Search found 288 matches
- Mon Apr 29, 2024 12:17 pm
- Forum: Games/Software
- Topic: A crap version of...
- Replies: 18
- Views: 624
Re: A crap version of...
Knight Lore / Head over Heels Rentakill Rita & Greyfell (and many others ... including all the crap made the 3D Adventure Designer ... or whatever it's called). https://spectrumcomputing.co.uk/SCRtoImage.php?SCR=/conv_scr/r/RentakillRita.scr&border=0 https://spectrumcomputing.co.uk/SCRtoImag...
- Fri Apr 26, 2024 1:01 pm
- Forum: Games/Software
- Topic: Who did the graphics for Denton Designs?
- Replies: 4
- Views: 269
Re: Who did the graphics for Denton Designs?
Simon usually does sprites and other graphics, but he is not a coder and he will laugh in you face if you even suggest he has those skills :lol: But out of those 4 titles, I know that he did the design of the Gift From The Gods artwork, but not the actual finished artwork. I don't know about the res...
- Sun Apr 14, 2024 10:11 pm
- Forum: Games/Software
- Topic: The best Speccy game by D&H Games: vote
- Replies: 7
- Views: 472
Re: The best Speccy game by D&H Games: vote
I have to agree. I looked at the selection and my first thought was "Garbage"
- Thu Apr 11, 2024 10:19 pm
- Forum: Games/Software
- Topic: Games with working clocks in them
- Replies: 4
- Views: 292
Re: Games with working clocks in them
A blooming 18 years ago I remade the Spectrum classic, Spiky, and I actually had the clock in the statusbar show the system time
- Thu Apr 11, 2024 10:12 pm
- Forum: Hardware
- Topic: Purely theoretical ROM swap
- Replies: 7
- Views: 363
Re: Purely theoretical ROM swap
Once upon a time, decades ago, I thought the ZIP format was amazing " you could compress data "?! (it may have been .LZ or LHA - who can remember after this long) My thought was ... " why wouldn't you just keep compressing your data until it didn't take up any space at all "? Wel...
- Wed Mar 20, 2024 6:06 am
- Forum: Games/Software
- Topic: What was this combat platform game?
- Replies: 2
- Views: 497
Re: What was this combat platform game?
Could it be Rex?
- Fri Mar 08, 2024 12:04 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 7985
- Views: 253156
Re: Guess the screen$
Dun Darach?
- Thu Feb 29, 2024 9:50 am
- Forum: Games/Software
- Topic: How hard would it be to hack these racers?
- Replies: 61
- Views: 2251
- Wed Feb 28, 2024 9:40 am
- Forum: Programming
- Topic: ChesSkelet: micro chess program - 363 Bytes
- Replies: 95
- Views: 16582
Re: ChesSkelet: micro chess program - 363 Bytes
ParadigmShifter wrote: ↑Wed Feb 28, 2024 3:04 am Surely they make the wire wide enough for a 0 not to get jammed. It's bends and kinks in the wire that makes the 1s get stuck. That's like electronics 101
- Sun Feb 25, 2024 10:30 pm
- Forum: Programming
- Topic: Mapa ve hře cyclone
- Replies: 4
- Views: 508
- Mon Feb 12, 2024 2:34 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 2018
Re: Unnecessary inclusions in games
Knight Lore (and a whole load of other games!) - the time limit. There's no need for it. After a while it becomes apparent that it'll be impossible to finish before the time ends, so what's the point of playing on? I agree with this one. That has always annoyed me and seemed like a stupid feature.
- Thu Feb 01, 2024 6:41 pm
- Forum: Graphics
- Topic: Why yellow?
- Replies: 26
- Views: 2054
Re: Why yellow?
Yeah, I think it's because it offers good contrast if the secondary colour is black, without feeling entirely colourless in the way a pure black/white version often does. I was just about to say the same - high contrast with black but less boring than white. But also showing C64 users, that our gam...
- Sat Jan 27, 2024 11:26 pm
- Forum: Sinclair Miscellaneous
- Topic: The code so bad you won't hire
- Replies: 131
- Views: 4935
Re: The code so bad you won't hire
Psh, you and all your complicated code. Surely it doesn't get much worse than this?
Not only will it grow the stack and give an error, but the RETURN isn't even needed
Code: Select all
10 GOSUB 10: RETURN
- Wed Jan 03, 2024 11:00 pm
- Forum: Programming
- Topic: Spaces in variable names
- Replies: 25
- Views: 660
Re: Spaces in variable names
I wonder what happens if you do this;
10 LET pig = 10
20 LET dog = 20
30 PRINT pigdog
(easy to test, but I can't be bothered, lol)
10 LET pig = 10
20 LET dog = 20
30 PRINT pigdog
(easy to test, but I can't be bothered, lol)
- Sun Dec 17, 2023 10:06 pm
- Forum: Games/Software
- Topic: Zaxxon, should have been better for 1985
- Replies: 24
- Views: 1099
Re: Zaxxon, should have been better for 1985
Zaxxon on the Speccy was indeed a terrible and not well-executed game, but I honestly struggle to think of anyone that could do a real good conversion of it in 1985, because isometric and scrolling on the Spectrum is no mean feat.
- Fri Dec 15, 2023 5:47 am
- Forum: Sinclair Miscellaneous
- Topic: The mother of all chopping boards
- Replies: 8
- Views: 575
Re: The mother of all chopping boards
I like it, but I'm not sure I'd want one. I'd like to be able to see the things I'm cutting up instead of losing them on the messy background image
- Mon Nov 27, 2023 1:15 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Matthew Smith): discussion
- Replies: 32
- Views: 1222
- Tue Nov 14, 2023 11:28 pm
- Forum: Games/Software
- Topic: If you had to give five ZX Spectrum games to the Spice Girls
- Replies: 20
- Views: 441
Re: If you had to give five ZX Spectrum games to the Spice Girls
I'm totally game and willing to roleplay, so I'd give myself to Sporty
- Wed Nov 08, 2023 6:10 am
- Forum: Games/Software
- Topic: Games with huge maps?
- Replies: 52
- Views: 1343
- Thu Oct 26, 2023 5:07 pm
- Forum: Games/Software
- Topic: Just who was Matt Jackson?
- Replies: 11
- Views: 579
Re: Just who was Matt Jackson?
Well, it can't be both "Give or take four days" and "exactly four years" at the same timeStanVanman wrote: ↑Thu Oct 26, 2023 4:16 pm Give or take four days, it's exactly four years since the incredible Astro Blaster appeared from nowhere:
- Fri Oct 20, 2023 1:55 pm
- Forum: Sinclair Miscellaneous
- Topic: Are all coders basically autistic?
- Replies: 65
- Views: 2140
Re: Are all coders basically autistic?
Agreed. Aside from the negative connotations it seems intended to invoke, what would poor key choice (or poor UI design generally) have to do with autism? I don't think it's too bad. I mean, it's not worse than calling a friend a ... c-unt because he says something silly. I just take it as an exagg...
- Thu Oct 19, 2023 11:49 am
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 8416
Re: Using A.I to recreate ZX Spectrum loading screens.
I shouldn't make these so easy ... you should have a choice of guessing.
Well ... next time
Well ... next time
- Tue Oct 17, 2023 9:42 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 8416
- Tue Oct 17, 2023 2:44 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 8416
Re: Using A.I to recreate ZX Spectrum loading screens.
I tried another one. It gave me 4 choices and I couldn't chose, so you get all four ... but I suspect even the worst would've been enough :lol: https://i.imgur.com/FrkL3SY.jpg The prompt was; Seen from above, a mole dressed in a aviator outfit climbing into a biplane placed in the foreground. he is ...
- Mon Oct 16, 2023 1:38 pm
- Forum: Sinclair Miscellaneous
- Topic: Using A.I to recreate ZX Spectrum loading screens.
- Replies: 343
- Views: 8416
Re: Using A.I to recreate ZX Spectrum loading screens.
This one should be easy;