Search found 85 matches
- Sat May 04, 2024 8:33 pm
- Forum: ZX Spectrum Next
- Topic: Checking board type (KS1/KS2) from my code?
- Replies: 2
- Views: 84
Re: Checking board type (KS1/KS2) from my code?
That's great. Thank you very much! I guess I have to update my bookmarks and make sure they point to the Gitlab docs.
- Sat May 04, 2024 10:45 am
- Forum: ZX Spectrum Next
- Topic: Checking board type (KS1/KS2) from my code?
- Replies: 2
- Views: 84
Checking board type (KS1/KS2) from my code?
I was wondering, is there a way to programmatically identify the Next board type? At least distinguish the KS1/KS2 variants? "Machine ID" register only tells if this is a real Next or clone, is this correct? I am thinking about releasing some experimental stuff and knowing the board revisi...
- Sat Apr 20, 2024 9:14 am
- Forum: Programming
- Topic: Goodbye,Z80
- Replies: 35
- Views: 1999
- Fri Apr 05, 2024 8:52 pm
- Forum: ZX Spectrum Next
- Topic: GetIt 1.3 [not working]
- Replies: 10
- Views: 450
Re: GetIt 1.3 [not working]
For ks2 Nexts with ESP-12F modules, I'm not currently recommending that anybody update at all, whether with .espupdate or esptool.py. Thanks! I was wondering if recommendation has changed since 2020, especially for KS2 board with updated on board UART. But it looks like “recommended version for KS2...
- Thu Apr 04, 2024 7:23 pm
- Forum: ZX Spectrum Next
- Topic: GetIt 1.3 [not working]
- Replies: 10
- Views: 450
Re: GetIt 1.3 [not working]
David uses .http to handle the raw downloads of the game files and thumbnail images, because it can do a lot of the heavy lifting. But uses his own asm or Boriel BASIC code to do the rest of the download server "protocol" stuff, talking to the ESP directly over the UART. The "checkin...
- Thu Apr 04, 2024 2:31 pm
- Forum: ZX Spectrum Next
- Topic: GetIt 1.3 [not working]
- Replies: 10
- Views: 450
Re: GetIt 1.3 [not working]
Thanks! I tried that (it's a useful tip, thankyou!) but it didn't help. GetIt still gets stuck at the same point. I was just about to ask if ESP reset helps. Frankly, I did not expect that alone to help. Because, there is a thing that makes it interesting. And the thing is the fact that .http alone...
- Tue Apr 02, 2024 7:03 pm
- Forum: ZX Spectrum Next
- Topic: GetIt 1.3 [not working]
- Replies: 10
- Views: 450
Re: GetIt 1.3 [not working]
Oh, and I assume it did not help. Sorry to hear that. Just tried both on my Next. zxdb-dl works just fine, GetIt server seems to experience some issues (sometimes "getting image" is stuck), but it is definitely able to load catalogue and fetch something. I do have the latest "beta&quo...
- Tue Apr 02, 2024 11:11 am
- Forum: ZX Spectrum Next
- Topic: GetIt 1.3 [not working]
- Replies: 10
- Views: 450
Re: GetIt 1.3 [not working]
I've run into a problem with GetIt (a few other users have mentioned same in the comments); Have not used GetIt recently, but in the past I was able to recover WiFi using .uart and sending AT+RESTORE command. Which is the "factory reset" and you will have to set up the connection again.
- Wed Mar 27, 2024 5:05 pm
- Forum: ZX Spectrum Next
- Topic: Can Currah Microspeech be used with the Next?
- Replies: 7
- Views: 1240
Re: Can Currah Microspeech be used with the Next?
But if it works, it should be in the 48k mode only, am I right? I had one and it did not work at all when attached to a grey +2 (while working just fine with the original 48k). Also, manual for my unit did not mention any alternative ways of getting audio out, yet everything was working fine when ho...
- Mon Mar 11, 2024 11:35 am
- Forum: ZX Spectrum Next
- Topic: Celeste Classic remake for Spectrum Next
- Replies: 7
- Views: 748
Re: Celeste Classic remake for Spectrum Next
I have published the source code for my Spectrum Next port of Celeste Classic: First of all, thank you very much for sharing the source code. It is invaluable learning resource for a beginner like me :) Second, thank you very much for sharing the actually "working" source code. This week ...
- Mon Mar 04, 2024 2:32 pm
- Forum: Other Retro Stuff
- Topic: PlusD: upgrading G+DOS, and patching Beta DOS
- Replies: 2
- Views: 515
Re: PlusD: upgrading G+DOS, and patching Beta DOS
ZXDB already has a ready-made Beta DOS disk image (which has been patched, although I'm not sure how it was derived) but it's configured for a single drive so it might not be what you need. I prefer to start from a fresh copy of G+DOS 2a from the System Tape , run the configuration tool (to set up ...
- Wed Feb 28, 2024 4:38 pm
- Forum: Emulators
- Topic: Snapshots in Fuse MacOS
- Replies: 8
- Views: 566
Re: Snapshots in Fuse MacOS
Oh, that explains everything. 1.5.6 is not even the latest in the 1.5.x series.
- Wed Feb 28, 2024 9:32 am
- Forum: Emulators
- Topic: Snapshots in Fuse MacOS
- Replies: 8
- Views: 566
Re: Snapshots in Fuse MacOS
Interesting, I do not think there is any Mac-specific code involved. Just tried it yesterday on Linux. For me it is enough to start snapshot with fuse --joystick-prompt game.szx Or explicitly connect the joystick with fuse --joystick-1-output 2 game.szx Of course, the same can be configured using Op...
- Tue Feb 27, 2024 8:44 am
- Forum: Emulators
- Topic: Snapshots in Fuse MacOS
- Replies: 8
- Views: 566
Re: Snapshots in Fuse MacOS
When I load the snapshot, sure enough the level starts where I left off but my joystick input is no longer read. FUSE's configuration is quite complex, but most likely you are looking for "--joystick-prompt" also available via Options -> General... -> Snap joystick prompt. This is necessa...
- Sun Feb 25, 2024 5:27 pm
- Forum: Emulators
- Topic: Ubuntu Fuse: Full Screen Issues
- Replies: 15
- Views: 777
Re: Ubuntu Fuse: Full Screen Issues
"rm -f ~/.fuserc", it's no longer a valid XML.GreenCard wrote: ↑Sun Feb 25, 2024 4:45 pmCode: Select all
home/user/.fuserc:1: parser error : Start tag expected, '<' not found
- Sun Feb 25, 2024 11:05 am
- Forum: Emulators
- Topic: Ubuntu Fuse: Full Screen Issues
- Replies: 15
- Views: 777
Re: Ubuntu Fuse: Full Screen Issues
There's an option <strictaspecthint>0</strictaspecthint> in your .fuserc which seems to keep the aspect ratio if set to 1 Technical nitpick (for those reading it later): both strictaspecthint and aspecthint are available as command line switches (--no-strict-aspect-hint / --no-aspect-hint), but win...
- Sat Feb 24, 2024 10:38 pm
- Forum: Emulators
- Topic: Ubuntu Fuse: Full Screen Issues
- Replies: 15
- Views: 777
- Fri Feb 23, 2024 2:21 pm
- Forum: Hardware
- Topic: Composite to Scart - What am i doing wrong
- Replies: 8
- Views: 559
Re: Composite to Scart - What am i doing wrong
User guide says it's RGB only.
- Tue Feb 06, 2024 4:36 pm
- Forum: Programming
- Topic: A library of tap2sna.py recipes
- Replies: 87
- Views: 3400
Re: A library of tap2sna.py recipes
I'm not seeing that corruption on real hardware? Screen flashes very briefly after you press a key and then the AY tune starts, is that what you mean? Yes, nothing really bad, just some colour attributes change. I have captured a video fragment and that’s how it looks like. It only lasts about 3 re...
- Tue Feb 06, 2024 11:02 am
- Forum: Programming
- Topic: A library of tap2sna.py recipes
- Replies: 87
- Views: 3400
Re: A library of tap2sna.py recipes
I'll double check it today, but as far as I remember both snapshots were working just fine on grey +2 with DivMMC Future. Not sure if it's relevant, but those 128k snapshots definitely work fine on Next and Sifiz-512. Neither one has "real" DivMMC, though. Looks like we need someone with r...
- Fri Feb 02, 2024 6:53 pm
- Forum: ZX Spectrum Next
- Topic: NEXT FAQ’s
- Replies: 65
- Views: 3785
Re: NEXT FAQ’s
After the file gets transferred to the Pi, the loading should start. But instead of loading, it shows a red border/white paper and gets stuck. The loading noise can be heard but nothing is loaded. +1, that's exactly how it does not work. Red static border with keyboard issue 2 but loads fine with i...
- Tue Jan 30, 2024 6:44 pm
- Forum: ZX Spectrum Next
- Topic: Backing up Tapes using the zx next
- Replies: 2
- Views: 276
Re: Backing up Tapes using the zx next
There is TAPE2TAP app. Haven't used it myself, though.
Also, what about using any tape copying app from the 80s/90s and sending its output to a file? If app uses ROM routines for saving, that should work.
Also, what about using any tape copying app from the 80s/90s and sending its output to a file? If app uses ROM routines for saving, that should work.
- Tue Jan 30, 2024 10:20 am
- Forum: Games/Software
- Topic: zqloader
- Replies: 4
- Views: 303
Re: zqloader
I played with zqloader a little bit (alright, for a (long) while) yesterday, and I must admit -- it's the perfect match. tap2snp + t2s files and the zqloader. Snapshots that did not work for me before appear to be 128k snapshots, so they are not supported yet. Otherwise, zqloader is capable of pushi...
- Mon Jan 29, 2024 5:56 pm
- Forum: Games/Software
- Topic: zqloader
- Replies: 4
- Views: 303
Re: zqloader
I haven't used this tool, but from the documentation it looks as if you can feed it Z80 snapshots as well. Presumably its success rate is much better with snapshots than with TAP/TZX files? Yes, indeed, it works with (some) Z80 files and while I am not using snapshots a lot, it did work for me. It ...
- Mon Jan 29, 2024 4:56 pm
- Forum: Games/Software
- Topic: zqloader
- Replies: 4
- Views: 303
Re: zqloader
I tried it. Well, I can say I am actually using it from time to time. It's a nice project with a lot of potential. But be aware -- at the moment it's rough around the edges. 48k games with straightforward loader MAY work, the rest definitely won't. Oh, and it's nice to see the project moving forward...