Search found 682 matches
- Sat May 18, 2024 2:45 pm
- Forum: Games/Software
- Topic: Why didn't the Spectrum have many Roguelikes?
- Replies: 20
- Views: 434
Re: Why didn't the Spectrum have many Roguelikes?
I think it’s maybe down to the term “roguelike” being, what feels like, a fairly modern term. There were a few games that were like the original Rogue on the spectrum, but they maybe didn’t have the random dungeon thing. I suppose the closest genres on the database are “Adventure Game: Dungeon Crawl...
- Thu May 16, 2024 9:09 pm
- Forum: ZXDB Discussion
- Topic: Manic Miner/Jet Set Willy no longer available
- Replies: 45
- Views: 1754
Re: Manic Miner/Jet Set Willy no longer available
There's a bit of history about all of this, although it's a bit fuzzy so it might not be 100%. Matthew Smith joined up with Elite to relaunch Jet Set Willy on iOS back in 2011, there was some agreement between Mathew Smith and Elite in selling the games. However, in 2019 Elite claimed they owned the...
- Mon May 13, 2024 5:52 pm
- Forum: Games/Software
- Topic: The best reader-submitted game on a YS/Crash/SU covertape: vote
- Replies: 22
- Views: 507
Re: The best reader-submitted game on a YS/Crash/SU covertape: vote
Would The Bobby Yazz Show not be included in this list along with the other Cubadyne games? It was supposed to be originally published by Destiny, but they went bust so it ended up on a Crash cover tape after being submitted by Cybadyne. Likewise, Head the Ball was originally to be published by Hews...
- Mon May 13, 2024 2:29 pm
- Forum: Games/Software
- Topic: The best Speccy game by Dinamic Software: vote
- Replies: 35
- Views: 654
Re: The best Speccy game by Dinamic Software: vote
i think this is difficult from a UK perspective, because some of these games in the UK were originally released as full price, e.g. Army Moves, Freddy Hardest. Some were originally released as budget, e.g. Freddy Hardest in Manhattan, Hundra, Turbo Girl and one was a giveaway on a cover tape (Dustin...
- Tue Apr 09, 2024 9:51 pm
- Forum: Games/Software
- Topic: First tape/games you got with your ZX Spectrum
- Replies: 37
- Views: 907
Re: First tape/games you got with your ZX Spectrum
Ridiculously happy with this Dixons pack-in for my 128K +2 in late 1987. I genuinely don't think there's been a better pack-in selection, and that's even counting the Tynesoft duffers and Harry S Price plagiarism. (Alright, maybe if you count a bunch of games from a second-hand seller and/or some C...
- Sat Apr 06, 2024 8:05 am
- Forum: Games/Software
- Topic: I ❤️ Kosmic Kanga. Who's with me? 🤣
- Replies: 20
- Views: 629
Re: I ❤️ Kosmic Kanga. Who's with me? 🤣
Kosmic Kanga is a brilliant game, but you have to spend some time with it to learn its “quirky” gameplay. I suppose that came from not owning many games back in the day, so you spent a lot of time with each one to try and get the most out of it. The key thing I remember is using the down button more...
- Thu Mar 28, 2024 9:48 am
- Forum: Games/Software
- Topic: Starglider being used to gunge children on telly in 1987
- Replies: 8
- Views: 1102
Re: Starglider being used to gunge children on telly in 1987
They’re using the Amiga or ST version of Starglider, here’s the Spectrum version https://spectrumcomputing.co.uk/SCRtoImage.php?SCR=/conv_scr/s/Starglider.scr&border=0 The part that represents the cockpit has too many colours and doesn’t use the Spectrum’s default font (which was always made the...
- Wed Mar 27, 2024 8:03 am
- Forum: Sinclair Miscellaneous
- Topic: DenOfGeek : The games that defined the Spectrum
- Replies: 31
- Views: 1445
Re: DenOfGeek : The games that defined the Spectrum
Wanted Monty Mole was definitely a big game on the spectrum, although it was also released on the C64, they were two completely different games. The C64 version was written by Tony Crowther and was more of a Spelunker/Son of Blagger scrolling platform game and was fairly average. The Spectrum versio...
- Tue Mar 26, 2024 11:34 am
- Forum: Sinclair Miscellaneous
- Topic: DenOfGeek : The games that defined the Spectrum
- Replies: 31
- Views: 1445
Re: DenOfGeek : The games that defined the Spectrum
https://www.denofgeek.com/games/the-games-that-defined-the-zx-spectrum The Hobbit Football Manager Jetpac Manic Miner Ant Attack Knight Lore Skool Daze Lords of Midnight Elite Chaos: The Battle of Wizards RoboCop Dizzy A decent list. For me, in order to be the games that “defined” the Spectrum, the...
- Sun Mar 17, 2024 1:50 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Steve Crow): discussion
- Replies: 9
- Views: 616
Re: Devfinitive Edition (Steve Crow): discussion
According to the interview with him in Retrogamer issue 72 (here: https://issuu.com/roylazarovich/docs/retro_gamer_072 ) , the last game he programmed/developed was Firelord. After that he concentrated on graphics, working at Hewson and then Probe. He also did a lot of graphics on the C64.
- Thu Mar 14, 2024 11:50 am
- Forum: Sinclair Miscellaneous
- Topic: Amstrad.co.uk...
- Replies: 26
- Views: 1269
Re: Amstrad.co.uk...
According to Whois, the domain is owned by a Benedict Sykes since 2018. The company he is a part of is SEO focused, the link is at the bottom right of the page https://www.vanillacircus.co.uk/ The main site looks like a complete copy of the UK Government site, but for log ins and stuff, it does redi...
- Wed Mar 13, 2024 10:37 am
- Forum: Games/Software
- Topic: The best Speccy game by Exxos: vote
- Replies: 15
- Views: 889
Re: The best Speccy game by Exxos: vote
Exxos is a weird one, I always thought of Captain Blood being published by ERE Informartique. What with the main screen on all the versions saying (c) ERE Informatique! But reading into the backstory of Exxos, it does seem a bit out there. From the Wikipedia entry on ERE Informatique The development...
- Tue Mar 05, 2024 7:08 pm
- Forum: Games/Software
- Topic: How hard would it be to hack these racers?
- Replies: 61
- Views: 2272
Re: How hard would it be to hack these racers?
Looking at Enduro Racer, which I’m going to presume uses the same engine as Outrun as it’s by the same authors, and while the timer isn’t exactly matched with a real world clock it’s still a lot faster/smoother. Plus it’s moving a lot of sprites around, the other bikes, trees, the various rocks as w...
- Tue Mar 05, 2024 5:00 pm
- Forum: Games/Software
- Topic: How hard would it be to hack these racers?
- Replies: 61
- Views: 2272
Re: How hard would it be to hack these racers?
The weird thing about Outrun, which I’m surprised that nobody pointed out when it was released, is just how S-L-O-W the timer runs at. Like a second in the game timer takes about 2 seconds in real life. And nobody said “that isn’t right”. it’s also strange that the developers didn’t pick up on this,...
- Sun Mar 03, 2024 7:13 am
- Forum: Games/Software
- Topic: Game versions 48K vs 128K
- Replies: 30
- Views: 844
Re: Game versions 48K vs 128K
Is there an English hack of this on the Spectrum? I’d love to play it but never found the English version.
- Sun Mar 03, 2024 7:12 am
- Forum: Games/Software
- Topic: Game versions 48K vs 128K
- Replies: 30
- Views: 844
Re: Game versions 48K vs 128K
I loved the games that appeared like standard 48K loads, as in they didn’t have a 128K version on the B side, but if they were loaded in 128K mode, you got extra features. Off the top of my head Glider Rider, Renegade, Auf Wiedersehen Monty and Death Wish 3 did this. There were loads more games. Whe...
- Wed Feb 28, 2024 2:57 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Keith Burkhill): discussion
- Replies: 11
- Views: 404
Re: Devfinitive Edition (Keith Burkhill): discussion
Space harrier was an incredible achievement and even now looking back on it, it’s possibly the second best conversion of a Sega “super scaler” arcade game (after Super Hang On). There is a 128k enhanced version of Space Harrier, but it’s one of those annoying “enhanced” games which basically consist...
- Sat Feb 24, 2024 1:33 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Paul Owens): vote
- Replies: 11
- Views: 375
Re: Devfinitive Edition (Paul Owens): vote
Tough one… Probably Daley Thompson’s Decathlon because it’s probably the best version out of all the platforms, but I also like Mr Wimpy (if you remove the annoying Frogger type screen at the start, otherwise it’s a pretty decent Burger Time clone). The rest of the early Ocean games are similarly go...
- Fri Feb 23, 2024 12:27 pm
- Forum: Games/Software
- Topic: What on earth is Ball Driver?!?
- Replies: 13
- Views: 457
Re: What on earth is Ball Driver?!?
I think most of the mags went through a "if it's old it must be sh*t" phase. There was an isometric Run It Again article in Crash where the reviewer absolutely mullered some classics. In fairness the reviewer, Will, came on here and admitted to butchering them to get noticed as it was ver...
- Thu Feb 22, 2024 6:44 pm
- Forum: Games/Software
- Topic: Retroarcadia article about Amaurote on the Spectrum
- Replies: 8
- Views: 430
Re: Retroarcadia article about Amaurote on the Spectrum
I thought this was great for its time, especially considering it was a budget release. But it could definitely have done with some improvements. Something even simple like press the fire button to launch the bomb and then press it again to detonate it, which would have got round the issue of having ...
- Thu Feb 22, 2024 6:35 pm
- Forum: Games/Software
- Topic: What on earth is Ball Driver?!?
- Replies: 13
- Views: 457
Re: What on earth is Ball Driver?!?
I would agree that it’s likely to be Rally Driver… BUT here’s a spanner in the works.. The following month’s SU has this in the charts page, with Rally Driver not in the charts. Unless they’ve just got it wrong and it was knocked out of the top 10, instead of “zooming chartwards”. https://spectrumco...
- Mon Feb 19, 2024 6:31 am
- Forum: Games/Software
- Topic: Devfinitive Edition (David Jones): discussion
- Replies: 13
- Views: 434
Re: Devfinitive Edition (David Jones): discussion
I just remembered that Knight Tyme was originally released as a 128k version with the cut down 48k version released afterwards. Plus it was the first original game to be released for the 128k (which makes it even less sense why Spellbound 128 has its own entry as it was released after Spellbound and...
- Sun Feb 18, 2024 11:38 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (David Jones): discussion
- Replies: 13
- Views: 434
Re: Devfinitive Edition (David Jones): discussion
If we’re going with a 128k version of Spellbound, then you’d also have to have separate 128k versions for Knight Tyme and Stormbringer as they also had their own dedicated 128k releases like Spellbound with extra rooms and enhancements. https://spectrumcomputing.co.uk/zxdb/sinclair/entries/0002722/K...
- Sun Feb 18, 2024 8:58 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (David Jones): discussion
- Replies: 13
- Views: 434
Re: Devfinitive Edition (David Jones): discussion
According to the Fourth Protocol game manual, Dave Jones was only responsible for the third load section, the SAS Assault. So not the famous bit with the WIMP environment! https://ia600604.us.archive.org/view_archive.php?archive=/1/items/World_of_Spectrum_June_2017_Mirror/World%20of%20Spectrum%20Jun...
- Thu Feb 15, 2024 10:28 am
- Forum: Games/Software
- Topic: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
- Replies: 67
- Views: 2435
Re: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
48K was considered too small by the end of the Spectrum’s original lifespan, with many games being 128K only. So why go backwards? Make the most of the extra memory and AY capabilities! In fact, seeing as I’d imagine most people play via emulation, make the game files larger. Build it around the +3 ...