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- Fri May 18, 2018 3:33 pm
- Forum: Sinclair Miscellaneous
- Topic: Spectrum memes
- Replies: 1235
- Views: 201605
- Fri May 18, 2018 4:48 am
- Forum: Preservation
- Topic: Reverse engineering "Stack Light Rifle"
- Replies: 14
- Views: 4377
Re: Reverse engineering "Stack Light Rifle"
Note: keep in mind that these devices only work with a CRT TV, due to how they work, since they are triggered by the CRT beam. I figure a lot of these devices are going to fall into obscurity for this very reason. People are not going to be able to actually use them when the final crt tubes go to t...
- Fri May 18, 2018 4:13 am
- Forum: Programming
- Topic: problem with type in magazine
- Replies: 11
- Views: 3153
Re: problem with type in magazine
With the early magazines, sure - A lot of times its just a guy with a camera taking photos of a screen. :lol: I think it took a few years for these magazines to hook up with printers that could handle the job. The goldmine is the letters section. The amount of salt/bitterness is fabulous. Programmer...
- Thu May 17, 2018 7:16 pm
- Forum: Programming
- Topic: Using Just Basic or Liberty Basic to test a zx spectrum program
- Replies: 25
- Views: 6033
Re: Using Just Basic or Liberty Basic to test a zx spectrum program
![Image](http://i0.kym-cdn.com/entries/icons/original/000/018/489/nick-young-confused-face-300x256_nqlyaa.png)
How do you mean? Like a unit test? Or prototype?
- Thu May 17, 2018 7:07 pm
- Forum: Programming
- Topic: problem with type in magazine
- Replies: 11
- Views: 3153
Re: problem with type in magazine
this is the magazine in question: https://archive.org/stream/crash-magazine-48/Crash_48_Jan_1988#page/n51/mode/2up Page 52 i (painstakingly) typed in everything on the page (the one that says be a Bas**rd) and got an error in 15. is this some sort of joke? :evil: I would be pretty astonished if a t...
- Mon May 14, 2018 5:16 pm
- Forum: Emulators
- Topic: EightyOne control issues
- Replies: 16
- Views: 4191
Re: EightyOne control issues
Learn something new every day, I didn't know about that spin feature. :lol: It's nice to hear others opinions on issues the wider issues around open source software are fun to go over but probably better on another topic thread :ugeek: Sorry for derailing the current topic. One of the reason I like ...
- Mon May 14, 2018 5:07 pm
- Forum: Preservation
- Topic: Dizzy II. Treasure Island Dizzy (+2A/+3 fix)
- Replies: 5
- Views: 1830
Re: Dizzy II. Treasure Island Dizzy (+2A/+3 fix)
I am Eggstatic about this. Nice work.
- Mon May 14, 2018 2:33 pm
- Forum: Emulators
- Topic: EightyOne control issues
- Replies: 16
- Views: 4191
Re: EightyOne control issues
Going to paraphrase Jamie Zawinski... This sentence implies using free software is more effort, since it typically takes more time to make free software work properly in comparison to commercial alternatives. That's bullsh*t. In certain areas, a free software product works much better than any equi...
- Mon May 14, 2018 12:54 pm
- Forum: Games/Software
- Topic: The best classic Speccy game beginning with K: vote
- Replies: 30
- Views: 6506
Re: The best classic Speccy game beginning with K: vote
![Image](http://www.ukgameshows.com/p/images/thumb/a/a5/Knightmare_public1.jpg/300px-Knightmare_public1.jpg)
Ok I was a big fan of the TV show so the game was an easy sell back in the day. Lol I even had the game book that came out.
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Mon May 14, 2018 9:05 am
- Forum: Emulators
- Topic: EightyOne control issues
- Replies: 16
- Views: 4191
Re: EightyOne control issues
Going to paraphrase Jamie Zawinski... Free software is only free if your time has no value. This is a good example - you got a commercial solution that solves the problem... $15.99. Think of how much time you are going to have to spend to find another solution? What would the cost of a technical bou...
- Sat May 12, 2018 7:30 am
- Forum: Announcements
- Topic: New titles at Spectrum 2.0
- Replies: 19
- Views: 5514
Re: New titles at Spectrum 2.0
Very nice! Always nice to see a project revived. The stats page is pretty cool.
- Sat May 12, 2018 7:23 am
- Forum: Programming
- Topic: How to erase without flicker?
- Replies: 18
- Views: 4594
Re: How to erase without flicker?
Another reason to be more careful about the use of CLS. You are giving up control of how you refresh the screen. If at some point you want to have more elements on the screen odds are you don't want to re-draw them every time you move the player object. CLS throws everything in the bin. The overwrit...
- Sat May 12, 2018 7:17 am
- Forum: Sinclair Miscellaneous
- Topic: The Sedge Warbler - The official mascot of the Spectrum
- Replies: 41
- Views: 7167
Re: The Sedge Warbler - The official mascot of the Spectrum
Find a person in the area that is convinced they are being gang stalked/having a associative delusion. Convince them that 'Dude, I escaped from my handler for 10 mins. I got to tell you... It's the birds, they are communicating and monitoring you.. That is why you can't find the bug.. The Bug IS the...
- Sat May 12, 2018 5:48 am
- Forum: Showcase your work!
- Topic: Crap 0.1 first assembly project
- Replies: 296
- Views: 56127
Re: Crap 0.1 first assembly project
The previous few days have been mostly this... [media]https://www.youtube.com/watch?time_continue=129&v=9bUtZzi6hag[/media] instead of an American/Brit voice though imagine lots of the bad guys from Team America 'EEE DIRKA DIRKA Text to Speech.. DIRKA DIRKA Ubuntu NIII DIRKA DIRKA Subscrible! My...
- Thu May 10, 2018 8:17 am
- Forum: Programming
- Topic: The hobbit: developing the parser
- Replies: 39
- Views: 10262
Re: The hobbit: developing the parser
Yea you have a good point, the pulp writers knew how to not just write a lot but write stuff that they knew they could sell to the magazines. That is why I laugh when people complain they have writers block or talk about how they are warriors for writing 4k words over a weekend. I think to myself 'D...
- Wed May 09, 2018 8:10 pm
- Forum: Programming
- Topic: The hobbit: developing the parser
- Replies: 39
- Views: 10262
Re: The hobbit: developing the parser
Ok that is a fair question. The Hobbit encoded the data this way to be as compact as possible - this saved space but this made easy fan translations difficult (you are not looking for strings any more - you have to re-design the whole parser.) Think of the advantages of creating a program this way -...
- Wed May 09, 2018 4:24 pm
- Forum: Showcase your work!
- Topic: Crap 0.1 first assembly project
- Replies: 296
- Views: 56127
Re: Crap 0.1 first assembly project
I'm probably being a duffer but what exactly are these stats? Take the first example, Male squat, BW = Body weight(?), Untrained is 35.0 "what"? Run around with a +3, powerpack and a car battery strapped to you like a fitbit you'll see those stats improve in no time. We've come a long way...
- Wed May 09, 2018 3:53 pm
- Forum: Programming
- Topic: What was the SLL instruction supposed to do?
- Replies: 20
- Views: 4734
Re: What was the SLL instruction supposed to do?
True, I never liked behavior simulation projects. It's an emulator hiding inside an fpga :lol: You get all the disadvantages of an emulator. The next 10-20 years though, gate level re-creations of cpus will be a reality in budget packages. Then comes the interesting question on whom will buy these w...
- Wed May 09, 2018 3:26 pm
- Forum: Programming
- Topic: What was the SLL instruction supposed to do?
- Replies: 20
- Views: 4734
Re: What was the SLL instruction supposed to do?
This is where FPGA projects tend to win big is you get all the undocumented features 'free' as everything from the gate logic level is implemented. As long as you exactly replicate what is on the die, you don't need to 'know' what is going on and implement it like with an emulator. FPGA's are gettin...
- Wed May 09, 2018 3:03 pm
- Forum: Showcase your work!
- Topic: Crap 0.1 first assembly project
- Replies: 296
- Views: 56127
Re: Crap 0.1 first assembly project
Data: So for Barbell squat the following data is used as like a benchmark for progress, once a person reaches a level the number will show up green instead of red. MALE SQUAT KG: BW: UN: NO: IN: AD: EL: 52 35.0 65.0 80.0 107.5 145.0 56 37.5 70.0 87.5 117.5 157.5 60 40.0 77.5 92.5 127.5 167.5 67 45.0...
- Wed May 09, 2018 1:28 pm
- Forum: Showcase your work!
- Topic: Crap 0.1 first assembly project
- Replies: 296
- Views: 56127
Re: Crap 0.1 first assembly project
Feasibility study: I need an application to store my workout data, also it needs to track my progress and make predictions on future performance. Requirements: It needs to: store workout data on disk retrieve data from the disk use text to show information have sound prompts for input take input fro...
- Wed May 09, 2018 12:20 pm
- Forum: Games/Software
- Topic: Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)
- Replies: 158
- Views: 29431
Re: Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)
Figure that a game getting a patch decades after is something to be celebrated - especially as it fixes some major issues. Makes you wonder what other titles in the archive could use similar love.
- Wed May 09, 2018 2:31 am
- Forum: Games/Software
- Topic: Super Nudge 2000
- Replies: 4
- Views: 1827
Re: Super Nudge 2000
To be real though, how orignal was a fruit machine simulator by 1989 anyway in the first place? If its a Basic listing, then there were listings available years before this in both magazines and books. You could do refinements to that sure, and add graphics - even convert the logic to assembly langu...
- Tue May 08, 2018 1:45 pm
- Forum: Showcase your work!
- Topic: Crap 0.1 first assembly project
- Replies: 296
- Views: 56127
Re: Crap 0.1 first assembly project
Guess an update is in order! Been continuing my work on getting a 'trade secrets we deserve' ready. :lol: Can't say its the most thrill filled experience ever but there is some satisfaction to seeing things come together. I question the use of such a thing due to emulators being used and almost all ...
- Tue May 08, 2018 2:33 am
- Forum: Games/Software
- Topic: The best classic Speccy game beginning with K: discussion
- Replies: 27
- Views: 6073
Re: The best classic Speccy game beginning with K: discussion
Komando 2 https://spectrumcomputing.co.uk/index.php?cat=96&id=2734 Its poster certainly depicts some of the harshest realities of war. https://spectrumcomputing.co.uk/pub/sinclair/games-extras/Komando2_Poster.jpg Kinda looks to me like the aftermath of a pride rally ... "Not even spit for ...