Search found 15 matches

by eurocamsuite
Sat Nov 16, 2019 8:25 pm
Forum: Graphics
Topic: Experimental animation pixel to pixel in Compiled ZXBasic
Replies: 2
Views: 1099

Re: Experimental animation pixel to pixel in Compiled ZXBasic

Full motion in compiled Basic is posible:

https://youtu.be/kql1XToCQv8

Regards!
by eurocamsuite
Tue Sep 24, 2019 6:37 pm
Forum: Graphics
Topic: Experimental animation pixel to pixel in Compiled ZXBasic
Replies: 2
Views: 1099

Experimental animation pixel to pixel in Compiled ZXBasic

Experimenting with the possibilities of vectorial animation in BASIC-ZX I have managed to move a filled circle to the pixel with relative fuidez. Ex. Circle Motion ... view full video gif https://calentamientoglobalacelerado.net/ZXopensource/taller/circle_motion.gif In fact, this softness is achieve...
by eurocamsuite
Thu Aug 08, 2019 8:22 pm
Forum: Brand new software!
Topic: CraPONG! v1.1 Experimental software in BASIC compiled
Replies: 18
Views: 1410

Re: CraPONG! v1.1 Experimental software in BASIC compiled

New experimental software derivative from CraPONG!...

https://youtu.be/TYJFSJHM7UY

by eurocamsuite
Tue Jul 16, 2019 5:31 pm
Forum: Brand new software!
Topic: CraPONG! v1.1 Experimental software in BASIC compiled
Replies: 18
Views: 1410

Re: CraPONG! v1.1 Experimental software in BASIC compiled

Experimenting with the possibilities of vectorial animation in BASIC-ZX I have managed to move a filled circle to the pixel with relative fuidez. https://calentamientoglobalacelerado.net/ZXopensource/taller/circle_motion.gif In fact, this softness is achieved thanks to the combination of the power o...
by eurocamsuite
Mon Jul 08, 2019 8:43 pm
Forum: Brand new software!
Topic: CraPONG! v1.1 Experimental software in BASIC compiled
Replies: 18
Views: 1410

Re: CraPONG! v1.1 Experimental software in BASIC compiled

The truth is that I've been trying to accelerate the blades by increasing the displacement to 2 pixels, but then a disadvantage of playability arises, the artificial intelligence of the CPU becomes invincible. Given this situation, I added some elements (defenses and forwards dribblers!!) in each fi...
by eurocamsuite
Tue Jun 11, 2019 8:02 pm
Forum: Programming
Topic: DEVASM-Z80 - Cross Development Environment in Assembler for ZX-Spectrum based on PASMO
Replies: 32
Views: 2459

Re: DEVASM-Z80 - Cross Development Environment in Assembler for ZX-Spectrum based on PASMO

I would like to thank all the users for their opinions on the cross-development environment DEVASM-Z80, which integrates only completely free tools (Freeware), for their contributions regarding the legal use of this software. In this sense I want to declare that the Spectaculator legal license has b...
by eurocamsuite
Sat Jun 01, 2019 9:58 am
Forum: Brand new software!
Topic: New Software 2019
Replies: 200
Views: 38043

Re: New Software 2019

(oficial site of project: https://calentamientoglobalacelerado.net/ZXopensource/#prj04 ) It's here! With all of you the fourth and final installment of this saga written in compiled ZX-Basic, THE GALATIC CHATARRERO 4 - Final Battle https://calentamientoglobalacelerado.net/ZXopensource/chata4-QAOP-ve...
by eurocamsuite
Thu May 30, 2019 1:41 pm
Forum: Graphics
Topic: Experimental software ZX-DRAW 1.1
Replies: 2
Views: 535

Re: Experimental software ZX-DRAW 1.1

Effectively. ZXDRAW can generate BASIC code from the drawing that we are going to make on the screen. Although you still can not present small errors. The scenarios of the game THE CHATARRERO GALACTICO IV - BATALLA FINAL has been created in its entirety with ZX-DRAW: https://calentamientoglobalacele...
by eurocamsuite
Wed May 29, 2019 8:11 pm
Forum: Graphics
Topic: Experimental software ZX-DRAW 1.1
Replies: 2
Views: 535

Experimental software ZX-DRAW 1.1

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ZX-DRAW run from W95 to W10 operating systems. Portable and freeware software.

Oficial website:
https://calentamientoglobalacelerado.net/ZXdraw/
by eurocamsuite
Wed May 29, 2019 8:03 pm
Forum: Programming
Topic: DEVASM-Z80 - Cross Development Environment in Assembler for ZX-Spectrum based on PASMO
Replies: 32
Views: 2459

DEVASM-Z80 - Cross Development Environment in Assembler for ZX-Spectrum based on PASMO

DEVASM-Z80 is a complete IDE assembly development environment for the Sinclair ZX-Spectrum platform. The system integrates 3 freeware / freeware applications that connect each other to configure a complete environment for editing, assembling, compiling and executing the code in a simple, convenient ...