Pi-Dentity |
Release Date | 2020/May/08 |
Original Publisher | Fusion Retro Books (UK) |
Min. Hardware | ZX-Spectrum 48K/128K |
Language | English |
Genre | Arcade Game: Shoot-em-up |
Max. Players | 1 |
Authored with | S.E.U.D. |
Features | Border Effects |
Sebastian Braunert | - Code, Game Design/Concept | ||
Mike van der Lee (Netherlands) | - Code, Story Writing | ||
Andy Green [2] (UK) | - In-game Graphics, Load Screen | ||
Uwe Geiken | - In-game Graphics | ||
Lobo | - Load Screen | ||
Richard Hollins (UK) | - Music, Sound Effects | ||
Pedro Pimenta | - Music, Sound Effects |
Beeper music/sound effects by Rich Hollins, AY music/sound effects by Pedro Pimenta. |
Filename | Release | Machine | Scheme | Language | Comments | |
Pi-Dentity(48K).tap.zip | Original | ZX-Spectrum 48K | (None) | |||
Pi-Dentity(128K).tap.zip | Original | ZX-Spectrum 128K | (None) | English |
Filename | Size | Release | Type | Language | Comments | |
0035772-load-1.scr | 6,912 | Original | Loading screen | |||
0035772-run-1.scr | 6,912 | Original | Running screen | |||
Pi-Dentity(EN).txt | 551 | Original | Instructions | English |
Spectrum 2.0 | (User Reviews) | |
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