Search found 1867 matches

by R-Tape
Fri Jan 18, 2019 11:29 pm
Forum: Hardware
Topic: Developing an emulator, help with tape WAVs?
Replies: 5
Views: 132

Re: Developing an emulator, help with tape WAVs?

Mike Chambers wrote:
Fri Jan 18, 2019 1:53 am
Hi all, new here. I'm writing a Spectrum emulator...
Great stuff!

Can we put the pettifogging details to one side and ask: have you got a cool name in mind :mrgreen: ?
by R-Tape
Fri Jan 18, 2019 11:26 pm
Forum: Website
Topic: New Upload & Edit Facility
Replies: 44
Views: 1250

Re: New Upload & Edit Facility

Juan F. Ramirez wrote:
Fri Jan 18, 2019 5:25 pm
Hi, @PeterJ , just uploaded a new inlay using the upload facility. I think I made it twice! :oops:

It's the first time I'm using it, I hope I made it well.
Looks good Juan, I can see Spy vs Spy III and Supergran. It won't be this update, but it'll happen :-)
by R-Tape
Fri Jan 18, 2019 5:36 pm
Forum: Sinclair Miscellaneous
Topic: Spectrum highlights 2018
Replies: 18
Views: 780

Re: Spectrum highlights 2018

2018 saw me buckle down and sharpen my assembly skills to write myself some software (and some music) to enable me to perform a gig using two 48k spectrums. Hi uglifruit! This is proper cool. What was the gig exactly? General electronic music, or retro-computer themed? And how did it go down?! ...2...
by R-Tape
Tue Jan 15, 2019 7:45 pm
Forum: Games/Software
Topic: The best classic Speccy game beginning with W: discussion
Replies: 23
Views: 437

Re: The best classic Speccy game beginning with W: discussion

stupidget wrote:
Mon Jan 14, 2019 7:22 pm
No point doing this list to be honest, as it’s clearly going to won by the monumental William Wobbler :lol:
No chance—Weetabix versus the Titchies all the way.*

I'm probably with redballoon, but I still think Willow Pattern is worth a mention.

*not really namco!
by R-Tape
Mon Jan 14, 2019 11:11 pm
Forum: Website
Topic: Site Updates
Replies: 197
Views: 14109

Re: Site Updates

One note: this Bandersnatch barcode program better would be classified as "demo", not "simulation" I deliberated between the two genres, and opted for simulation because it was a pretend representation (like the teletext simulator). But since you mention Ralf, demo does feel more correct today. Dem...
by R-Tape
Mon Jan 14, 2019 7:22 pm
Forum: Sinclair Miscellaneous
Topic: Plus one, minus one
Replies: 17
Views: 353

Re: Plus one, minus one

AndyC wrote:
Mon Jan 14, 2019 5:49 pm
Remove FLASH because it's horrific,
Do you mean the command only, or the property as well?
add in a FILL for flood filling regions of the screen.
Good call, as long as it's not painfully slow.
by R-Tape
Mon Jan 14, 2019 6:53 pm
Forum: Website
Topic: Site Updates
Replies: 197
Views: 14109

Re: Site Updates

madaxe wrote:
Mon Jan 14, 2019 6:02 pm
There is a small mistake in this update.
This is weird, I can't find any trace of you in the SC search, and I thought I didn't add you properly yet! Can you link to where you found this information?
by R-Tape
Mon Jan 14, 2019 12:03 pm
Forum: Brand new software!
Topic: GLUF
Replies: 35
Views: 997

Re: GLUF

Haha, poor Denis,

There's only one thing worse than being given post-release bug reports, and that's being given post-release bonus feature requests :mrgreen:
by R-Tape
Sun Jan 13, 2019 4:59 pm
Forum: Brand new software!
Topic: New Software 2019
Replies: 37
Views: 1442

Re: New Software 2019

New beta 4 for Lovecraft Mythos and awesome level editor! at ancientbytes.com the beta 2 was great and addictive, imho it only needed some more introductory levels.. what do you think about the new changes? Just had a play and 'found' 4 levels. It takes a bit of getting used to but it's fun to run ...
by R-Tape
Sun Jan 13, 2019 10:45 am
Forum: Sinclair Miscellaneous
Topic: Plus one, minus one
Replies: 17
Views: 353

Re: Plus one, minus one

Add a Plot Graphic style command that would place a character at pixel position. This could be used with the OVER command so that it would merge with whatever was on the screen at the time. Good call. You're thinking sprites in BASIC? Even better would be PLOTSPRITE, that does it with a 16x16 graph...