Search found 825 matches

by Vampyre
Sat Mar 02, 2024 9:33 am
Forum: Sinclair Miscellaneous
Topic: Spectrum memes
Replies: 1203
Views: 196343

Re: Spectrum memes

I used to live just down the road from there, and the thing is - Cadbury World *used to be* ace. When it first opened up it involved a good tour around - when Bournville was still producing all of the chocolate, some fun little exhibits, and they kept chucking phenomenal amounts of free chocolate a...
by Vampyre
Fri Mar 01, 2024 9:23 am
Forum: Sinclair Miscellaneous
Topic: Spectrum memes
Replies: 1203
Views: 196343

Re: Spectrum memes

That Wonka Experience feels pretty much like I felt after going to Cadbury World with my kids in about 2010. Okay, it's nowhere near as bad as that, but it's probably the most disappointing day out I've ever had. I/we had been wanting to go for years and I wasn't expecting Willy Wonka's Chocolate Fa...
by Vampyre
Wed Feb 28, 2024 11:39 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 7578
Views: 229013

Re: Guess the screen$

Golden Axe?
by Vampyre
Wed Feb 28, 2024 11:37 am
Forum: Games/Software
Topic: Devfinitive Edition (Keith Burkhill): discussion
Replies: 11
Views: 304

Re: Devfinitive Edition (Keith Burkhill): discussion

A strong softography that one. Commando and GnG are fantastic conversions but I always felt that Space Harrier was somewhat underrated by Crash (I'd have Smashed it). Considering what it had to convert it's quite incredible really. It retains all the playability of the original and that 78% for Grap...
by Vampyre
Wed Feb 28, 2024 11:31 am
Forum: Games/Software
Topic: Devfinitive Edition (David Jones): vote
Replies: 10
Views: 257

Re: Devfinitive Edition (David Jones): vote

1. Spellbound
2. Finders Keepers
3. Knight Tyme

Special mention to the unbelievable tune in Stormbringer 128K. Right up there with C64's Monty On The Run as one of the best 8-bit chip tunes of all-time IMO.
by Vampyre
Mon Feb 26, 2024 1:09 pm
Forum: Games/Software
Topic: The 20 games with a <= 10% rating from all three major ZX Spectrum magazines
Replies: 16
Views: 432

Re: The 20 games with a <= 10% rating from all three major ZX Spectrum magazines

You wouldn't have this one in your list as 1. It's C+VG and 2. C+VG didn't have an Overall rating at the time, but it's possibly the only Speccy review of a game that goes into (averaged) negative marks territory: https://archive.org/details/ComputerAndVideoGamesIssue061Nov86/page/n23/mode/1up?view=...
by Vampyre
Fri Feb 23, 2024 12:34 pm
Forum: Games/Software
Topic: What on earth is Ball Driver?!?
Replies: 13
Views: 400

Re: What on earth is Ball Driver?!?

bluespikey wrote: Fri Feb 23, 2024 12:18 pm He revised Nightshade to be 27%. And the problem is.... ?
Thought someone might pick up on that one ;-) 27% puts it in the absolutely-bloody-awful territory.

I can't get over the 65% for HoH and 22% for Ant Attack.
by Vampyre
Fri Feb 23, 2024 12:07 pm
Forum: Games/Software
Topic: What on earth is Ball Driver?!?
Replies: 13
Views: 400

Re: What on earth is Ball Driver?!?

I think most of the mags went through a "if it's old it must be sh*t" phase. There was an isometric Run It Again article in Crash where the reviewer absolutely mullered some classics. In fairness the reviewer, Will, came on here and admitted to butchering them to get noticed as it was very...
by Vampyre
Fri Feb 23, 2024 8:42 am
Forum: Games/Software
Topic: Retroarcadia article about Amaurote on the Spectrum
Replies: 8
Views: 383

Re: Retroarcadia article about Amaurote on the Spectrum

Did I imagine this? In the 128K version I'm sure if you took the Supabomb to the fence surrounding the area and fired it into the fence it would kill the queen.

The guy in the video is right about the mopping up of the flies after killing the queen. Super-boring.
by Vampyre
Thu Feb 22, 2024 12:57 pm
Forum: Games/Software
Topic: What on earth is Ball Driver?!?
Replies: 13
Views: 400

Re: What on earth is Ball Driver?!?

The following all scored 78% Overall in SU. The number at the start is the ZXDB ID. I'm still none the wiser from that list. 968 Cisco Heat #119, January 1992 (pg 28) 11619 Count and Add #128, October 1992 (pg 20) 1266 Darkman #117, November 1991 (pg 26,27) 1387 Dick Tracy #109, March 1991 (pg 24,25...
by Vampyre
Tue Feb 20, 2024 2:26 pm
Forum: Games/Software
Topic: Guess what Xeno, Double Take, Nightmare Rally, Basket Master, Renegade and Trap have in common
Replies: 13
Views: 415

Re: Guess what Xeno, Double Take, Nightmare Rally, Basket Master, Renegade and Trap have in common

Is that Daniella Westbrook as the sister? Made the mistake of Googling her name... Jesus! She should be a Faces Of Meth poster child.
by Vampyre
Tue Feb 20, 2024 9:43 am
Forum: Other Retro Stuff
Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Replies: 19
Views: 672

Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)

Just re-read LB's original post: NES Super Mario Bros = 32k 32K!! Which is the entire thing - code base, graphics, sound etc. That's some supremely efficient coding. My poster child for code efficiency has always been Ultimate fitting Jetpac into 16K. But this is another level. Edit: Been doing some...
by Vampyre
Mon Feb 19, 2024 2:04 pm
Forum: Other Retro Stuff
Topic: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)
Replies: 19
Views: 672

Re: Did actual game code get bigger as game machines evolved? (Excluding graphics and audio)

Another thing is a shift from games written in pure assembler to games written in higher languages or a mix of a higher language like C and assembler. It raises an interesting problem - how should we compare a program size of a program written in assembler vs a program written in C. Higher language...
by Vampyre
Tue Feb 13, 2024 10:08 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 7578
Views: 229013

Re: Guess the screen$

Hijack?
by Vampyre
Mon Feb 12, 2024 3:56 pm
Forum: Games/Software
Topic: Unnecessary inclusions in games
Replies: 49
Views: 1709

Re: Unnecessary inclusions in games

The hover button in Jetpac. I'm one of those who's known about it's existence since 1983 and even today can't use it. It's a game where it's better to be almost constantly moving, unless you're on a platform. Sticking around in the same place, in open space, for a few seconds spells death usually. S...
by Vampyre
Tue Feb 06, 2024 10:00 am
Forum: Sinclair Miscellaneous
Topic: Tall tales about the spectrum
Replies: 39
Views: 1880

Re: Tall tales about the spectrum

There are about a dozen people on the retrogaming scene I could pull apart and eviscerate for their gaslighting and vile actions, but on this forum I try to keep it light and only mention their misdeeds if it's relevant. I considered making a video on it, but as you hit middle age, it's best to jus...
by Vampyre
Tue Feb 06, 2024 9:50 am
Forum: Announcements
Topic: On The ZX Spectrum - A New Speccy Newsletter
Replies: 55
Views: 2474

Re: On The ZX Spectrum - A New Speccy Newsletter

Highway Encounter
by Vampyre
Tue Feb 06, 2024 9:37 am
Forum: Sinclair Miscellaneous
Topic: Tall tales about the spectrum
Replies: 39
Views: 1880

Re: Tall tales about the spectrum

Amazed no one's mentioned Mr Kizza/Kieren Hawken/TheLaird yet :-) That's as tall a tale as the Speccy gets. Did you know he's still going around and if anything is worse than the SDS 128K debacle? Selling books on Amazon now as well as YT, creating himself as a self-styled retro guru. Bit of a rabbi...
by Vampyre
Tue Feb 06, 2024 9:28 am
Forum: Sinclair Miscellaneous
Topic: Tall tales about the spectrum
Replies: 39
Views: 1880

Re: Tall tales about the spectrum

I'll raise you an old Pompey Pirates (used to release cracked games for the ST) site. It's reminiscent of an early Geocities site in all its glory. (Doesn't look like it's been updated in two decades to be fair). https://www.gingerbeardman.com/archive/pompeypirates/ Special mention to this page. Blu...
by Vampyre
Mon Feb 05, 2024 12:07 pm
Forum: Games/Software
Topic: R-type question
Replies: 54
Views: 1978

Re: R-type question

Nice. Congrats. Did you play The Hit Squad release? Is that version fixed? After 4 days I’ve beaten level one only once. I make it to the boss regularly, but only got past it with luck. This is on about 30-45 minutes a session. I’m shooting for a month, but two seems more realistic. I don't think a...
by Vampyre
Mon Feb 05, 2024 9:33 am
Forum: Games/Software
Topic: Devfinitive Edition (Paul Holmes): vote
Replies: 19
Views: 566

Re: Devfinitive Edition (Paul Holmes): vote

1. Bomb Jack 2. Frank Bruno's Boxing 3. Tapper I seem to recall a bit of luck being involved with getting past the third boxer, Alexander Punchyeredov. If you jabbed him the animation of his head going back was practically identical to his signature headbutt move - which (I think) always resulted in...
by Vampyre
Thu Feb 01, 2024 1:52 pm
Forum: Games/Software
Topic: What, in your eyes, is the worst games software house?
Replies: 40
Views: 1837

Re: What, in your eyes, is the worst games software house?

Yeah, I've regaled often enough being in the computer shop on that day in 1984 when they loaded up Knight Lore. Within seconds there was a crowd about eight-people-deep craning to get a look, with jaws on the floor. Nobody could believe that the Speccy could produce something like that - it really w...
by Vampyre
Fri Jan 26, 2024 1:00 pm
Forum: Website
Topic: PDF manuals
Replies: 18
Views: 1241

Re: PDF manuals

Wow! I never knew these even existed. The Frankie Goes To Hollywood version is a thing of beauty.
by Vampyre
Fri Jan 26, 2024 10:46 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 7578
Views: 229013

Re: Guess the screen$

Shot in the dark...

Salamander?
by Vampyre
Thu Jan 25, 2024 9:30 am
Forum: Sinclair Miscellaneous
Topic: If you could work on your favourite magazine...
Replies: 15
Views: 567

Re: If you could work on your favourite magazine...

I'm probably being naive here but I was just reading the Dominic Handy interview on Crash Online . This bit: "Here’s an insider fact to whet your appetite... The access code for the door to CRASH Towers was 2169! I still remember it now, as when someone explained why it was 21-69, I was disgust...