Could it be Rex?
Search found 283 matches
- Wed Mar 20, 2024 6:06 am
- Forum: Games/Software
- Topic: What was this combat platform game?
- Replies: 2
- Views: 207
- Fri Mar 08, 2024 12:04 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7703
- Views: 232703
Re: Guess the screen$
Dun Darach?
- Thu Feb 29, 2024 9:50 am
- Forum: Games/Software
- Topic: How hard would it be to hack these racers?
- Replies: 61
- Views: 1736
- Wed Feb 28, 2024 9:40 am
- Forum: Programming
- Topic: ChesSkelet: micro chess program - 363 Bytes
- Replies: 95
- Views: 15330
Re: ChesSkelet: micro chess program - 363 Bytes
ParadigmShifter wrote: ↑Wed Feb 28, 2024 3:04 am Surely they make the wire wide enough for a 0 not to get jammed. It's bends and kinks in the wire that makes the 1s get stuck. That's like electronics 101
- Sun Feb 25, 2024 10:30 pm
- Forum: Programming
- Topic: Mapa ve hře cyclone
- Replies: 4
- Views: 249
- Mon Feb 12, 2024 2:34 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1802
Re: Unnecessary inclusions in games
Knight Lore (and a whole load of other games!) - the time limit. There's no need for it. After a while it becomes apparent that it'll be impossible to finish before the time ends, so what's the point of playing on? I agree with this one. That has always annoyed me and seemed like a stupid feature.
- Thu Feb 01, 2024 6:41 pm
- Forum: Graphics
- Topic: Why yellow?
- Replies: 26
- Views: 1430
Re: Why yellow?
Yeah, I think it's because it offers good contrast if the secondary colour is black, without feeling entirely colourless in the way a pure black/white version often does. I was just about to say the same - high contrast with black but less boring than white. But also showing C64 users, that our gam...
- Sat Jan 27, 2024 11:26 pm
- Forum: Sinclair Miscellaneous
- Topic: The code so bad you won't hire
- Replies: 131
- Views: 3797
Re: The code so bad you won't hire
Psh, you and all your complicated code. Surely it doesn't get much worse than this?
Not only will it grow the stack and give an error, but the RETURN isn't even needed
Code: Select all
10 GOSUB 10: RETURN
- Wed Jan 03, 2024 11:00 pm
- Forum: Programming
- Topic: Spaces in variable names
- Replies: 25
- Views: 590
Re: Spaces in variable names
I wonder what happens if you do this;
10 LET pig = 10
20 LET dog = 20
30 PRINT pigdog
(easy to test, but I can't be bothered, lol)
10 LET pig = 10
20 LET dog = 20
30 PRINT pigdog
(easy to test, but I can't be bothered, lol)
- Sun Dec 17, 2023 10:06 pm
- Forum: Games/Software
- Topic: Zaxxon, should have been better for 1985
- Replies: 24
- Views: 1036
Re: Zaxxon, should have been better for 1985
Zaxxon on the Speccy was indeed a terrible and not well-executed game, but I honestly struggle to think of anyone that could do a real good conversion of it in 1985, because isometric and scrolling on the Spectrum is no mean feat.
- Fri Dec 15, 2023 5:47 am
- Forum: Sinclair Miscellaneous
- Topic: The mother of all chopping boards
- Replies: 8
- Views: 551
Re: The mother of all chopping boards
I like it, but I'm not sure I'd want one. I'd like to be able to see the things I'm cutting up instead of losing them on the messy background image
- Mon Nov 27, 2023 1:15 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Matthew Smith): discussion
- Replies: 32
- Views: 1139
- Tue Nov 14, 2023 11:28 pm
- Forum: Games/Software
- Topic: If you had to give five ZX Spectrum games to the Spice Girls
- Replies: 20
- Views: 396
Re: If you had to give five ZX Spectrum games to the Spice Girls
I'm totally game and willing to roleplay, so I'd give myself to Sporty
- Wed Nov 08, 2023 6:10 am
- Forum: Games/Software
- Topic: Games with huge maps?
- Replies: 52
- Views: 1251
- Thu Oct 26, 2023 5:07 pm
- Forum: Games/Software
- Topic: Just who was Matt Jackson?
- Replies: 11
- Views: 551
Re: Just who was Matt Jackson?
Well, it can't be both "Give or take four days" and "exactly four years" at the same timeStanVanman wrote: ↑Thu Oct 26, 2023 4:16 pm Give or take four days, it's exactly four years since the incredible Astro Blaster appeared from nowhere:
- Fri Oct 20, 2023 1:55 pm
- Forum: Sinclair Miscellaneous
- Topic: Are all coders basically autistic?
- Replies: 65
- Views: 1974
Re: Are all coders basically autistic?
Agreed. Aside from the negative connotations it seems intended to invoke, what would poor key choice (or poor UI design generally) have to do with autism? I don't think it's too bad. I mean, it's not worse than calling a friend a ... c-unt because he says something silly. I just take it as an exagg...
- Thu Oct 19, 2023 11:49 am
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 7697
Re: Using A.I to recreate ZX Spectrum loading screens.
I shouldn't make these so easy ... you should have a choice of guessing.
Well ... next time
Well ... next time
- Tue Oct 17, 2023 9:42 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 7697
- Tue Oct 17, 2023 2:44 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 7697
Re: Using A.I to recreate ZX Spectrum loading screens.
I tried another one. It gave me 4 choices and I couldn't chose, so you get all four ... but I suspect even the worst would've been enough :lol: https://i.imgur.com/FrkL3SY.jpg The prompt was; Seen from above, a mole dressed in a aviator outfit climbing into a biplane placed in the foreground. he is ...
- Mon Oct 16, 2023 1:38 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 7697
Re: Using A.I to recreate ZX Spectrum loading screens.
This one should be easy;
- Sat Oct 14, 2023 9:33 am
- Forum: ZX Spectrum Next
- Topic: Are the NEXT's graphics 'authentic?'
- Replies: 61
- Views: 2068
Re: Are the NEXT's graphics 'authentic?'
... and even more brownThe_Guy222 wrote: ↑Tue Oct 10, 2023 10:39 pmLike, imagine what a Commodore 64 NEXT would be like. 99% compatibility with C64, but options to have processor ramped up to 8 or 12 Mhz or something, 512 KB RAM or more, dual SID or better, a VERA-like chip.
- Tue Oct 03, 2023 1:58 pm
- Forum: Programming
- Topic: this short program crashes the spectrum
- Replies: 41
- Views: 1445
- Mon Sep 04, 2023 10:32 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Joffa): discussion
- Replies: 21
- Views: 801
Re: Devfinitive Edition (Joffa): discussion
Cobra is the best technical achievement, but I still prefer the look and gameplay of Hysteria . But ... Cobra has an excellently animated burger in it. How can that be bad? :lol: Still though, it's hard to choose between his games - most of them are very good, but I agree that Cobra is a fantastic ...
- Thu Aug 31, 2023 8:19 am
- Forum: Sinclair Miscellaneous
- Topic: New forum game -- Spectrum graphics in the real world?
- Replies: 136
- Views: 4875
Re: New forum game -- Spectrum graphics in the real world?
I noticed this shop yesterday, so today I stopped and took a picture.
Perhaps I should go in and ask for the location of any Orolas (the small aliens that you're supposed to collect in the game)
Perhaps I should go in and ask for the location of any Orolas (the small aliens that you're supposed to collect in the game)
- Tue Aug 29, 2023 6:19 am
- Forum: Games/Software
- Topic: At Dev's Door (Jon Ritman): discussion
- Replies: 36
- Views: 941