Search found 505 matches

by R-Tape
Sun Jan 21, 2018 8:16 pm
Forum: Games/Software
Topic: Game of the day...
Replies: 9
Views: 341

Re: Game of the day...

Chuckie Egg. https://spectrumcomputing.co.uk/pub/sinclair/screens/in-game/c/ChuckieEgg.gif I love this, not only does it tick the 'memory lane' box it's a great game in its own right. Fast paced fun with a beautiful cacophony of beeper squelches and farts that would even render music by Tim Follin r...
by R-Tape
Sun Jan 21, 2018 8:03 pm
Forum: Games/Software
Topic: The best classic Speccy game beginning with C: discussion
Replies: 24
Views: 310

Re: The best classic Speccy game beginning with C: discussion

Chuckie Egg, much better than some stinky old tactical fantasy game.

Image

EDIT - Oops sorry, I got the wrong thread, I meant to put this in 'Game of the day'!
by R-Tape
Sun Jan 21, 2018 1:52 pm
Forum: Announcements
Topic: Bob Wakelin passed away :(
Replies: 5
Views: 94

Re: Bob Wakelin passed away :(

RIP.

Some of my favourite inlays are Bob's work, if push came to shove I'd pick Operation Wolf. Even though it's close to photorealism they really have something that stands out, must be the airbrushing.
by R-Tape
Sun Jan 21, 2018 1:37 pm
Forum: Games/Software
Topic: Game art copied from elsewhere
Replies: 48
Views: 832

Re: Game art copied from elsewhere

It's my fault - I set the forum's buttock count to a maximum of 3 per post.
by R-Tape
Sun Jan 21, 2018 1:35 pm
Forum: Programming
Topic: working on wav2ay
Replies: 5
Views: 73

Re: working on wav2ay

This is great.

How would I go about using this with my own WAV file? Do I just dump the WAV as a binary file into memory?

What was the hero/daffy duck voice from by the way?
by R-Tape
Sun Jan 21, 2018 1:31 pm
Forum: Brand new software!
Topic: Knight Hero
Replies: 12
Views: 296

Re: Knight Hero

Cannot collisions be readjusted by custom scripts? I have not played with AGD yet so I don't know if it'd be possible to do things like: if collision.distance >8 then collision = False or maybe if collision.happens=0 then/ /hero.y = hero.y-4/collision.increment(1)/ It could but it would be faffy fo...
by R-Tape
Sun Jan 21, 2018 9:30 am
Forum: Brand new software!
Topic: Knight Hero
Replies: 12
Views: 296

Re: Knight Hero

I often wonder how hard it would be for AGD to be updated with more forgiving collision detection routines. IT is clearly an excellent product and some very talented people create some great stuff out of it but all too often I'm turned off the games produced because of the crazy collisions. :( AGD ...
by R-Tape
Sat Jan 20, 2018 10:56 pm
Forum: Games/Software
Topic: Game art copied from elsewhere
Replies: 48
Views: 832

Re: Game art copied from elsewhere

Images work fine for me. In fact the Conan the Barbarian art looks like one of Oliver Frey's denied Crash covers.
by R-Tape
Sat Jan 20, 2018 6:01 pm
Forum: Programming
Topic: Beginner's ASM Tutorial: Multiplatform Z80 ASM development videos... with vampires!
Replies: 6
Views: 102

Re: Beginner's ASM Tutorial: Multiplatform Z80 ASM development videos... with vampires!

"You probably think 64 kilobytes doesn't sound much " Actually I wasn't! Thanks, I will be following these. A lot of people here will be familiar with the assembly and need to know the peculiarities of the CPC, I heard the screen layout is more wonky than the Speccy's. I'd like to see my panic styl...
by R-Tape
Sat Jan 20, 2018 5:48 pm
Forum: ZXDB Discussion
Topic: Installing ZXDB on your local computer
Replies: 9
Views: 164

Re: Installing ZXDB on your local computer

Note to self - ZXDB is more than just a spreadsheet :mrgreen: