REVIEWS COURTESY OF ZXSR

Godzilla and the Martians
by Neil Streeter, Peters & Zabransky
Temptation Software Ltd
1984
Crash Issue 1, Feb 1984   page(s) 52

Producer: Temptation, 16K
£5.95
Author: Neil Street

It's really a Kong game except Godzilla's at the top protecting your girlfriend and the evil Martians are rolling back and forth on the platforms in between. Whilst this maybe the only 16K Kong type game, it suffers sadly from that fact, with poor, unanimated graphics and a generally mean look. Also there is no joystick option and the control keys are very difficult to cope with. All in all a bit of a mess.


Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 54

Producer: Temptation, 16K
£5.95
Author: Neil Street

Despite the title this is a Kong game - the only one in 16K for the Spectrum, but sadly it shows. The animation is very poor and limited, the characters are small and the movement is jerky and ill-defined. There is a falling oxygen level for a time limit, but it appears to reach zero and stay there without ending the game. Control keys are badly placed with 1/zero for jump left/right, 5/8 walk left/right and 7 for up. Another irritation is that there is only one life and one skill level. Joystick: none. CRASH rating: 35%


Overall35%
Transcript by Chris Bourne

Crash Issue 3, Apr 1984   page(s) 71

Producer: Temptation, 16K
£5.95
Author: Neil Street

Despite the title this is a Kong game - the only one in 16K for the Spectrum, but sadly it shows. The animation is very poor and limited, the characters are small and the movemnt is jerky and ill-defined. There is a falling oxygen level for a time limit, but it appears to reach zero and stay there without ending the game. Control keys are badly placed with 1/zero for jump left/right, 5/8 walk left/right and 7 for up. Another irritation is that there is only one life and one skill level. Joystick: none. CRASH rating: 35%


Overall35%
Transcript by Chris Bourne

Crash Issue 2, Mar 1984   page(s) 20

This one has the most original title and also the classiest packaging, but it is also the worst of the bunch, primarily because its written in BASIC, which immediately limits the program's capabilities (it's also the only 16K version). The idea is to run along and jump over the martians (resembling invading barrels) which move from side to side. There are also ladders to climb on your way to the top and holes to jump. (Godzilla, meanwhile, is protecting your girl - not 'holding' her). Only one screen and only one life. The graphics are jerky, and jumping is a hit-and-miss affair. On the whole, very unaddictive.
CP

This version barely resembles the original at all except in the ladders, platforms and rescuing 'the girl of your dreams'. Jump control is very bad, unresponsive - just over and down - terrible. The graphics are limited and the keys poorly positioned. Sound and colour are also poor (all in BASIC), no joystick options and generally well below todays standards.
MU


REVIEW BY: Chris Passey, Matthew Uffindell

Use of Computer (CP)12%
Use of Computer (MU)0%
Graphics (CP)20%
Graphics (MU)0%
Playability (CP)10%
Playability (MU)0%
Addictive Qualities (CP)20%
Addictive Qualities (MU)0%
Value for Money (CP)15%
Value for Money (MU)0%
Transcript by Chris Bourne

Sinclair User Issue 23, Feb 1984   page(s) 50

ALIEN PATROL PREVENTS AN EASY RESCUE

Anyone who has played Donkey Kong will find Godzilla and the Martians for the 16K Spectrum familiar. The gorilla at the summit of a series of ladders has been changed into a dinosaur which is protecting the girl of your dreams from the evil intent of invading Martians; your object is to get to the top and rescue her before your oxygen supplies run out.

You will have to be very proficient on a keyboard to achieve that aim. As the groups of Martians patrol each level, you have to jump over them one by one and when you manage to reach the next level, you will find a series of man traps which it is all too easy to fall through.

Inexpert players will find the game finishes very quickly and a major disadvantage is that you do not get extra lives but must start each game from the beginning.

More explanation about the scoring system would also have been an improvement. Nevertheless, Godzilla and the Martians will probably appeal to experienced arcade games players who enjoy a challenge to their dexterity. It is available from Temptation Software, 27 Cinque Ports Street, Rye, East Sussex and costs £5.95.


Gilbert Factor7/10
Transcript by Chris Bourne

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