Search found 63 matches
- Wed Dec 20, 2023 3:30 am
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
ha! i barely recall how to use irc, but i managed to find it - thanks - i'll check it out again later. i'll keep working on my branch locally until the github repo is ready - no rush - merging in the additional research from UsuallyDavid's detailed disassembly will take me "a while" but it...
- Tue Dec 19, 2023 11:18 pm
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
If you want to take the lead, and field the questions from Szeliga on whether it's finished yet, you're more than welcome :D oh sweet, thanks! i'm happy to edit and help get the next revisions published with some suggestions of my own, and defer final decisions on naming/style/etc to others I think...
- Tue Dec 19, 2023 10:11 pm
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
Here are some life-long questions that I'm hoping to have answered (though someone might know the answers without the disassembly): Are illusionary creatures tougher than real ones? I swear any time a giant rat survives one of my attacks it turns out to be illusionary about 90% of the time Exactly ...
- Tue Dec 19, 2023 10:00 pm
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
Copy anything and everything that is useful to you, I don't mind at all. I barely knew what I was doing and I didn't expect anyone else to ever look at it, so please forgive any mess or ridiculous comments I might have left in there. I've never programmed in ZX Spectrum assembly, so I've no underst...
- Tue Dec 19, 2023 6:13 pm
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
It seems I can't edit my previous two posts (sorry!) but it looks like the new camera security system was messing up ports 80 and 443 and on my network. For the hoardes now working on the disassembly, the aforementioned https://szeliga.zapto.org/stuff/Chaos/chaos.html should now be working. There y...
- Fri Dec 08, 2023 11:12 pm
- Forum: Graphics
- Topic: Bullet Spray routines
- Replies: 28
- Views: 2058
Re: Bullet Spray routines
i giggledParadigmShifter wrote: ↑Fri Dec 08, 2023 7:35 pm Missed that joke first time around lol Here's 2 more
- Fri Dec 08, 2023 6:07 pm
- Forum: Graphics
- Topic: Bullet Spray routines
- Replies: 28
- Views: 2058
Re: Bullet Spray routines
Bresenham is only really useful if you want to move 1 pixel at a time, which bullets rarely will want to I expect. exactly! It's probably better to just use vectors but maintain fractional part (say as the lower 8 bits) to keep track of the overflow. If bullets move too fast (so they can pass throu...
- Fri Dec 08, 2023 6:29 am
- Forum: Graphics
- Topic: Bullet Spray routines
- Replies: 28
- Views: 2058
Re: Bullet Spray routines
nice! i'm probably gonna avoid using a cartesian coordinate system if at all possible though, e.g. https://www.shadertoy.com/view/DdVBWG
- Fri Dec 08, 2023 5:42 am
- Forum: Graphics
- Topic: Bullet Spray routines
- Replies: 28
- Views: 2058
Re: Bullet Spray routines
There is a modern game called Chibi Akumas which may reach 100 bullets at its busiest moments: https://spectrumcomputing.co.uk/entry/34747/ZX-Spectrum/Chibi_Akumas Click the link and check the video. About 34 minute for example. It's very unplayable but damn, you asked for bullet hell so you have i...
- Thu Dec 07, 2023 8:16 pm
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
Looks good. I liked some of the extra spells that was in Lords of Chaos, like tangleweed, flood and giant spiders. Same - and those are great ideas! Would tangleweed kill or just immobolise wizards? Would flood spread out all at once then evaporate, or spread over several turns? I always thought th...
- Thu Dec 07, 2023 7:19 pm
- Forum: Graphics
- Topic: Bullet Spray routines
- Replies: 28
- Views: 2058
Re: Bullet Spray routines
Is it more the vector aspect you're after, or the bullet-hell part? i have my own int based vector math i'll probably use if it provides any benefit - it's the drawing 100+ bullet-pixels to screen fast enough part that strikes me as possibly both simultaneously: something fascinating i could happil...
- Mon Dec 04, 2023 11:42 pm
- Forum: Graphics
- Topic: Bullet Spray routines
- Replies: 28
- Views: 2058
Bullet Spray routines
Hi! Does anyone know of any good bullet spray routines i could borrow some bytes or ideas from? Musing how much effort it would be to do something like Gravity Force II on the speccy.
- Mon Dec 04, 2023 11:30 pm
- Forum: Games/Software
- Topic: Games Exposed
- Replies: 148
- Views: 7487
Re: Games Exposed
My son’s favourite game on the Speccy is Chaos. We’ve even taken my laptop down the pub for him and his mates to play it. Keeps ‘em quiet whilst we enjoy the football and a few beverages. If someone gets Turmoil, I found we can get it to work if I rocket the emulator to some ridiculous percentage s...