Search found 250 matches

by Joefish
Mon Jul 16, 2018 10:53 am
Forum: Design/Ideas
Topic: What are we waiting for?
Replies: 8
Views: 280

Re: What are we waiting for?

Not enough orange.
by Joefish
Sun Jul 15, 2018 11:56 pm
Forum: Brand new software!
Topic: Spych
Replies: 12
Views: 295

Re: Spych

Ah, I just got level 3 and the next few were fairly easy in comparison.
by Joefish
Sat Jul 14, 2018 8:13 pm
Forum: Brand new software!
Topic: Spych
Replies: 12
Views: 295

Re: Spych

I can do level 1 and 2 but 3 has me beaten. Not enough loose boxes to clear the row of mines. Always 1 short.
by Joefish
Fri Jul 13, 2018 8:46 pm
Forum: Showcase your work!
Topic: What are your current Spectrum projects?
Replies: 16
Views: 896

Re: What are your current Spectrum projects?

Sounds great. You could go nuts with some massive screen filling colourful bosses. Long delays could be an opportunity for some proper in game beeper FX too. Thing is, a big screen thing is still a lot of memory out of 48K. What I might go for is one boss that I can recolour and give it different w...
by Joefish
Thu Jul 12, 2018 3:27 pm
Forum: Games/Software
Topic: Which games really pushed the Speccy?
Replies: 57
Views: 1505

Re: Which games really pushed the Speccy?

Well, clearly multicolour engines are a step up from what was done before. They're 'pushing' in the sense that someone's had to sit down and work out exactly what the CPU is doing for each tick of its clock and making the most efficient use of that time to do whatever it is you want it to do, i.e. s...
by Joefish
Wed Jul 11, 2018 1:39 pm
Forum: Games/Software
Topic: Which games really pushed the Speccy?
Replies: 57
Views: 1505

Re: Which games really pushed the Speccy?

I don't think Freescape used any 'tricks' - that's the problem; it was all just plain maths, no matter how long it took. Starstrike II and I, Of The Mask used shortcuts, pre-calculated stuff, limited views, etc. so they ran a hell of a lot faster. Being able to roll your view left/right in the Frees...
by Joefish
Tue Jul 10, 2018 3:58 pm
Forum: Showcase your work!
Topic: What are your current Spectrum projects?
Replies: 16
Views: 896

Re: What are your current Spectrum projects?

Got bored with slow progress and started instead on a simple shoot-em-up starting with this sprite: http://railtron.com/files/spectrum/PoloShip.png I couldn't come up with a decent player ship so instead I've gone for something like Hikaru / Akane from Parodius - :D :lol: :D I've written a display r...
by Joefish
Mon Jul 09, 2018 11:19 am
Forum: Games/Software
Topic: The best classic Speccy game beginning with O: vote
Replies: 19
Views: 382

Re: The best classic Speccy game beginning with O: vote

I'm thinking of changing the name of the game I'm working on to begin with an 'O' as this looks like a pretty poor show! (I've already changed it from a 'B' so I wouldn't be up against myself in future polls. But it's now a 'G' and there's some damn good old stuff under 'G'! :lol: ) I can't say I've...
by Joefish
Thu Jul 05, 2018 10:46 am
Forum: Sinclair Miscellaneous
Topic: Spectrum memes
Replies: 146
Views: 5136

Re: Spectrum memes

R-Tape wrote:
Tue Jul 03, 2018 10:01 pm
Image
Also... Don't cry 4:3 Argentina...
by Joefish
Thu Jul 05, 2018 10:42 am
Forum: Games/Software
Topic: Games for Spectrum+
Replies: 8
Views: 181

Re: Games for Spectrum+

There are plug-in devices that let you load instantly from memory cards. They started with the 'DivIDE' that used 'Compact Flash' camera cards, but there are plenty of SD-Card based devices around now. They're not necessarily the cheapest, but for very well-supported stuff you could try Ben at Byte ...