REVIEWS COURTESY OF ZXSR

Music
by H.C. Stidwill, J.M. Stidwell
Rose Software
1984
Crash Issue 16, May 1985   page(s) 62

MUSIC MICRO, PLEASE

Just to prove that Tech Niche isn't all soulless stuff about insensitive peripherals, JON BATES and GRAEME KIDD throw away their joysticks and take up the baton to conduct a round-up of sensitively musical software.

No matter how wonderful you believe your Spectrum to be, in arguments with Commodore, BBC or even Amstrad owners, you will have to concede that they have the edge when it comes to sound. The Amstrad, for instance, has three channels, which allows you to create a stereo sound and a white noise generator. Your 'umble Speccy doesn't have a chip dedicated to sound generation and gets by when it comes to making sound by switching the 'speaker' on and off, more rapidly for higher notes, less rapidly for the lower ones.

The BASIC Manual is a bit naughty when it tells you: '...because there is only one loudspeaker in the computer you can only play one note at a time, so you are restricted to unharmonised tunes.'

'Loudspeaker' it ain't, but the only reason why you can't play more than one note at a time is because there's only one channel which can be switched on and off to generate noise. Other computers, which have dedicated sound chips, let you use several channels and that allows more complicated, harmonised tunes to be put together. Like the manual says, if you want anything more than simple unharmonised tunes on the Spectrum 'you must sing it yourself.' As you might expect, there's quite a lot of specialised hardware and software available which extends the capabilities of the Spectrum, moving it towards (and maybe even past) the level of musical competence achieved by other machines. We'll be taking a look at these bolt-on musical goodies in future Niches; for the present we've confined ourselves to a close examination of the software which runs on the basic Spectrum.

We found six programs which, to a greater or lesser extent, take the pain out of programming tunes in the 'BEEP 1,0: BEEP 5,3:' format, and three musical education packages which go part of the way to helping the musically illiterate get to grips with the subject. Rather than plunge in at the deep end on our own, we persuaded a real live musician - Jon Bates - to help evaluate the software.

A professional keyboard player, author of a book on synthesisers and keyboard teacher, Jon invented a new rating for the purposes of these reviews - MUSICALITY. We've taken account of Graphics, Educational Value and User-friendliness, but Musicality is, in effect, a musician-friendliness rating and depends on the musical accuracy of the software. Before awarding the Musicality rating for each program, Jon asked himself the question, 'is it in accordance with the basic rules of how music is written and sounds?' 0/10 for Musicality would make a musician scream, he told us!

The other half of the dynamic reviewing duo, Mr Kidd, claims to know a bit about computers but is a self-confessed music illiterate. Nuff said about him.

EDUCATIONAL INTERLUDE

Why should Rosetta McLeod have all the fun? Three music education packages came our way during the course of the research for the feature, and so Jon Bates loaded them into a Spectrum and reviewed them with the assistance of his musically illiterate mate, Graeme, aged 28 and tone deaf!

LEARNING TO READ MUSIC
Rose Software
148 Widney Lane, Solihull, W Midlands
£5.95

Somehow, the four games contained in this package, which are all quite easy, basic and short, while being musically sound and logical don't quite carry through. The games are not appealing in their own right and probably wouldn't stimulate a real interest in music from a casual look. I got the impression that they have been designed somewhere between education-for-it's-own-sake and games, and have fallen towards simplistic education at the expense of entertainment - they don't offer much in the way of reward for the correct answer and are rather schoolmasterish in approach.

Treble Clef is a straightforward note recognition game, confined to the treble clef only as its name implies, which offers a permanently available help facility and colour codes the notes (this could have been carried over to other games in the package, forming a link but wasn't). Yes, up to three people can play together, and yes they could learn to recognise notes on the treble clef - but what about the base clef?

Scale position again uses the treble clef only, and was specifically designed to help Grade 5 theory and as such would no doubt assist - but surely a sharp or flat default would have helped. A bit technical this one - obviously not much relevance to the novice. My assistant hadn't got a clue.

Note Values requires the user to enter notes or rests onto the stave displayed on the screen which build up into a sequence. A random time signature is chosen by the computer and the player will become familiar with the names of notes and their values. Unfortunately the whole stave moves to the left as the game progresses, and the novice could lose his or her position in the bar being assembled.

Keyboard is the final program in the package, and is intended to teach the beginner the relationship between notes on the keyboard and notes on the stave. The player uses the cursor keys to find the notes displayed on a keyboard at the base of the screen, and gets three attempts before being given the correct answer.

Without getting too technical, the logic is a bit out of order, in that flats and sharps on consecutive white notes on the keyboard could lead to severe confusion given the way the program presents them. A bit worthless for the beginner really.

The four programs in this package, taken separately don't follow through under the title of 'Read Music'. If they had been linked together better, had been a lot more informative and most importantly more fun, the package could have been a good one.


REVIEW BY: Jon Bates, Graeme Kidd

Graphics2/10
Musicality5/10
Userfriendliness4/10
Educational Value5/10
Transcript by Chris Bourne

ZX Computing Issue 14, Aug 1984   page(s) 88

SPECTRUM LESSONS

A mixed bag for Mike Edmunds to criticise and commend as he sees fit.

Once upon a time if you wanted a game to play then you visited your local software shop. If you required something in the educational line you had to resort to mail-order or search out a specialist supplier. Nowadays, however, we find an increasing number of 'educational' programs rubbing shoulders with our favourite arcade game. Whereas the use of the computer as a valuable educational tool within the school is undeniable, does the rapidly expanding range of 'home learning' software successfully bridge the gap between home and school? This month some of the currently available programs are examined and assessed...

Firstly, from Rose Software, who have a reputation for quality educational software, comes 'Learning To Read Music'. This contains four programs to help develop the skills needed in order to read music. Technically, this is a commendable program, the layout and presentation being of a high standard. Colour and graphics are well used and the sound, given the limitations of the Spectrum's tiny speaker is adequate. The first program is a game for beginners called 'Treble Clef' which aids pitch discrimination and musical literacy. Notes must be recognised from the screen. Corrections are given and a 'help' facility is available, if required. This program is straightforward but, for some reason is followed by "Scale Position', designed for the older student preparing for ABSM Grade V Theory. This is a much more complex program where the user is required to name a given key signature and then name notes, such as the Tonic or Dominant, in relation to that key.

'Note Values' teaches and tests the relative value of certain notes and rests but the procedure seems to have more of a mathematical rather than a musical emphasis. A rhythmic sequence is built up by the student and is then played, showing how successful the learning has been. 'Keyboard', the final program is designed for keyboard beginners and shows the relationship between notes on the music stave and notes on the keyboard. It also explains sharps and flats. All in all, this is a comprehensive package which aims to cater for a fairly wide age and ability range, but in my opinion a computer is no substitute for a piano and a good theory book is likely to be of equal value!


REVIEW BY: Mike Edmunds

Transcript by Chris Bourne

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