REVIEWS COURTESY OF ZXSR

Feasibility Experiment
by Brian Howarth, Wherner Barnes
Digital Fantasia
1983
C&VG (Computer & Video Games) Issue 27, Jan 1984   page(s) 20

"You have been chosen as the ultimate Warrior and you are the only hope of an almost extinct alien race".

And so it begins. You wander around in search of lost treasure.

On the way you will be presented with the alien's version of some of the most testing challenges from planet Earth's history (Dinosaurs, Robots, Lions, Roman Guards, and Gladiators) and you must overcome these dangers to recover the treasure.

This is another in the Mysterious Adventure series and uses the familiar split-screen format.

The game is quite difficult and takes quite some time to solve - days rather than hours - but isn't too difficult to map and it is fun to play and is guaranteed to hold your interest for some time to come.

The version played was for the TRS-80/Genie range, but many other versions are available, including ones for the Commodore 64, BBC, Spectrum and soon, Atari. Check ads for details.

Feasibility Experiment
From Digital Fantasia for Commodore 64, BBC, TRS-80/ Genie, Spectrum and Atari. Price varies depending on the machine.


REVIEW BY: Simon Clarke

Logic/Difficulty4/5
Vocabulary4/5
Plot/Theme4/5
Transcript by Chris Bourne

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