This is an unofficial github, just for history. The author has deleted his github, unfortunately.
There is a newer version on zxart than on the github (I even forgot that I uploaded it there).
But, unfortunately, I can't help further - I tested all versions myself only in emulators.
Search found 52 matches
- Fri May 03, 2024 4:26 pm
- Forum: Hardware
- Topic: ZX-TSID help
- Replies: 4
- Views: 197
- Fri May 03, 2024 12:47 pm
- Forum: Hardware
- Topic: ZX-TSID help
- Replies: 4
- Views: 197
Re: ZX-TSID help
If you are talking about this ZX-TSID, it has SID accessible via #xxCF port. This requires NSID Pro version, with HARDSID support on the same port.
Are you using this version of NSID?
Are you using this version of NSID?
- Tue Apr 30, 2024 12:18 pm
- Forum: ZX Spectrum Next
- Topic: Next always defaults to YM
- Replies: 2
- Views: 366
Re: Next always defaults to YM
Any way to change the default YM to AY so it persists across reboots? 0x06 (06) => Peripheral 2 Setting (R/W) bit 7 = Enable F8 cpu speed hotkey and F5/F6 expansion bus hotkeys (soft reset = 1) bit 6 = Divert BEEP only to internal speaker (hard reset = 0) bit 5 = Enable F3 50/60 Hz hotkey (soft res...
- Sat Apr 13, 2024 8:05 am
- Forum: Programming
- Topic: DSKTOOL - A tool for creating Spectrum +3 game loaders
- Replies: 4
- Views: 328
- Fri Apr 12, 2024 9:12 pm
- Forum: Programming
- Topic: DSKTOOL - A tool for creating Spectrum +3 game loaders
- Replies: 4
- Views: 328
Re: DSKTOOL - A tool for creating Spectrum +3 game loaders
Interesting idea with the virtual tape! Will definitely have to try your tool myself =)
p.s. from the readme on github:
p.s. from the readme on github:
Is there any chance to see this disk version of Robocop 3?disassembling the Robocop 3 disk loader (on which this work is loosely based)
- Wed Mar 20, 2024 3:54 pm
- Forum: Emulators
- Topic: ZXDS 2.2.2 and 1.4.1
- Replies: 9
- Views: 829
Re: ZXDS 2.2.2 and 1.4.1
Hello, New releases of both 3DS and NDS versions of ZXDS are out. Hey, Patrik! Thanks for the emulator! I use it on New 3DS - very satisfied! With the latest games like Nothing, Castlevania, Delta's Shadow - it feels like you're not playing a game in an emulator, but something specially written for...
- Mon Mar 18, 2024 10:42 am
- Forum: ZXDB Fixes
- Topic: Microdrive Releases
- Replies: 0
- Views: 478
Microdrive Releases
https://spectrumcomputing.co.uk/index.php?cat=96&id=1686 Hewson are not released this on microdrive in 1987, since this version are just hack with Infinit Ammos, Rockets, Immunity, etc https://spectrumcomputing.co.uk/index.php?cat=96&id=5239 Both 48k and 128k versions made with Z80onMDR by T...
- Thu Mar 14, 2024 11:06 pm
- Forum: Emulators
- Topic: .MDR Editor
- Replies: 4
- Views: 556
Re: .MDR Editor
Thanks, I'll look into it. It'll give me an opportunity to get to see Pearl a little closer.
- Thu Mar 14, 2024 3:19 pm
- Forum: Emulators
- Topic: .MDR Editor
- Replies: 4
- Views: 556
.MDR Editor
Is there any application for creating/modifying microdrive images - .mdr (Windows x86/x64)?
With ZX-Blockeditor and mdrview it is only possible to view ready images.
With ZX-Blockeditor and mdrview it is only possible to view ready images.
- Wed Feb 14, 2024 7:25 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2185
Re: R-type question
Version by goodboy & tiboh (with CPC & MSX Music/SFX) also have support for Kempston Mouse (and supported Kempston Joystick with 3 fire butttons)flatduckrecords wrote: ↑Mon Feb 05, 2024 7:53 pm Velesoft's patched version that adds Kempston Mouse support. I think it's a nice way to play.
- Wed Feb 14, 2024 7:22 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2185
Re: R-type question
If your DivMMC's version of esxDOS is up to date you should have Nihirash's dot-command called SCL2TRD, e.g. .scl2trd <filename>.scl If your esxDOS version is up to date - theres no need to use SCL2TRD: esxDOS v0.8.9 (c) 2005-2021 Papaya Dezign --------------------------- This version has the follo...
- Sat Feb 03, 2024 3:48 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2185
Re: R-type question
I tried playing R-Type, Zynaps, Chronos, Fliyng Shark with the DualShock 4 using the 8bitDo Retro Adapter.... Oh! The analog stick in these games is heaven and earth compared to a regular joystick and even more so to a keyboard.worcestersource wrote: ↑Sat Feb 03, 2024 3:28 pm Are you playing with keys or joystick? It’s best with keys.
- Sat Feb 03, 2024 3:43 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2185
- Wed Jan 31, 2024 7:39 pm
- Forum: Showcase your work!
- Topic: New game in development (any suggestion for the title is welcome)
- Replies: 16
- Views: 1163
Re: New game in development (any suggestion for the title is welcome)
+1 for Duran Duran SongPeteProdge wrote: ↑Wed Jan 31, 2024 11:32 am As for name suggestions...
- Hungry Like The Wolf
- Sheep Thrills
- Sheep Shot
- Sheep Tricks
- Sheep And Nasty
- For Fox's Sake
- Fri Jan 26, 2024 3:15 pm
- Forum: Programming
- Topic: ZX Spectrum Raytracer
- Replies: 17
- Views: 981
- Fri Jan 26, 2024 2:01 pm
- Forum: Programming
- Topic: ZX Spectrum Raytracer
- Replies: 17
- Views: 981
Re: ZX Spectrum Raytracer
Sure :) It's been updated for varying resolutions, and added ORIGIN FLIP to get the graphics upside-down. I seem to be doing something wrong... :) I copied the text, save it to a file, tried to load it into SpecBAS, got error 31 LOAD failed, 0:1 I tried to copy and paste into SpecBAS editor, I choo...
- Fri Jan 26, 2024 1:12 pm
- Forum: Programming
- Topic: ZX Spectrum Raytracer
- Replies: 17
- Views: 981
- Fri Jan 26, 2024 10:02 am
- Forum: Programming
- Topic: ZX Spectrum Raytracer
- Replies: 17
- Views: 981
- Tue Jan 09, 2024 7:58 pm
- Forum: ZX Spectrum Next
- Topic: NEXT FAQ’s
- Replies: 65
- Views: 3768
- Sat Jan 06, 2024 11:00 am
- Forum: Games/Software
- Topic: Some gigascreen game prototype: need input
- Replies: 26
- Views: 1690
Re: Some gigascreen game prototype: need input
It looks really cool! Tested it on Spectrum Next with LCD-monitor - flickering, of course, but it’s not too annoying. For old times’ sake, my hand reached for the mouse :) My MAIN question is: how playable can the game be with the use of this technique , or should I switch to a classic screen render...
- Fri Dec 29, 2023 4:16 pm
- Forum: ZX Spectrum Next
- Topic: NEXT FAQ’s
- Replies: 65
- Views: 3768
Re: NEXT FAQ’s
https://www.specnext.com/software-directory/ but I do not know if this is the best or most up to date list for software tbh. The information there is a little out of date. You can find more up-to-date information here: https://www.clivetownsend.com/next/ and here: https://zxart.ee/eng/software/soft...
- Mon Dec 25, 2023 1:51 pm
- Forum: ZX Spectrum Next
- Topic: NEXT FAQ’s
- Replies: 65
- Views: 3768
- Mon Dec 25, 2023 1:49 pm
- Forum: ZX Spectrum Next
- Topic: NEXT FAQ’s
- Replies: 65
- Views: 3768
- Sun Dec 17, 2023 4:57 pm
- Forum: Brand new software!
- Topic: Turbo The Tortoise 30th Anniversary Edition (2023 version)
- Replies: 13
- Views: 736
- Tue Dec 05, 2023 1:59 pm
- Forum: FPGA Devices
- Topic: Long Filename Browser for ZX-UNO / esxDOS
- Replies: 1210
- Views: 159426