Search found 85 matches

by jamesh
Sat May 04, 2024 8:33 pm
Forum: ZX Spectrum Next
Topic: Checking board type (KS1/KS2) from my code?
Replies: 2
Views: 84

Re: Checking board type (KS1/KS2) from my code?

That's great. Thank you very much! I guess I have to update my bookmarks and make sure they point to the Gitlab docs.
by jamesh
Sat May 04, 2024 10:45 am
Forum: ZX Spectrum Next
Topic: Checking board type (KS1/KS2) from my code?
Replies: 2
Views: 84

Checking board type (KS1/KS2) from my code?

I was wondering, is there a way to programmatically identify the Next board type? At least distinguish the KS1/KS2 variants? "Machine ID" register only tells if this is a real Next or clone, is this correct? I am thinking about releasing some experimental stuff and knowing the board revisi...
by jamesh
Sat Apr 20, 2024 9:14 am
Forum: Programming
Topic: Goodbye,Z80
Replies: 35
Views: 1999

Re: Goodbye,Z80

firelord wrote: Sat Apr 20, 2024 6:29 am
These are "just" binary compatible, aren't they? Unless I miss something, ez80 (and z180) may be good enough for CP/M, but they won't replace Z80 where timings are critical.
by jamesh
Fri Apr 05, 2024 8:52 pm
Forum: ZX Spectrum Next
Topic: GetIt 1.3 [not working]
Replies: 10
Views: 450

Re: GetIt 1.3 [not working]

For ks2 Nexts with ESP-12F modules, I'm not currently recommending that anybody update at all, whether with .espupdate or esptool.py. Thanks! I was wondering if recommendation has changed since 2020, especially for KS2 board with updated on board UART. But it looks like “recommended version for KS2...
by jamesh
Thu Apr 04, 2024 7:23 pm
Forum: ZX Spectrum Next
Topic: GetIt 1.3 [not working]
Replies: 10
Views: 450

Re: GetIt 1.3 [not working]

David uses .http to handle the raw downloads of the game files and thumbnail images, because it can do a lot of the heavy lifting. But uses his own asm or Boriel BASIC code to do the rest of the download server "protocol" stuff, talking to the ESP directly over the UART. The "checkin...
by jamesh
Thu Apr 04, 2024 2:31 pm
Forum: ZX Spectrum Next
Topic: GetIt 1.3 [not working]
Replies: 10
Views: 450

Re: GetIt 1.3 [not working]

Thanks! I tried that (it's a useful tip, thankyou!) but it didn't help. GetIt still gets stuck at the same point. I was just about to ask if ESP reset helps. Frankly, I did not expect that alone to help. Because, there is a thing that makes it interesting. And the thing is the fact that .http alone...
by jamesh
Tue Apr 02, 2024 7:03 pm
Forum: ZX Spectrum Next
Topic: GetIt 1.3 [not working]
Replies: 10
Views: 450

Re: GetIt 1.3 [not working]

Oh, and I assume it did not help. Sorry to hear that. Just tried both on my Next. zxdb-dl works just fine, GetIt server seems to experience some issues (sometimes "getting image" is stuck), but it is definitely able to load catalogue and fetch something. I do have the latest "beta&quo...
by jamesh
Tue Apr 02, 2024 11:11 am
Forum: ZX Spectrum Next
Topic: GetIt 1.3 [not working]
Replies: 10
Views: 450

Re: GetIt 1.3 [not working]

I've run into a problem with GetIt (a few other users have mentioned same in the comments); Have not used GetIt recently, but in the past I was able to recover WiFi using .uart and sending AT+RESTORE command. Which is the "factory reset" and you will have to set up the connection again.
by jamesh
Wed Mar 27, 2024 5:05 pm
Forum: ZX Spectrum Next
Topic: Can Currah Microspeech be used with the Next?
Replies: 7
Views: 1240

Re: Can Currah Microspeech be used with the Next?

But if it works, it should be in the 48k mode only, am I right? I had one and it did not work at all when attached to a grey +2 (while working just fine with the original 48k). Also, manual for my unit did not mention any alternative ways of getting audio out, yet everything was working fine when ho...
by jamesh
Mon Mar 11, 2024 11:35 am
Forum: ZX Spectrum Next
Topic: Celeste Classic remake for Spectrum Next
Replies: 7
Views: 748

Re: Celeste Classic remake for Spectrum Next

I have published the source code for my Spectrum Next port of Celeste Classic: First of all, thank you very much for sharing the source code. It is invaluable learning resource for a beginner like me :) Second, thank you very much for sharing the actually "working" source code. This week ...
by jamesh
Mon Mar 04, 2024 2:32 pm
Forum: Other Retro Stuff
Topic: PlusD: upgrading G+DOS, and patching Beta DOS
Replies: 2
Views: 515

Re: PlusD: upgrading G+DOS, and patching Beta DOS

ZXDB already has a ready-made Beta DOS disk image (which has been patched, although I'm not sure how it was derived) but it's configured for a single drive so it might not be what you need. I prefer to start from a fresh copy of G+DOS 2a from the System Tape , run the configuration tool (to set up ...
by jamesh
Wed Feb 28, 2024 4:38 pm
Forum: Emulators
Topic: Snapshots in Fuse MacOS
Replies: 8
Views: 566

Re: Snapshots in Fuse MacOS

Oh, that explains everything. 1.5.6 is not even the latest in the 1.5.x series.
by jamesh
Wed Feb 28, 2024 9:32 am
Forum: Emulators
Topic: Snapshots in Fuse MacOS
Replies: 8
Views: 566

Re: Snapshots in Fuse MacOS

Interesting, I do not think there is any Mac-specific code involved. Just tried it yesterday on Linux. For me it is enough to start snapshot with fuse --joystick-prompt game.szx Or explicitly connect the joystick with fuse --joystick-1-output 2 game.szx Of course, the same can be configured using Op...
by jamesh
Tue Feb 27, 2024 8:44 am
Forum: Emulators
Topic: Snapshots in Fuse MacOS
Replies: 8
Views: 566

Re: Snapshots in Fuse MacOS

When I load the snapshot, sure enough the level starts where I left off but my joystick input is no longer read. FUSE's configuration is quite complex, but most likely you are looking for "--joystick-prompt" also available via Options -> General... -> Snap joystick prompt. This is necessa...
by jamesh
Sun Feb 25, 2024 5:27 pm
Forum: Emulators
Topic: Ubuntu Fuse: Full Screen Issues
Replies: 15
Views: 777

Re: Ubuntu Fuse: Full Screen Issues

GreenCard wrote: Sun Feb 25, 2024 4:45 pm

Code: Select all

home/user/.fuserc:1: parser error : Start tag expected, '<' not found
"rm -f ~/.fuserc", it's no longer a valid XML.
by jamesh
Sun Feb 25, 2024 11:05 am
Forum: Emulators
Topic: Ubuntu Fuse: Full Screen Issues
Replies: 15
Views: 777

Re: Ubuntu Fuse: Full Screen Issues

There's an option <strictaspecthint>0</strictaspecthint> in your .fuserc which seems to keep the aspect ratio if set to 1 Technical nitpick (for those reading it later): both strictaspecthint and aspecthint are available as command line switches (--no-strict-aspect-hint / --no-aspect-hint), but win...
by jamesh
Sat Feb 24, 2024 10:38 pm
Forum: Emulators
Topic: Ubuntu Fuse: Full Screen Issues
Replies: 15
Views: 777

Re: Ubuntu Fuse: Full Screen Issues

GreenCard wrote: Sat Feb 24, 2024 8:54 pm I've got almost everything set up and working great, just got Fuse to go.
man fuse is quite helpful, too :) However, one important bit -- you definitely want to use --graphics-filter/-g. Without it the default (up)scaling looks horrible.
by jamesh
Fri Feb 23, 2024 2:21 pm
Forum: Hardware
Topic: Composite to Scart - What am i doing wrong
Replies: 8
Views: 559

Re: Composite to Scart - What am i doing wrong

User guide says it's RGB only.
by jamesh
Tue Feb 06, 2024 4:36 pm
Forum: Programming
Topic: A library of tap2sna.py recipes
Replies: 87
Views: 3400

Re: A library of tap2sna.py recipes

I'm not seeing that corruption on real hardware? Screen flashes very briefly after you press a key and then the AY tune starts, is that what you mean? Yes, nothing really bad, just some colour attributes change. I have captured a video fragment and that’s how it looks like. It only lasts about 3 re...
by jamesh
Tue Feb 06, 2024 11:02 am
Forum: Programming
Topic: A library of tap2sna.py recipes
Replies: 87
Views: 3400

Re: A library of tap2sna.py recipes

I'll double check it today, but as far as I remember both snapshots were working just fine on grey +2 with DivMMC Future. Not sure if it's relevant, but those 128k snapshots definitely work fine on Next and Sifiz-512. Neither one has "real" DivMMC, though. Looks like we need someone with r...
by jamesh
Fri Feb 02, 2024 6:53 pm
Forum: ZX Spectrum Next
Topic: NEXT FAQ’s
Replies: 65
Views: 3785

Re: NEXT FAQ’s

After the file gets transferred to the Pi, the loading should start. But instead of loading, it shows a red border/white paper and gets stuck. The loading noise can be heard but nothing is loaded. +1, that's exactly how it does not work. Red static border with keyboard issue 2 but loads fine with i...
by jamesh
Tue Jan 30, 2024 6:44 pm
Forum: ZX Spectrum Next
Topic: Backing up Tapes using the zx next
Replies: 2
Views: 276

Re: Backing up Tapes using the zx next

There is TAPE2TAP app. Haven't used it myself, though.

Also, what about using any tape copying app from the 80s/90s and sending its output to a file? If app uses ROM routines for saving, that should work.
by jamesh
Tue Jan 30, 2024 10:20 am
Forum: Games/Software
Topic: zqloader
Replies: 4
Views: 303

Re: zqloader

I played with zqloader a little bit (alright, for a (long) while) yesterday, and I must admit -- it's the perfect match. tap2snp + t2s files and the zqloader. Snapshots that did not work for me before appear to be 128k snapshots, so they are not supported yet. Otherwise, zqloader is capable of pushi...
by jamesh
Mon Jan 29, 2024 5:56 pm
Forum: Games/Software
Topic: zqloader
Replies: 4
Views: 303

Re: zqloader

I haven't used this tool, but from the documentation it looks as if you can feed it Z80 snapshots as well. Presumably its success rate is much better with snapshots than with TAP/TZX files? Yes, indeed, it works with (some) Z80 files and while I am not using snapshots a lot, it did work for me. It ...
by jamesh
Mon Jan 29, 2024 4:56 pm
Forum: Games/Software
Topic: zqloader
Replies: 4
Views: 303

Re: zqloader

I tried it. Well, I can say I am actually using it from time to time. It's a nice project with a lot of potential. But be aware -- at the moment it's rough around the edges. 48k games with straightforward loader MAY work, the rest definitely won't. Oh, and it's nice to see the project moving forward...