Search found 318 matches

by ZXDunny
Mon Sep 28, 2020 2:16 pm
Forum: Programming
Topic: programming a spiral in basic
Replies: 10
Views: 421

Re: programming a spiral in basic

Simplest way to start with something like this in Speccy BASIC, IMO would be: 10 PLOT 125,85 20 FOR a=1 TO 90 30 DRAW a*COS a,a*SIN a 40 NEXT a Then adjust to suit. You're welcome :) (I appreciate it isn't PLOTed - but PLOTed solutions could get quite a bit slower and more involved) Dude . 10 FOR d...
by ZXDunny
Tue Sep 22, 2020 3:18 pm
Forum: ZX Spectrum Next
Topic: Spectrum Next core on MiSTer fpga?
Replies: 56
Views: 2998

Re: Spectrum Next core on MiSTer fpga?

Damn. Now I'm wondering if once the SRAM issue is resolved I might be able to run a MiSTer inside a Next case for the ultimate in FPGA fun.
by ZXDunny
Tue Sep 22, 2020 9:34 am
Forum: Programming
Topic: why doesnt this basic fill routine work?
Replies: 9
Views: 285

Re: why doesnt this basic fill routine work?

While a floodfill doesn't have to make use of recursion, you generally need some sort of stack to store visited areas. This one: 10 CIRCLE 128,88,40: CIRCLE 128,88,30 20 LET x=100: LET y=100 30 GO SUB 1000: STOP 1000 PLOT x,y 1010 IF NOT POINT (x+1,y) THEN LET x=x+1: GO SUB 1000: LET x=x-1 1020 IF N...
by ZXDunny
Thu Sep 17, 2020 10:34 am
Forum: Games/Software
Topic: Hungry Horace on Steam?
Replies: 24
Views: 787

Re: Hungry Horace on Steam?

Andrews went straight in with two copyright strikes against the youtuber, which is generally considered the nuclear option as it's "do as I say or your whole channel and any income from it is toast, permanently". He didn't reach out beforehand either to settle it peacefully, just went for it guns b...
by ZXDunny
Thu Sep 17, 2020 9:43 am
Forum: Games/Software
Topic: Hungry Horace on Steam?
Replies: 24
Views: 787

Re: Hungry Horace on Steam?

For which he got mercilessly pummelled and deservedly so. I'd be very surprised if he makes any significant amounts of cash from his Horace grab after all that went on. 99.9% of Steam people won't know about this connection. I doubt he will make any big bucks anyway on a mediocre game with nostalgi...
by ZXDunny
Thu Sep 17, 2020 12:23 am
Forum: Games/Software
Topic: Hungry Horace on Steam?
Replies: 24
Views: 787

Re: Hungry Horace on Steam?

Andrews went straight in with two copyright strikes against the youtuber, which is generally considered the nuclear option as it's "do as I say or your whole channel and any income from it is toast, permanently". He didn't reach out beforehand either to settle it peacefully, just went for it guns bl...
by ZXDunny
Fri Sep 11, 2020 11:12 pm
Forum: Sinclair Miscellaneous
Topic: Spectrum memes
Replies: 626
Views: 92565

Re: Spectrum memes

Via Yak himself:

Image
by ZXDunny
Tue Sep 08, 2020 7:04 pm
Forum: Programming
Topic: Slow big letter routine...
Replies: 22
Views: 916

Re: Slow big letter routine...

Gonna give you this bit of BASIC for drawing 4x characters. Not machine-code fast, but at around 2 characters per second (and allowing for different fonts) it's not bad for BASIC. You know, that would be an excellent front-end system for say... a multicolour River Raid game or something like that.
by ZXDunny
Tue Sep 08, 2020 4:48 pm
Forum: Programming
Topic: Slow big letter routine...
Replies: 22
Views: 916

Re: Slow big letter routine...

How about using block graphics? 10 REM 4x4 Pixel magnifier 20 CLS 30 INPUT "Characters to render: "; LINE a$ 40 IF LEN (a$)>8 THEN PRINT AT 0,0;"Up to 8 Characters only!": PAUSE 0: CLS : GO TO 30 50 PRINT AT 21,0; INK 7;a$ 60 FOR x=0 TO (LEN (a$)*8)-1 STEP 2 70 FOR y=0 TO 8 STEP 2 90 PRINT AT (8-y)...
by ZXDunny
Tue Sep 08, 2020 3:44 pm
Forum: Programming
Topic: Slow big letter routine...
Replies: 22
Views: 916

Re: Slow big letter routine...

How about using block graphics? 10 REM 4x4 Pixel magnifier 20 CLS 30 INPUT "Characters to render: "; LINE a$ 40 IF LEN (a$)>8 THEN PRINT AT 0,0;"Up to 8 Characters only!": PAUSE 0: CLS : GO TO 30 50 PRINT AT 21,0; INK 7;a$ 60 FOR x=0 TO (LEN (a$)*8)-1 STEP 2 70 FOR y=0 TO 8 STEP 2 90 PRINT AT (8-y)/...