you ask me, they're all fantastic; 'specially Cookie and Pssst in 16K! - Ed), but for the classic games Sabre Wulf, Knight Lore, Jetpac, Alien 8, Lunar Jetman and Atic Atac, the package is well worth the compilation price. If you missed out the first time, don't miss out now. This is going to be one of the most sought after compilations of the year, make sure you've got it.


REVIEW BY: Mark Caswell, Kati Hamza

Overall97%
Award: Crash Smash

Transcript by Chris Bourne

Your Sinclair Issue 33, Sep 1988   page(s) 86,87

US Gold
£14.99
Reviewer: Duncan MacDonald

In the beginning, Ultimate saw the Sinclair Spectrum and it knew that it was good, and so it said unto itself, "Let there be games, and let the games be good too."

And, lo and behold, the games were good. Very good in fact. And now they re all out again in one box. Hoorah!!!

If you've had your Speccy for absolutely yonks and yonks, then the chances are that you'll own all these games already. So what are you reading this for? Go away at once! This is for people who haven't seen these games before! Go on, scram... Pronto!

Have the scoundrels gone? Good then I'll begin.

Once upon a time there was a software company that made 2D games that everybody talked about. The games were crisp, slick, simple and downright addictive. Quite a good formula really, wouldn't you agree chum-bos?

Anyway one bright sunny day - when everybody thought the Speccy had been pushed. graphically, as far as it would go - this software company released a stunning new game. The game was called Knightlore, the company was called Ultimate and the game view was called 'Isometric Projection'. Yaaah-hooooooo!! 3D had happened! You could walk in front of things, behind things, in fact you could even move things around and stand on them. It was the game that spawned a squillion copy-cats - a new genre had been created. Well done Ultimate!

So from Ultimate's cheerful 2D dawn to its climatic 3D sunset, there are 11 of its games bunged together in this one package. Have they stood the test of time? Let's have a butchers.

Cookie: You control Cookie, a little chef (not a Happy Eater). Zoom around the screen shooting the floating ingredients into the bowl at screen bottom. Avoid the nasties. Totally simple, nice to play and hair-raisingly addictive

Pssst: You want your seed to grow into a nice big juicy sunflower. Trouble is that worms, wasps and all manner of bug-things want to eat it. Keep the heinous pests at bay with the sprays, poisons and swatters you have at your disposal. Again, totally simple and addictive.

Tranz-Am: A 'view from above' car game/collect 'em up. Whizz around the USA collecting goblets while avoiding the ground features (cacti and so on) and the enemy motors. Erm, not the best game on the compilation actually.

Jet-Pac: Single screen with three platforms. Collect the falling fuel cannisters and take them to your space-rocket. Vape anything that moves, or it will vape you. Simple, fun and addictive.

Lunar Jetman: Jet Pac with knobs on. Scrolling landscape, vehicles to enter and drive, things to collect and loads to avoid. I found it incredibly difficult to play, and preferred the simplicity of Jet-Pac. But that's just me... simple.

Atic Atac: Run furiously through a giant maze-like complex of rooms in your search for the three parts of the golden key (which allows you to escape from the castle). A viewed from above zapping/avoiding/mapping/collect 'em up. Fast and furious and great fun, although a bit dated.

Sabre Wulf: Atic Atac in the jungle.

Knight Lore: One of the most important (and best) games ever written for the Speccy. Move through the 3D castle collecting orbs, chalices and such like. When ('if' more likely - haw haw), you've got them all, bung them in the wizard's cauldron. Just getting through some of the rooms seems almost impossible. Brainblendingly brilliant stuff. The game that inspired Head Over Heels. Graphically superb. Still stands up today (fnar).

Alien 8: Knightloreish 3D jolly japes, but this time set on board a giant spacecraft. Kill roving aliens and re-activate the many de-activated things that you need to bring the ship into a safe planetary orbit. Even harder than Knightlore!

Nightshade: Another Knightlore clone, this time set in an enchanted village. Everybody here seems to be very poorly. Evil Spells have been cast - and guess what, chum... you've got to uncast them and clean the village of evil. Blimey.

Gunfright!: Yeeee haaaaa! It's wild west time. Guide the sherrif around the town looking for the baddies on the 'wanted dead or alive' posters. Graphically, again, in the Knightlore mould, and jolly fun too.

This compilation offers many things, but I think the overall emphasis has to be on playability - there's enough here to keep you chained to your keyboard for several millenia. Okay so there are a couple of slightly duffo games but that still leaves nine good ones. For my money it's almost worth buying this for Knghtlore alone - so with all the others it's got to be a steal. Go get it.


REVIEW BY: Duncan MacDonald

Graphics7/10
Playability9/10
Value For Money9/10
Addictiveness9/10
Overall9/10
Summary: Wazzy compilation of some of the best games written for the Speccy. If you've never seen the Ultimate games, then get this!

Award: Your Sinclair Best Buy

Transcript by Chris Bourne

C&VG (Computer & Video Games) Issue 87, Jan 1989   page(s) 115

MACHINES: Spec
SUPPLIER: US Gold
PRICE: £12.99 cass, £14.99 disk
VERSION TESTED: Spec

JETPAC: A landmark in Spectrum computing; simple, but addictive.

KNIGHT LORE: The original 3D isometric forced perspective arcade adventure; brilliant.

ALIEN 8: Another superb arcade adventure.

SABRE WULF: Another mould breaker; still as fresh and addictive as ever.

GUNFRIGHT: Enjoyable and highly original 3D gunfighting game.

LUNAR JETMAN: Utterly superb scrolling shoot 'em up; a classic.

NIGHTSHADE: Innovative scrolling forced perspective arcade adventure.

ATIC ATAC: Yet another classic arcade adventure - still incredibly engrossing.

PSSST: Whacky and addictive arcade game.

TRANS AM: Odd hybrid collect 'em up with cars. Good fun, though.

COOKIE: Tough and frustrating, but very addictive arcade-style game.

An utterly superb collection of class games. A slice of computing history that no Spectrum owner should pass by.


REVIEW BY: Julian Rignall

Transcript by Chris Bourne

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