Search found 31 matches

by oblo
Sat Apr 23, 2022 11:45 am
Forum: Sinclair Miscellaneous
Topic: Happy 40th Birthday 🎉
Replies: 53
Views: 1648

Re: Happy 40th Birthday 🎉

Happy birthday and long life to ours Spectrums! :D :D
by oblo
Sat Apr 17, 2021 8:43 pm
Forum: Games/Software
Topic: Do you play your games on a physical Speccy or an emulator?
Replies: 27
Views: 1083

Re: Do you play your games on a physical Speccy or an emulator?

Both, depending of the situation. Usually I prefer to boot-up my +2A and play some cassettes but... who resist a 5 minutes Barbarian/Exploding Fist quick game? ;)
by oblo
Sat May 23, 2020 1:43 pm
Forum: Emulators
Topic: FDD3000 version of Fuse has virus?
Replies: 4
Views: 1219

Re: FDD3000 version of Fuse has virus?

Virustotal shows one generic malware match only , and it usually means the .exe contains some compression similar to be found in malware, so I'll go with it is safe. Anyway, to be sure that your computer is not going to be compromised, you can always run it in an isolated virtual machine disconnect...
by oblo
Wed May 20, 2020 6:22 pm
Forum: Games/Software
Topic: The first game you bought
Replies: 24
Views: 5477

Re: The first game you bought

Thing Bounces Back. I already had more games, but this was truly and solely bought with my week assignment :D

Cheers.
by oblo
Wed May 20, 2020 10:34 am
Forum: Games/Software
Topic: Beginners Adventure
Replies: 35
Views: 3850

Re: Beginners Adventure

Los Pajaros de Bangkok was a very good detective-sque text adventure but it only was released in Spanish.

But if you don't mind to be a PC graphics aventure, Thimbleweed Park is a great adventure involving a murder case with Ron GIlbert as lead designer :)

Cheers
by oblo
Tue May 19, 2020 10:20 pm
Forum: Design/Ideas
Topic: Rogue like for Zx Spectrum
Replies: 43
Views: 22742

Re: Rogue like for Zx Spectrum

How about The Oracle's Cave? I think that's like a Rogue game, procedurally generated and the map revealed as you go along, but side-on rather than top-down. One of the best and very underrated ZX Spectrum games. The only caveat is the map generation takes some time -no surprise here- but the game ...
by oblo
Sat May 25, 2019 11:11 pm
Forum: Emulators
Topic: ZXBaremulator v3.0
Replies: 51
Views: 18250

Re: ZXBaremulator v3.0

Anyone knows if there is or will be a port of the 3.0/3.1 version for the Raspi Zero? In the ZXBaremulator webpage there's only the 2.0 version :( Regards No oblo, the ARMv6 based boards are unsupported. The HDMI sound needs very strict timings and isn't possible to handle the Spectrum emulation &a...
by oblo
Sat May 25, 2019 3:52 pm
Forum: Emulators
Topic: ZXBaremulator v3.0
Replies: 51
Views: 18250

Re: ZXBaremulator v3.0

Hi all

Anyone knows if there is or will be a port of the 3.0/3.1 version for the Raspi Zero? In the ZXBaremulator webpage there's only the 2.0 version :(

Regards
by oblo
Sat Dec 29, 2018 10:45 pm
Forum: Brand new software!
Topic: Mister Kung Fu: A new Kung Fu Master game in progress!
Replies: 20
Views: 4626

Re: Mister Kung Fu: A new Kung Fu Master game in progress!

Just downloaded, played and it's amazing the quality of the game :o Yes, the ZX-Dev is indeed a nice incentive, but in the past ten years we are having a lot of excellent games made for fans and not from commercial companies. Don't get me wrong: Ocean, Dinamic, Hewson and others made great games, bu...
by oblo
Sat Dec 29, 2018 9:17 am
Forum: Sinclair Miscellaneous
Topic: Spec Resolutions 2018
Replies: 19
Views: 4773

Re: Spec Resolutions 2018

I supposed I did all speccy 2018, or at least I hope with only two days to finish :? but for 2019 resolutions... - Play speccy games - Try to learn how to make better games - Play more speccy games - Make at least one game - Continue to play speccy games Well, looks like procrastination wins again :D
by oblo
Sat Dec 29, 2018 9:11 am
Forum: Programming
Topic: Spectrum Basic:putting random numbers in an array
Replies: 5
Views: 1564

Re: Spectrum Basic:putting random numbers in an array

A (more unnecessarily complicated but fun) ZXBasic approach here: REM initialize screen PAPER 0 : BORDER 0 : INK 7 : CLS REM initialize array and variables; arrays starts at 0 but it can be changed DIM myarray(9) as UBYTE DIM y AS UBYTE REM loop to fill array several times until user is satisfied wi...
by oblo
Tue Dec 25, 2018 7:35 pm
Forum: Announcements
Topic: ULAplus 10th Anniversary
Replies: 1
Views: 1443

Re: ULAplus 10th Anniversary

Match Day, Way of the Exploding Fist, Rock'n'Wrestle, Jet Set Willy, the Horace trilogy... and all with ULAplus improvements? Now that's a Christmas present, thanks a lot! :D
by oblo
Tue Dec 25, 2018 7:25 pm
Forum: Games/Software
Topic: Poll: Enduro Racer vs Out Run
Replies: 17
Views: 3568

Re: Poll: Enduro Racer vs Out Run

The necessary tape multiload killed OutRun, but otherwise was a good port (and indeed the OST tape inclusion was awesome!)
Nevertheless, Enduro Racer was a very good port with AY music and just with one load we can play continuously a lot of time... so Enduro wins :)
by oblo
Sun Dec 16, 2018 1:57 pm
Forum: Programming
Topic: Arcade Game Designer
Replies: 30
Views: 8566

Re: Arcade Game Designer

Hi. I've downloaded the Multi-Platform Arcade Game Designer 0.7.2 and start to read documentation before try anything. Anyway, do AGD support no gravity/loose inertia (I don't know how to put it), something like an astronaut in space or a top-down car like Ironman Offroad, or something like that, w...
by oblo
Sat Dec 15, 2018 11:41 pm
Forum: Graphics
Topic: UDG Designer
Replies: 8
Views: 9237

Re: UDG Designer

ZXDunny wrote: Sat Dec 15, 2018 8:18 pmBASin.
BAsin without any doubt.
by oblo
Thu Dec 13, 2018 3:47 pm
Forum: Brand new software!
Topic: O-EYES
Replies: 8
Views: 2493

Re: O-EYES

And I really like to make a version with smooth movement (perhaps by 2 pixels) and better collision detection, but after looking some engines for ZX Basic, I could't find one easy to use and/or well documented (at least for basic "programmers" like me) If you know any., please let me know...
by oblo
Thu Dec 13, 2018 1:45 pm
Forum: Brand new software!
Topic: O-EYES
Replies: 8
Views: 2493

Re: O-EYES

Very nice little arcade game. I hadn't heard of 'Eyes' before; playing it reminds me a bit of Dingo. Your version is good fun. It seems rock-hard at first, but it doesn't take long before you're running rings around the eyes. It'd be interesting to see a version with smooth sprites. Ta for the game...
by oblo
Thu Dec 13, 2018 8:35 am
Forum: Emulators
Topic: Add loading screen to .tap file
Replies: 31
Views: 9613

Re: Add loading screen to .tap file

Either I am clearly doing something wrong or some of the instructions have bits missing which I guess is due to people who know how to do it are maybe missing one small step out as they do it second nature but people trying to learn this black devil art of adding a loading screen to a tap are strug...
by oblo
Wed Dec 12, 2018 7:37 pm
Forum: Programming
Topic: Questions about FZX
Replies: 26
Views: 4764

Re: Questions about FZX

Any ideas on how to implement FZX in ZX-Basic? Sorry to bring up an old post and I hope you get a way to to that (at least I couldn't) What I do to edit customized fonts is to use the Font Editor that BorIDE provides. https://i.ibb.co/ydp8bd0/Capture.jpg Once you have the set of fonts you want, jus...
by oblo
Wed Dec 12, 2018 11:02 am
Forum: Emulators
Topic: Add loading screen to .tap file
Replies: 31
Views: 9613

Re: Add loading screen to .tap file

Einar Saukas wrote: Wed Dec 12, 2018 10:54 am What's probably missing is, you must modify the initial loader program, to add a LOAD ""SCREEN$ somewhere.
Right, but the only way to know is if [mention]dwinters18[/mention] paste here the contents of the BASIC loader.
[mention]dwinters18[/mention], can you do that?
by oblo
Wed Dec 12, 2018 10:49 am
Forum: Emulators
Topic: Add loading screen to .tap file
Replies: 31
Views: 9613

Re: Add loading screen to .tap file

Hi again oblo , Personally, I use Basin's Tape Creator utility -it's simple and gets the work done. But if you need more features to work with tape blocks, ZX Blockeditor is a good option. Maybe a step by step of how you got the contents of the screen grab you attached please? D Ok, I'm assuming yo...
by oblo
Wed Dec 12, 2018 7:20 am
Forum: Emulators
Topic: Add loading screen to .tap file
Replies: 31
Views: 9613

Re: Add loading screen to .tap file

There are many ways to to that. Personally, I use Basin's Tape Creator utility -it's simple and gets the work done. But if you need more features to work with tape blocks, ZX Blockeditor is a good option.
Image
by oblo
Tue Dec 11, 2018 8:33 pm
Forum: Programming
Topic: Arcade Game Designer
Replies: 30
Views: 8566

Re: Arcade Game Designer

Hi. I've downloaded the Multi-Platform Arcade Game Designer 0.7.2 and start to read documentation before try anything. Anyway, do AGD support no gravity/loose inertia (I don't know how to put it), something like an astronaut in space or a top-down car like Ironman Offroad, or something like that, we...
by oblo
Tue Dec 11, 2018 7:59 pm
Forum: Announcements
Topic: Introduce yourself!
Replies: 670
Views: 178784

Re: Introduce yourself!

Welcome @@oblo Just to let you know that the first two games are available on the main Spectrum Computing website without the need to go elsewhere: https://spectrumcomputing.co.uk/index.php?cat=999&label_id=15743 I'm sure @R-Tape will add the other two, if that is OK with you? Of course, no pro...
by oblo
Tue Dec 11, 2018 2:26 pm
Forum: Brand new software!
Topic: O-EYES
Replies: 8
Views: 2493

O-EYES

Hi all I've just finished my last game: O-EYES, a ZX Spectrum port of the arcade game EYES. Don't know why but I like it to play some quick rounds, so I decided to make this version. Oh, and as you can see, I've used the ol' and cheap trick to print in the inlay an arcade screenshot, instead of an a...