While incredible, point to the actual source from 2020 instead of the clickbait stealer:
Search found 793 matches
- Thu Mar 28, 2024 12:34 pm
- Forum: Other Retro Stuff
- Topic: Pregnancy Test Doom
- Replies: 13
- Views: 8779
Re: Pregnancy Test Doom
- Sun Mar 24, 2024 12:41 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Steve Crow): vote
- Replies: 23
- Views: 391
Re: Devfinitive Edition (Steve Crow): vote
1. Firelord
2. Starquake
3. Wizard's Lair
2. Starquake
3. Wizard's Lair
- Thu Mar 21, 2024 5:50 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7695
- Views: 232544
Re: Guess the screen$
No bonus points for not mentioning the 128K version, but otherwise spot on!
- Thu Mar 21, 2024 5:50 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7695
- Views: 232544
Re: Guess the screen$
Geoff or Steve? Or Kieren?ParadigmShifter wrote: ↑Thu Mar 21, 2024 5:11 pm He was extremely well known in the UK as well... known for being "interesting"
- Thu Mar 21, 2024 5:04 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7695
- Views: 232544
- Thu Mar 21, 2024 9:19 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7695
- Views: 232544
- Thu Mar 21, 2024 9:07 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7695
- Views: 232544
- Thu Mar 21, 2024 7:28 am
- Forum: Programming
- Topic: Machine Code: Moving from Attribute scrolling to pixel scrolling
- Replies: 33
- Views: 768
Re: Machine Code: Moving from Attribute scrolling to pixel scrolling
Within selected 8x8 attribute squares are UDGs which get printed to the screen but because its Attribute scrolling as the UDGs get redrawn there is a flicker. As I understand it I can mitigate this flicker if I do pixel scrolling. No, flicker is caused by not being aware of when you are updating so...
- Wed Mar 20, 2024 10:55 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7695
- Views: 232544
- Tue Mar 19, 2024 9:42 pm
- Forum: Hardware
- Topic: Help Uploading Technical Information on Disciple
- Replies: 11
- Views: 354
Re: Help Uploading Technical Information on Disciple
For some flavour, I had a DISCiPLE, it was a wonderful piece of kit, easing my upgrade path to the SAM Coupé. At the time I was living in NZ and bought it on our 1987 holiday to The Netherlands at Data-Skip in Gouda, a 5.25" DSDD disk drive was bought in the USA - at Egghead if I recall correct...
- Tue Mar 19, 2024 5:11 pm
- Forum: Hardware
- Topic: Help Uploading Technical Information on Disciple
- Replies: 11
- Views: 354
Re: Help Uploading Technical Information on Disciple
Question about this part in the doc: Page out the Speccy ROM and enable the Disciple RAM / ROM when the Z80 accesses certain memory addresses (0x0001 (*), 0x0008, 0x0066, 0x28E) or an NMI is generated (snapshot button) The NMI executes a jump to 0x0066 - so why would it need an additional page out?
- Sun Mar 17, 2024 4:56 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Steve Crow): discussion
- Replies: 9
- Views: 281
Re: Devfinitive Edition (Steve Crow): discussion
The questionable ones still in there are just two: Uridium (28th Oct 1986) and its upgraded version, Uridium Plus. Stephen's name is in there, along with Andrew Braybook, Dominic Robinson, John Cumming and Steve Turner, and I think it's very likely this was just graphics, but I'd like to be sure. I...
- Sat Mar 16, 2024 3:33 pm
- Forum: Graphics
- Topic: Showcasing my graphics
- Replies: 426
- Views: 34783
Re: Showcasing my graphics
Uh-oh, all of Grongy's images are now broken links for me :( There is something very odd going on with zxart.ee. My PC is now fine again (Chrome, Firefox, Edge), but iPhone and iPad on the same local network are not showing most of the images (Safari, Chrome, Edge). Of the current frontpage, the fi...
- Sat Mar 16, 2024 3:06 pm
- Forum: ZXDB Fixes
- Topic: Additional credit for Flying Shark
- Replies: 12
- Views: 595
Re: Additional credit for Flying Shark
Thanks! I'm going to try and create a proper ZX Spectrum list based on that page and other sources I can find, I hate to remove information from the database, you never know why authors are assigned to a particular title, might be the case at some point someone got some insight inside the projects....
- Fri Mar 15, 2024 4:09 pm
- Forum: Programming
- Topic: With Machine Code how much memory to leave basic
- Replies: 7
- Views: 297
Re: With Machine Code how much memory to leave basic
Code: Select all
10 CLEAR VAL "23999": LOAD "" SCREEN$: LOAD "" CODE: RANDOMIZE USR VAL "24000"
- Tue Mar 12, 2024 10:17 pm
- Forum: ZXDB Fixes
- Topic: Additional credit for Flying Shark
- Replies: 12
- Views: 595
Re: Additional credit for Flying Shark
And the wash out referenced by Mr T on Flying Shark was someone else - my apologies - see another of Steve's blogs.
- Tue Mar 12, 2024 10:01 pm
- Forum: ZXDB Fixes
- Topic: Additional credit for Flying Shark
- Replies: 12
- Views: 595
Re: Additional credit for Flying Shark
And imagine my surprise while googling for more info on who was behind Imagitec Design to run into this interview, conducted by none other than Kieren Hawken... what are the odds?!?
- Tue Mar 12, 2024 3:20 pm
- Forum: ZXDB Fixes
- Topic: Additional credit for Flying Shark
- Replies: 12
- Views: 595
Re: Additional credit for Flying Shark
Yeah, was wondering about those two as well. Couldn't find any further info, but only had a quick look... I think you have found Kieren Hawken's brother! Gavin Wade, who has listed being part of a lot of (cancelled) games on his softography is who I think Steve Turner refers to as "the washout...
- Tue Mar 12, 2024 6:43 am
- Forum: Graphics
- Topic: Showcasing my graphics
- Replies: 426
- Views: 34783
Re: Showcasing my graphics
@moroz1999 all ok at zxart? I’m seeing lots of 404 images.
Update: and now they seem ok again.
Update: and now they seem ok again.
- Sun Mar 10, 2024 4:59 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Mike Richardson): vote
- Replies: 24
- Views: 585
Re: Devfinitive Edition (Mike Richardson): vote
1. Turbo Esprit
2. Thanatos
3. Harrier Attack
2. Thanatos
3. Harrier Attack
- Sat Mar 09, 2024 10:13 am
- Forum: Programming
- Topic: Measuring frames/VSYNC
- Replies: 10
- Views: 532
Re: Measuring frames/VSYNC
If you do not mind your code not working on all models, search for “floating bus”.
- Tue Mar 05, 2024 8:13 pm
- Forum: ZXDB Fixes
- Topic: Additional credit for Flying Shark
- Replies: 12
- Views: 595
Re: Additional credit for Flying Shark
See Mr T’s comments on X https://x.com/stefandrissen/status/1764367411703107858
- Sun Mar 03, 2024 7:03 pm
- Forum: Games/Software
- Topic: The best Speccy game by Infogrames: vote
- Replies: 15
- Views: 422
- Sun Mar 03, 2024 3:55 pm
- Forum: Games/Software
- Topic: The best Speccy game by Infogrames: vote
- Replies: 15
- Views: 422
Re: The best Speccy game by Infogrames: vote
North & South
Sim City
Hostages
Sim City
Hostages
- Sun Mar 03, 2024 3:53 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Keith Burkhill): vote
- Replies: 29
- Views: 597
Re: Devfinitive Edition (Keith Burkhill): vote
Commando
Ghosts 'n Goblins
Space Harrier
Ghosts 'n Goblins
Space Harrier