Search found 31 matches
- Sat Apr 23, 2022 11:45 am
- Forum: Sinclair Miscellaneous
- Topic: Happy 40th Birthday 🎉
- Replies: 53
- Views: 1658
Re: Happy 40th Birthday 🎉
Happy birthday and long life to ours Spectrums!
- Sat Apr 17, 2021 8:43 pm
- Forum: Games/Software
- Topic: Do you play your games on a physical Speccy or an emulator?
- Replies: 27
- Views: 1083
Re: Do you play your games on a physical Speccy or an emulator?
Both, depending of the situation. Usually I prefer to boot-up my +2A and play some cassettes but... who resist a 5 minutes Barbarian/Exploding Fist quick game?
- Sat May 23, 2020 1:43 pm
- Forum: Emulators
- Topic: FDD3000 version of Fuse has virus?
- Replies: 4
- Views: 1226
Re: FDD3000 version of Fuse has virus?
Virustotal shows one generic malware match only , and it usually means the .exe contains some compression similar to be found in malware, so I'll go with it is safe. Anyway, to be sure that your computer is not going to be compromised, you can always run it in an isolated virtual machine disconnect...
- Wed May 20, 2020 6:22 pm
- Forum: Games/Software
- Topic: The first game you bought
- Replies: 24
- Views: 5508
Re: The first game you bought
Thing Bounces Back. I already had more games, but this was truly and solely bought with my week assignment
Cheers.
Cheers.
- Wed May 20, 2020 10:34 am
- Forum: Games/Software
- Topic: Beginners Adventure
- Replies: 35
- Views: 3864
Re: Beginners Adventure
Los Pajaros de Bangkok was a very good detective-sque text adventure but it only was released in Spanish.
But if you don't mind to be a PC graphics aventure, Thimbleweed Park is a great adventure involving a murder case with Ron GIlbert as lead designer
Cheers
But if you don't mind to be a PC graphics aventure, Thimbleweed Park is a great adventure involving a murder case with Ron GIlbert as lead designer
Cheers
- Tue May 19, 2020 10:20 pm
- Forum: Design/Ideas
- Topic: Rogue like for Zx Spectrum
- Replies: 43
- Views: 22785
Re: Rogue like for Zx Spectrum
How about The Oracle's Cave? I think that's like a Rogue game, procedurally generated and the map revealed as you go along, but side-on rather than top-down. One of the best and very underrated ZX Spectrum games. The only caveat is the map generation takes some time -no surprise here- but the game ...
- Sat May 25, 2019 11:11 pm
- Forum: Emulators
- Topic: ZXBaremulator v3.0
- Replies: 51
- Views: 18491
Re: ZXBaremulator v3.0
Anyone knows if there is or will be a port of the 3.0/3.1 version for the Raspi Zero? In the ZXBaremulator webpage there's only the 2.0 version :( Regards No oblo, the ARMv6 based boards are unsupported. The HDMI sound needs very strict timings and isn't possible to handle the Spectrum emulation &a...
- Sat May 25, 2019 3:52 pm
- Forum: Emulators
- Topic: ZXBaremulator v3.0
- Replies: 51
- Views: 18491
Re: ZXBaremulator v3.0
Hi all
Anyone knows if there is or will be a port of the 3.0/3.1 version for the Raspi Zero? In the ZXBaremulator webpage there's only the 2.0 version
Regards
Anyone knows if there is or will be a port of the 3.0/3.1 version for the Raspi Zero? In the ZXBaremulator webpage there's only the 2.0 version
Regards
- Sat Dec 29, 2018 10:45 pm
- Forum: Brand new software!
- Topic: Mister Kung Fu: A new Kung Fu Master game in progress!
- Replies: 20
- Views: 4653
Re: Mister Kung Fu: A new Kung Fu Master game in progress!
Just downloaded, played and it's amazing the quality of the game :o Yes, the ZX-Dev is indeed a nice incentive, but in the past ten years we are having a lot of excellent games made for fans and not from commercial companies. Don't get me wrong: Ocean, Dinamic, Hewson and others made great games, bu...
- Sat Dec 29, 2018 9:17 am
- Forum: Sinclair Miscellaneous
- Topic: Spec Resolutions 2018
- Replies: 19
- Views: 4821
Re: Spec Resolutions 2018
I supposed I did all speccy 2018, or at least I hope with only two days to finish :? but for 2019 resolutions... - Play speccy games - Try to learn how to make better games - Play more speccy games - Make at least one game - Continue to play speccy games Well, looks like procrastination wins again :D
- Sat Dec 29, 2018 9:11 am
- Forum: Programming
- Topic: Spectrum Basic:putting random numbers in an array
- Replies: 5
- Views: 1584
Re: Spectrum Basic:putting random numbers in an array
A (more unnecessarily complicated but fun) ZXBasic approach here: REM initialize screen PAPER 0 : BORDER 0 : INK 7 : CLS REM initialize array and variables; arrays starts at 0 but it can be changed DIM myarray(9) as UBYTE DIM y AS UBYTE REM loop to fill array several times until user is satisfied wi...
- Tue Dec 25, 2018 7:35 pm
- Forum: Announcements
- Topic: ULAplus 10th Anniversary
- Replies: 1
- Views: 1454
Re: ULAplus 10th Anniversary
Match Day, Way of the Exploding Fist, Rock'n'Wrestle, Jet Set Willy, the Horace trilogy... and all with ULAplus improvements? Now that's a Christmas present, thanks a lot!
- Tue Dec 25, 2018 7:25 pm
- Forum: Games/Software
- Topic: Poll: Enduro Racer vs Out Run
- Replies: 17
- Views: 3590
Re: Poll: Enduro Racer vs Out Run
The necessary tape multiload killed OutRun, but otherwise was a good port (and indeed the OST tape inclusion was awesome!)
Nevertheless, Enduro Racer was a very good port with AY music and just with one load we can play continuously a lot of time... so Enduro wins
Nevertheless, Enduro Racer was a very good port with AY music and just with one load we can play continuously a lot of time... so Enduro wins
- Sun Dec 16, 2018 1:57 pm
- Forum: Programming
- Topic: Arcade Game Designer
- Replies: 30
- Views: 8625
Re: Arcade Game Designer
Hi. I've downloaded the Multi-Platform Arcade Game Designer 0.7.2 and start to read documentation before try anything. Anyway, do AGD support no gravity/loose inertia (I don't know how to put it), something like an astronaut in space or a top-down car like Ironman Offroad, or something like that, w...
- Sat Dec 15, 2018 11:41 pm
- Forum: Graphics
- Topic: UDG Designer
- Replies: 8
- Views: 9244
- Thu Dec 13, 2018 3:47 pm
- Forum: Brand new software!
- Topic: O-EYES
- Replies: 8
- Views: 2504
Re: O-EYES
And I really like to make a version with smooth movement (perhaps by 2 pixels) and better collision detection, but after looking some engines for ZX Basic, I could't find one easy to use and/or well documented (at least for basic "programmers" like me) If you know any., please let me know...
- Thu Dec 13, 2018 1:45 pm
- Forum: Brand new software!
- Topic: O-EYES
- Replies: 8
- Views: 2504
Re: O-EYES
Very nice little arcade game. I hadn't heard of 'Eyes' before; playing it reminds me a bit of Dingo. Your version is good fun. It seems rock-hard at first, but it doesn't take long before you're running rings around the eyes. It'd be interesting to see a version with smooth sprites. Ta for the game...
- Thu Dec 13, 2018 8:35 am
- Forum: Emulators
- Topic: Add loading screen to .tap file
- Replies: 31
- Views: 9653
Re: Add loading screen to .tap file
Either I am clearly doing something wrong or some of the instructions have bits missing which I guess is due to people who know how to do it are maybe missing one small step out as they do it second nature but people trying to learn this black devil art of adding a loading screen to a tap are strug...
- Wed Dec 12, 2018 7:37 pm
- Forum: Programming
- Topic: Questions about FZX
- Replies: 28
- Views: 4949
Re: Questions about FZX
Any ideas on how to implement FZX in ZX-Basic? Sorry to bring up an old post and I hope you get a way to to that (at least I couldn't) What I do to edit customized fonts is to use the Font Editor that BorIDE provides. https://i.ibb.co/ydp8bd0/Capture.jpg Once you have the set of fonts you want, jus...
- Wed Dec 12, 2018 11:02 am
- Forum: Emulators
- Topic: Add loading screen to .tap file
- Replies: 31
- Views: 9653
Re: Add loading screen to .tap file
Right, but the only way to know is if [mention]dwinters18[/mention] paste here the contents of the BASIC loader.Einar Saukas wrote: ↑Wed Dec 12, 2018 10:54 am What's probably missing is, you must modify the initial loader program, to add a LOAD ""SCREEN$ somewhere.
[mention]dwinters18[/mention], can you do that?
- Wed Dec 12, 2018 10:49 am
- Forum: Emulators
- Topic: Add loading screen to .tap file
- Replies: 31
- Views: 9653
Re: Add loading screen to .tap file
Hi again oblo , Personally, I use Basin's Tape Creator utility -it's simple and gets the work done. But if you need more features to work with tape blocks, ZX Blockeditor is a good option. Maybe a step by step of how you got the contents of the screen grab you attached please? D Ok, I'm assuming yo...
- Wed Dec 12, 2018 7:20 am
- Forum: Emulators
- Topic: Add loading screen to .tap file
- Replies: 31
- Views: 9653
Re: Add loading screen to .tap file
There are many ways to to that. Personally, I use Basin's Tape Creator utility -it's simple and gets the work done. But if you need more features to work with tape blocks, ZX Blockeditor is a good option.
- Tue Dec 11, 2018 8:33 pm
- Forum: Programming
- Topic: Arcade Game Designer
- Replies: 30
- Views: 8625
Re: Arcade Game Designer
Hi. I've downloaded the Multi-Platform Arcade Game Designer 0.7.2 and start to read documentation before try anything. Anyway, do AGD support no gravity/loose inertia (I don't know how to put it), something like an astronaut in space or a top-down car like Ironman Offroad, or something like that, we...
- Tue Dec 11, 2018 7:59 pm
- Forum: Announcements
- Topic: Introduce yourself!
- Replies: 671
- Views: 180854
Re: Introduce yourself!
Welcome @@oblo Just to let you know that the first two games are available on the main Spectrum Computing website without the need to go elsewhere: https://spectrumcomputing.co.uk/index.php?cat=999&label_id=15743 I'm sure @R-Tape will add the other two, if that is OK with you? Of course, no pro...
- Tue Dec 11, 2018 2:26 pm
- Forum: Brand new software!
- Topic: O-EYES
- Replies: 8
- Views: 2504
O-EYES
Hi all I've just finished my last game: O-EYES, a ZX Spectrum port of the arcade game EYES. Don't know why but I like it to play some quick rounds, so I decided to make this version. Oh, and as you can see, I've used the ol' and cheap trick to print in the inlay an arcade screenshot, instead of an a...