Search found 166 matches

by Stefan
Mon Sep 28, 2020 3:35 pm
Forum: Games/Software
Topic: Is there a working version of this game anywhere?
Replies: 8
Views: 270

Re: Is there a working version of this game anywhere?

Opening it in the online emulator, followed by LIST:


Image
by Stefan
Mon Sep 28, 2020 3:00 pm
Forum: Brand new software!
Topic: Atic-Atac Isometric Version
Replies: 127
Views: 22440

Re: Atic-Atac Isometric Version

vanpeebles wrote:
Mon Sep 28, 2020 2:39 pm
I didn't know if it was for the Next etc.
Image
by Stefan
Thu Sep 24, 2020 3:23 pm
Forum: Games/Software
Topic: V - Visitors (Ocean, 1986)
Replies: 9
Views: 418

Re: V - Visitors (Ocean, 1986)

Just adding the entry - since searching for V is a bit of a chore. Well, nearly fell asleep there, the inlay does say something about how you can die: All robots are operated by a high-voltage static electricity which has the same effect when touched as a blast from a Security Robot. The blasts are ...
by Stefan
Mon Sep 14, 2020 8:39 am
Forum: Website
Topic: Average magazine score
Replies: 54
Views: 963

Re: Average magazine score

PeterJ wrote:
Mon Sep 14, 2020 6:30 am
@Rorthron ,

Thanks to the code from Einar, the average magazine score now appears in the main game information section.

Peter
Great! For display on the pages themselves I would round the average score down to 0 decimals, 82.080% - the .080% is just noise IMHO.
by Stefan
Sun Sep 13, 2020 10:19 am
Forum: ZXDB Fixes
Topic: Little bugs in the database 4
Replies: 197
Views: 8901

Re: Little bugs in the database 4

The Goonies is incorrectly marked as turn-based. It should be cooperative/simultaneous. Am I right? Correct. Additionally, from the credits: Game Programming by Scott Spanburg Computer Graphics by Kelly Day Game Design by Scott Spanburg, Kelly Day, John Ludin, Roy Langston and Terry Shakespeare Doc...
by Stefan
Sun Sep 13, 2020 7:50 am
Forum: Hardware
Topic: Can a Sam Coupe emulate a 128k Spectrum?
Replies: 6
Views: 300

Re: Can a Sam Coupe emulate a 128k Spectrum?

777 wrote:
Sun Sep 13, 2020 1:02 am
PeterJ wrote:
Sat Sep 12, 2020 1:59 pm
This will help your understanding @777

https://velesoft.speccy.cz/sam_zx128.htm
how about ay emulation? only one game on there seems to have it
https://www.worldofsam.org/products/pla ... am-saa1099
by Stefan
Thu Sep 10, 2020 10:29 am
Forum: ZXDB Fixes
Topic: Little bugs in the database 4
Replies: 197
Views: 8901

Re: Little bugs in the database 4

What about my suggestion of adding Lightforce as an alternative title for the game? Actually I think it should be renamed to "Lightforce". I see no reason to keep calling it "Light Force", it seems to be spelled "Lightforce" everywhere. Agreed - I guess the confusion comes from the logo and loading...
by Stefan
Thu Sep 10, 2020 10:27 am
Forum: ZXDB Fixes
Topic: Little bugs in the database 4
Replies: 197
Views: 8901

Re: Little bugs in the database 4

According to old WoS, Equinox was authored by Raffaele Cecco, Chris Hinsley, and Nick Jones. According to SPOT/SPEX, it was authored by Chris Hinsley, Dave Perry, and Nick Jones. According to this Crash review , it was all of them. The four were Mikro-Gen - http://www.crashonline.org.uk/32/mikrogen...
by Stefan
Sat Sep 05, 2020 9:36 am
Forum: ZXDB Fixes
Topic: Obique vs isometric
Replies: 83
Views: 3186

Re: Obique vs isometric

Let’s face it, the majority of 3D games like Highway Encounter, Paperboy (the ones that scroll mostly in one direction, to the ‘top right’ of the screen) were heavily influenced by the style of the granddaddy of them all, Zaxxon. From Wikipedia: Zaxxon[a] is a 1982 isometric shooter arcade game, de...
by Stefan
Tue Sep 01, 2020 11:03 pm
Forum: ZXDB Fixes
Topic: Obique vs isometric
Replies: 83
Views: 3186

Re: Obique vs isometric

Is there any practical benefit to being enormously pedantic here? The games were generally referred to as isometric back in the day and typically still are to this day, even with modern releases. Some of the games were sometimes referred to by some people who did not know what this 3D thing was tha...