Search found 500 matches

by Wall_Axe
Mon Apr 15, 2024 10:47 am
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

That is very rapid development for the speccy ;) Were you saying you could use the same/similar forth code to make the same app for Linux? Or is that far off? I was thinking of making a spectrum game a while back. So I coded a prototype in JavaScript. I basically used 8x8 squares only for the graphi...
by Wall_Axe
Fri Apr 12, 2024 8:21 am
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

This is pretty awesome. I have low energy and motivation for anything these days. I used to do computer/nerd stuff all day but I've changed. So that's why I haven't actually attempted to use this yet. I did try reading the fig forth manual but it was similar to shorthand, just tons of info badly pre...
by Wall_Axe
Tue Apr 09, 2024 7:15 pm
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

Ok I'm using Linux now fortunately
by Wall_Axe
Tue Apr 09, 2024 8:11 am
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

Looks nice.

How would I develop using forth for spectrum using PC?

Is the download in the first post still the best version?
by Wall_Axe
Mon Apr 08, 2024 10:03 am
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

That's amazing progress to make such a tool within a day or two.

Are you writing the forth code on the PC and injecting it into the fig thingie on the spectrum?
by Wall_Axe
Sun Apr 07, 2024 9:40 pm
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

Pretty cool
by Wall_Axe
Sun Apr 07, 2024 2:22 pm
Forum: Sinclair Miscellaneous
Topic: Was Hannah Smith real?
Replies: 27
Views: 2947

Re: Was Hannah Smith real?

When I was reading those magazines I only cared about the writing being entertaining or informative...and screenshots. All that girlie tipster stuff was pointless and probably didn't sell them even one more copy :)
by Wall_Axe
Sat Mar 30, 2024 2:23 pm
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

So it takes up about 26k?
by Wall_Axe
Thu Mar 28, 2024 10:05 am
Forum: Games/Software
Topic: Starglider being used to gunge children on telly in 1987
Replies: 8
Views: 234

Re: Starglider being used to gunge children on telly in 1987

Gaz top had a pretty good mullet.

The frame rate of the starglider game seemed very high, which tipped me off it was not a spectrum game
by Wall_Axe
Wed Mar 27, 2024 7:57 pm
Forum: Showcase your work!
Topic: Abersoft fig-Forth Recompiled
Replies: 106
Views: 1673

Re: Abersoft fig-Forth Recompiled

It'll be cool to see the example game.
So if i read the manual to fig forth I would be able to use this?
by Wall_Axe
Wed Mar 20, 2024 8:32 am
Forum: Brand new software!
Topic: Space Fleet
Replies: 3
Views: 318

Re: Space Fleet

Looks cool but need instructions
by Wall_Axe
Mon Mar 18, 2024 1:55 pm
Forum: Games/Software
Topic: Impossible games...
Replies: 24
Views: 919

Re: Impossible games...

I thought it was a hard game but I thought it was similar to jet set willy where you just need to learn patterns.
It didn't matter when I jumped I just collided with loads of enemies all the time and gave up
by Wall_Axe
Sun Mar 17, 2024 1:00 pm
Forum: Graphics
Topic: Showcasing my graphics
Replies: 429
Views: 35365

Re: Showcasing my graphics

That volcano text adventure would have sold a cassette or two back in the day
by Wall_Axe
Sun Mar 10, 2024 7:44 pm
Forum: Hardware
Topic: When tapes fail due to age
Replies: 9
Views: 468

Re: When tapes fail due to age

The volume on the tape recorder seems ok.
If there is no ear wire in it it's unbearably loud. Like can be heard three rooms away.

I'll look into refelting

Most games load ok so dunno about the azimuth or if it has a screw to adjust that.

Is there any visual indication that the felt is bad?
by Wall_Axe
Sun Mar 10, 2024 1:32 pm
Forum: Hardware
Topic: When tapes fail due to age
Replies: 9
Views: 468

When tapes fail due to age

I tried loading a tape, I could hear the noises but the coloured bars didn't appear. Is this because the tape degraded over time or maybe could be the tape recorder or something else?
Other games load
by Wall_Axe
Sat Mar 09, 2024 12:24 pm
Forum: Sinclair Miscellaneous
Topic: C5 cautionary tale
Replies: 9
Views: 492

Re: C5 cautionary tale

What if it had a similar form factor to a bike? I think the main complaint being that a truck driver wouldn't see you in a C5, so a good chance of you being smeared into the tarmac. You'd not be able to use them on the pavement either. So the type of neighbourhood where you could pop down the shops ...
by Wall_Axe
Sat Mar 09, 2024 12:22 pm
Forum: Games/Software
Topic: Oblique 3D Graphics - true or not?
Replies: 21
Views: 446

Re: Oblique 3D Graphics - true or not?

The later ultima games were like this.
Just thought I'd comment on the screenshots.

The Jetsons would look great if it had colour.
The game at the very top same comment.


That breakout game was terrible, but impressive programming
by Wall_Axe
Wed Mar 06, 2024 6:56 pm
Forum: Programming
Topic: Galagor (partially) translated
Replies: 1
Views: 169

Re: Galagor (partially) translated

There's only one screenshot but it looks nice
by Wall_Axe
Thu Feb 29, 2024 12:34 pm
Forum: Games/Software
Topic: ZX Gaming Survey
Replies: 25
Views: 5260

Re: ZX Gaming Survey

I was going to start a thread similar to this so I'll just post here: I like RPGs and get the urge to make a bard's tale type game for the spectrum. I assume it would get no reward whatsoever as I myself have not played any of the big RPGs for the spectrum released after 2005, which is shocking.e.g....
by Wall_Axe
Wed Feb 28, 2024 8:12 pm
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15364

Re: ChesSkelet: micro chess program - 363 Bytes

Lol didn't think of strategically locating the code around the board :)
by Wall_Axe
Wed Feb 28, 2024 12:11 pm
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15364

Re: ChesSkelet: micro chess program - 363 Bytes

Lol that would be cool to see the code on the screen actually... even if it's just dots.

It would be funny to change the colour of the byte when it is being executed. :)
by Wall_Axe
Wed Feb 28, 2024 2:56 am
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15364

Re: ChesSkelet: micro chess program - 363 Bytes

That's cool, the attributes take about three seconds to load so it must load so quickly :)

The 0's might have to push themselves down the wires
by Wall_Axe
Wed Feb 28, 2024 2:21 am
Forum: Programming
Topic: ChesSkelet: micro chess program - 363 Bytes
Replies: 95
Views: 15364

Re: ChesSkelet: micro chess program - 363 Bytes

So the a.i. only compares one move. Considering you have about 42,000 bytes left you could implement min max algorithm :) to make it really hard - lol Out of interest how long does it take to load 350 bytes from tape? I suppose you could put code in the screen memory as most of the screen is unused,...
by Wall_Axe
Sat Feb 24, 2024 2:23 pm
Forum: Games/Software
Topic: Games that made good use of FLASH
Replies: 26
Views: 1582

Re: Games that made good use of FLASH

Bruce Lee had flashing lanterns?
by Wall_Axe
Fri Feb 16, 2024 4:39 pm
Forum: Games/Software
Topic: Unnecessary inclusions in games
Replies: 49
Views: 1898

Re: Unnecessary inclusions in games

The lawn mowing and coffee machines added a bit of mystery and fun