The Seven Keys of Tarkus
Aliases  The Six Keys of Tarkus
Release Date  1984
Original Publisher  Virgin Books (UK) - type-in from book "Adventures for Your ZX-Spectrum"
Min. Hardware  ZX-Spectrum 48K
Language  English
Genre  Adventure Game: Text/Illustrated
Max. Players  1

Authors/Contributors
     Clive Gifford (UK) - ?
     Alex Gollner - ?

Summary
     After many days of travel over the northern wastes, you have arrived at the mountains of Tarkus. Barren and windswept, these were once the home of a warrior race who perished long ago. The halls of Tarkus are your destination; there you must free an errant god's soul. Many years ago the people of Tarkus cast great and powerful spells over their kingdom to ward against the gods who wished to control their destiny. Once the Tarks had disappeared their land became the dungeon of the gods. Loki had angered Odin once too often - he had been taken to Tarkus by fighting men and locked inside a casket in the deepest room of the maze (the capital of Tarkus). Thousands of years later the gods decree that Loki has served his sentence and they choose you to be his liberator. You must go into their underground city and roam the labyrinth of chambers searching for the six keys that open Loki's box. Then you must find the hidden room and release Loki from his prison. A hint before you enter the halls of Tarkus: map your progress or you will lose your way and wander around Tarkus for ever! You should enter your commands in lower case. Good luck!

Main File Downloads
     FilenameReleaseMachineSchemeLanguageComments
TheSevenKeysOfTarkus.tzx.zipOriginalZX-Spectrum 48K(None)

Additional File Downloads
     FilenameSizeReleaseTypeLanguageComments
     0035207-run-1.scr6,912OriginalRunning screen

Book References
     Adventures for Your ZX-Spectrum page 60 - Type-in (original)

Links
     CASA(Information - in English)
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     The TZX Vault(Software Preservation)
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     ZXInfo(ZXDB Front End)
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