Search found 749 matches

by SteveSmith
Sun May 19, 2024 3:55 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Pobulous wrote: Sun May 19, 2024 2:18 pm I thought it was Schizofrenia, when I figured out how to spell it, but it looks like it's actually from Headstart. although they are almost the same game.
It is Headstart! Well done.
by SteveSmith
Sun May 19, 2024 9:11 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Some more:

Image
by SteveSmith
Sun May 19, 2024 9:08 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Not Prohibition or Slap Fight.
by SteveSmith
Sat May 18, 2024 4:01 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

blucey wrote: Sat May 18, 2024 1:57 pmHammerfist?
Sorry, nope.
by SteveSmith
Sat May 18, 2024 12:53 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Nope.
by SteveSmith
Sat May 18, 2024 12:33 pm
Forum: Games/Software
Topic: Why didn't the Spectrum have many Roguelikes?
Replies: 19
Views: 385

Re: Why didn't the Spectrum have many Roguelikes?

Mystic Tower came with Currah Microspeech, pretty sure that was random layout https://spectrumcomputing.co.uk/entry/3351/ZX-Spectrum/Mystic_Tower Interesting, it says it is part of an unidentified collection, even though it is linked to from the Currah Microspeech page :) I'm just playing this now....
by SteveSmith
Sat May 18, 2024 12:03 pm
Forum: Games/Software
Topic: Why didn't the Spectrum have many Roguelikes?
Replies: 19
Views: 385

Why didn't the Spectrum have many Roguelikes?

Unlike FPS's, I think the Spectrum was ideally suited to Roguelike games; no realtime gameplay, procedural generation (to save memory) and simple graphics. UDG's would have been ideal. Obviously there was one Rogue game, but why didn't the Spectrum get swamped with them? They could probably have bee...
by SteveSmith
Sat May 18, 2024 11:07 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Next one then:

Image
by SteveSmith
Thu May 16, 2024 1:34 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Is it a ZX-81 game?
by SteveSmith
Wed May 15, 2024 11:24 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Pobulous wrote: Wed May 15, 2024 9:38 amDeactivators
Thanks! :)
by SteveSmith
Tue May 14, 2024 4:18 pm
Forum: Programming
Topic: How much of a 48k game is graphics? How much is code?
Replies: 42
Views: 934

Re: How much of a 48k game is graphics? How much is code?

Lee Bee wrote: Tue May 14, 2024 3:27 pm But, statistically, there has to be some kind of "mean" average at the top of a bell curve.
Does there? I'm not a statistician, but since the size of game code can be anything within a reasonable range, the "curve" could look like a mountain range.
by SteveSmith
Tue May 14, 2024 1:32 pm
Forum: ZX Spectrum Next
Topic: Denial of a SpecNext wiki account
Replies: 12
Views: 309

Re: Denial of a SpecNext wiki account

I think what Peter means is, you can ask them your question on their FB group. You'll have much more chance of an answer there.
by SteveSmith
Tue May 14, 2024 10:55 am
Forum: Sinclair Miscellaneous
Topic: A couple of podcasts you may have missed
Replies: 7
Views: 774

Re: A couple of podcasts you may have missed

Another podcast, which again doesn't seem to be directly Spectrum related, but covers Planet of Death and The Hobbit in this episode:

https://retroadventurers.podbean.com/e/2/
by SteveSmith
Tue May 14, 2024 6:55 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Any clues for us proles? :)
by SteveSmith
Mon May 13, 2024 7:44 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Bowls? ( One of the many variations).
by SteveSmith
Sun May 12, 2024 5:38 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

They Stole a Million?
by SteveSmith
Sun May 12, 2024 2:34 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Based on the screenshot https://spectrumcomputing.co.uk/entry/3 ... lecule_Man I think we can assume this is correct. Time for another? :)
by SteveSmith
Fri May 10, 2024 3:41 pm
Forum: Other Retro Stuff
Topic: Guardian article on the best video games magazines
Replies: 16
Views: 334

Re: Guardian article on the best video games magazines

Really odd that there's minimal call back to the 8 bit era. And in the honourable mention section there is : Sinclair User (some of the best cover designs of the era), Which probably means Crash surely. Unless they really did like Kamikaze Bear I think SU can be divided into 3 periods: the staid se...
by SteveSmith
Fri May 10, 2024 7:38 am
Forum: Games/Software
Topic: Why didn't the Spectrum have an FPS?
Replies: 33
Views: 917

Re: Why didn't the Spectrum have an FPS?

I guess one reason it didn't have a 'proper' 3D FPS is because of the control method. You need one for movement of the person and one for the directions. Without a mouse, I can't see how this would work.
by SteveSmith
Wed May 08, 2024 6:28 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Thunderbirds?
by SteveSmith
Tue May 07, 2024 10:53 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

One aspect of the otherwise perfect-in-every-way Sinclair User was their Twilight Zone section, where they'd give write up very small reviews and no screenshot. No idea why they did this, unless printing a screenshot took up a lot of resources, but unfortunately Saracen falls into this category, so ...
by SteveSmith
Mon May 06, 2024 4:12 pm
Forum: Games/Software
Topic: Why didn't the Spectrum have an FPS?
Replies: 33
Views: 917

Re: Why didn't the Spectrum have an FPS?

Oloturia wrote: Mon May 06, 2024 12:50 pm What about Micronaut One? It's not very far from Descent.
That's a good shout. Slow it down, change the controls from "driving" controls,add shooting (I can't remember if it already had this) and you've got an FPS!
by SteveSmith
Mon May 06, 2024 8:42 am
Forum: Games/Software
Topic: Why didn't the Spectrum have an FPS?
Replies: 33
Views: 917

Why didn't the Spectrum have an FPS?

Obviously I'm talking about BITD and not in the modern era, but since we had quite a few 3D fast arcade games such as Starstrike, surely it wouldn't have been too much of a leap to transpose the action to a corridor? And the antagonists needn't have been anthropomorphic sprites, just some cuboid rob...
by SteveSmith
Mon May 06, 2024 8:22 am
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Anyway, how about a new image? 😜
by SteveSmith
Thu May 02, 2024 1:23 pm
Forum: Games/Software
Topic: Guess the screen$
Replies: 8025
Views: 254419

Re: Guess the screen$

Bit unkind to do a loading screen of a super obscure Spanish release that only got one review (YS caught it on a compilation and gave it 1/10) so I think you've basically won the thread now. I've mentioned this before, but how about an unwritten rule that the game has to have been reviewed by all o...