Not strictly a 'setup', but I do love Mr Dickinson's designs.
Search found 472 matches
- Fri May 10, 2024 12:26 am
- Forum: Hardware
- Topic: Show off your Speccy hardware setup!
- Replies: 13
- Views: 400
- Fri Apr 19, 2024 9:45 pm
- Forum: Programming
- Topic: Goodbye,Z80
- Replies: 35
- Views: 2053
- Fri Apr 05, 2024 5:18 pm
- Forum: Hardware
- Topic: ZX-VGA-JOY and M30 Bluetooth controller
- Replies: 4
- Views: 213
Re: ZX-VGA-JOY and M30 Bluetooth controller
I had similar concerns using a 9pin wireless RF dongle for a Retrobit Saturn controller with a DivMMC Future. It works fine on a 48K, but it seems to make the DivMMC a bit unstable on my toastrack. As in, the NMI will often crash the machine requiring a full power down. Perhaps it draws a bit too mu...
- Sat Mar 30, 2024 10:39 am
- Forum: Programming
- Topic: Hull-Dobell theorem for procedural generation/screen fades etc.
- Replies: 21
- Views: 794
Re: Hull-Dobell theorem for procedural generation/screen fades etc.
I did always wonder how these were done, so yes I will have to muddle my way through this.
- Sat Mar 30, 2024 8:58 am
- Forum: Programming
- Topic: Hull-Dobell theorem for procedural generation/screen fades etc.
- Replies: 21
- Views: 794
Re: Hull-Dobell theorem for procedural generation/screen fades etc.
This sounds quite interesting but it's beyond my comprehension. Any chance of some example screen dissolves as gif attachments for the idiots in the cheap seats?
- Sat Mar 23, 2024 4:00 pm
- Forum: Programming
- Topic: bas2tap bug in DEF FN x$()
- Replies: 1
- Views: 383
Re: bas2tap bug in DEF FN x$()
In my experience zmakebas is much better than bas2tap.
- Tue Mar 19, 2024 3:11 pm
- Forum: Programming
- Topic: Progamming with Chatgpt 4/ copilot
- Replies: 13
- Views: 870
Re: Progamming with Chatgpt 4/ copilot
Your job will remain safe for some time I'm sure.
- Sat Mar 16, 2024 3:22 pm
- Forum: Graphics
- Topic: Showcasing my graphics
- Replies: 446
- Views: 40343
Re: Showcasing my graphics
Uh-oh, all of Grongy's images are now broken links for me
- Sat Mar 09, 2024 3:03 pm
- Forum: Showcase your work!
- Topic: "Go-Go BunnyGun", first screen grabs.
- Replies: 140
- Views: 44736
Re: "Go-Go BunnyGun", first screen grabs.
!remind me in 6years
- Sat Mar 09, 2024 3:00 pm
- Forum: Graphics
- Topic: Showcasing my graphics
- Replies: 446
- Views: 40343
Re: Showcasing my graphics
I am impressed at your comedy choices sir, and the incredible pixel art too obviously
- Sat Mar 09, 2024 2:57 pm
- Forum: Sinclair Miscellaneous
- Topic: C5 cautionary tale
- Replies: 9
- Views: 824
Re: C5 cautionary tale
I ride an e-bike in London now, since I need to transport two kids and it's about twice as fast as a car for most journeys as congestion has got so bad. I got rid of the car. I was just thinking the other morning that this was effectively Clive's vision. How it could have all been so different... Bu...
- Wed Mar 06, 2024 9:17 pm
- Forum: Sinclair Miscellaneous
- Topic: Pirates
- Replies: 7
- Views: 556
Re: Pirates
Was someone on here not working on converting the Sid Meier one, IIRC?
- Wed Mar 06, 2024 6:48 pm
- Forum: Brand new software!
- Topic: Super Sonic Bros. Fast scrolling platform game which tries to not look like a ZX game
- Replies: 19
- Views: 1429
Re: Super Sonic Bros. Fast scrolling platform game which tries to not look like a ZX game
I used your technique of "moving" only attribute memory, and leaving static graphic vertical bars on the bitmap screen. Here is my demo, programed in pure Basic, moving colors data using defadd trick. As you can see, the scroll is in 4pixels increments: https://i.postimg.cc/GBcZ83PP/pru4p...
- Fri Feb 09, 2024 7:26 pm
- Forum: Brand new software!
- Topic: Pacman Begins
- Replies: 25
- Views: 1161
Re: Pacman Begins
That looks and sounds great, can't wait to try it. Good name too!
- Sun Feb 04, 2024 11:32 am
- Forum: Design/Ideas
- Topic: 1D Pac-Man
- Replies: 8
- Views: 1605
Re: 1D Pac-Man
Great sound effects!
- Sat Jan 20, 2024 7:06 pm
- Forum: Graphics
- Topic: Iconic Character Sprites
- Replies: 80
- Views: 5136
Re: Iconic Character Sprites
Jet Pac guy
- Sun Jan 14, 2024 9:38 pm
- Forum: Graphics
- Topic: Showcasing my graphics
- Replies: 446
- Views: 40343
- Sun Jan 14, 2024 9:34 pm
- Forum: Programming
- Topic: Chesskelet revamped - 269 bytes
- Replies: 46
- Views: 2681
Re: Chesskelet revamped - 269 bytes
I for one really enjoyed reading Arkannoyed 's thread in which the compact chess graphics engine was refined. I recall I read it on a flight with wifi. The data rate was awful but just allowed some forum reading and that thread was captivating. Would be amazing to see it paired with a game engine an...
- Sun Dec 24, 2023 8:43 pm
- Forum: Showcase your work!
- Topic: La Pucelle - new game under development, demo video 1
- Replies: 9
- Views: 912
- Thu Dec 21, 2023 6:47 am
- Forum: Programming
- Topic: How to add a basic program to a TAP file.
- Replies: 11
- Views: 318
Re: How to add a basic program to a TAP file.
https://github.com/patters-match/artill ... ake_tap.sh
This is how I built the loader and loading screen for my game - might be useful for someone. Took me a lot of trial and error to get working smoothly.
This is how I built the loader and loading screen for my game - might be useful for someone. Took me a lot of trial and error to get working smoothly.
- Tue Dec 12, 2023 11:05 am
- Forum: Games/Software
- Topic: Games so hard you take a picture....
- Replies: 5
- Views: 310
Re: Games so hard you take a picture....
I never had this game back in the day, but I played it a lot on my Gameboy Advance using ZXAdvance emulator. Cropping the screen to fit on the smaller GBA screen didn't matter for this title but I was drawn to its hard-as-nails gameplay and technically accomplished graphics. Can't remember if I even...
- Sat Dec 09, 2023 12:24 pm
- Forum: Announcements
- Topic: ZX Spectrum: the story of its rise and demise in the Netherlands
- Replies: 4
- Views: 361
Re: ZX Spectrum: the story of its rise and demise in the Netherlands
Congratulations on a very well made video. It's always fun to discover a familiar topic from a different perspective. I'm fascinated by people's stories about their 'in' to a different culture - and it brings a smile to my face imagining that your window to Britishness was through the pages of Your ...
- Thu Dec 07, 2023 7:02 am
- Forum: Programming
- Topic: Is Sinclair Basic 100% compatible with ZX Boriel BASIC compiler?
- Replies: 17
- Views: 525
Re: Is Sinclair Basic 100% compatible with ZX Boriel BASIC compiler?
It's worth noting that a compiler is never going to be able to deal with things like calculated line numbers. This is a favourite of mine for level data. 10 LET Level=1 20 GOSUB 2000:REM draw the level 30 ... 2000 RESTORE (8000+Level*100) 2010 FOR A=1 TO 4 2020 READ A$:PRINT A$ 2030 NEXT A 2040 RET...
- Mon Nov 06, 2023 6:15 pm
- Forum: Design/Ideas
- Topic: If all games were text adventures...
- Replies: 16
- Views: 1192
Re: If all games were text adventures...
https://bobs-stuff.itch.io/text-only-grand-prix-2009
"The thrills and spills of F1 racing completely neutered in the form of a text-only boredom-athon"
"The thrills and spills of F1 racing completely neutered in the form of a text-only boredom-athon"
- Fri Nov 03, 2023 1:56 pm
- Forum: Games/Software
- Topic: Elaborate death in games
- Replies: 11
- Views: 467
Re: Elaborate death in games
The very samePeterJ wrote: ↑Fri Nov 03, 2023 10:59 am This one @patters?
https://spectrumcomputing.co.uk/entry/3 ... Cannonball