BIFROST*2 ENGINE |
Release Date | 2016 |
Original Publisher | Einar Saukas (Brazil) |
Min. Hardware | ZX-Spectrum 48K/128K |
Language | English |
Genre | Utility: Game Creator |
Max. Players | 1 |
Features | Multicolour (Rainbow Graphics) |
Copyright Status | Freeware (free but copyrighted) |
Groups | BIFROST/NIRVANA |
Cross-Platform Tools | Pasmo (Assembler) |
Einar Saukas (Brazil) | - ? |
Multicolor 8x1 Graphics Engine (20 char columns x 22 char rows). |
Filename | Release | Machine | Scheme | Language | Comments | |
BIFROST2ENGINE.tap.zip | Original | ZX-Spectrum 48K/128K | (None) |
Filename | Size | Release | Type | Language | Comments | |
0030003-run-1.mlt | 12,288 | Original | Running screen | |||
BIFROST2ENGINE.txt | 13,254 | Original | Instructions | |||
BIFROST2ENGINE_SourceCode.zip | 6,089 | Original | Source code | |||
BIFROST2ENGINE_BorielZXBasicInterface.zip | 4,789 | Original | Library interface for Boriel's ZX BASIC |
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