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- Thu Jun 13, 2019 11:07 pm
- Forum: Programming
- Topic: Double buffering on the Spectrum
- Replies: 44
- Views: 3581
Cobra This one is more complicated - there is no background buffer; the scenery is redrawn from scratch each frame. There are a very limited number of scenic blocks, but it's actually quicker than a scroll+copy. Note also that the scenery now scrolls in 2-pixel steps. The pre-shifted scenery blocks...