Search found 11 matches

by rg_software
Fri Jul 19, 2019 4:38 pm
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

Didn't have time for an update yet... However, since several people mentioned that EmuZWin has a potential to do the job "the right way", I tried to investigate the state of that project. It seems that it is effectively abandoned, and the sources are given to Denis Grachev (given that he k...
by rg_software
Sat Jul 13, 2019 5:37 pm
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

We've already established that your approach will not work for the vast majority of games. Well, honestly speaking I think many of these issues still can be resolved with partial matching and other tricks, so I might be able to cover many harder cases, so it isn't done yet. No, you don't understand...
by rg_software
Sat Jul 13, 2019 5:24 pm
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

If you think that using an AI to detect sprites at runtime and replace them is at all less computationally expensive than your current method Well, as I said before, I shouldn't be really theorizing here. However, what do you mean by "AI"? Let's talk numbers. If I use Aho-Corasick method,...
by rg_software
Sat Jul 13, 2019 4:19 pm
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

In fact, it would be an excellent solution to the problem where actually using your eyes to find them is just too hard for everyone. It's funny you think exact matching is not a good solution whereas an approximate ML-based algorithm with no guarantees whatsoever and a theoretical possibility that ...
by rg_software
Sat Jul 13, 2019 7:48 am
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

So which do you want? Easy for users to create their own, or high quality recolouring? Well, you know, I'd say that "easy for users". When I duscussed my approach many years ago with Remakes.org people, some responses were "I do remakes because I like coding, that's it". Most Sp...
by rg_software
Sat Jul 13, 2019 7:37 am
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

Why not use the pattern-matching algorithm to search for the sprite data in a memory snapshot and present it for editing, then use a Spectrum-256 like approach to present it in-game? I am not really familiar the details of with Spec256 approach. I mean, I know that it emulates a sort of "shado...
by rg_software
Fri Jul 12, 2019 5:42 pm
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

Well, I see the discussion goes into the direction of "whether it is right approach or not" :) I think the problem boils down to the fact that Spectrum doesn't have any "hardware-supported sprites" or anything like that. While for each particular game you can perhaps point out a ...
by rg_software
Tue Jul 09, 2019 8:04 am
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

Things have been going well with Stormbringer and I've colored in a load of sprites in now. I think, however, there might be a small problem with the emulator failing to recolor sprites at certain positions when I believe it should be able to handle it. I see. OK, please give me a few days -- I am ...
by rg_software
Mon Jul 08, 2019 3:55 am
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

Once again, really glad you have joined the thread rg_software! Right, sorry for waffling on. Going to get back on do a bit more work with Stormbringer! Thank you :) Well, meanwhile, if you need me to tweak something in the toolset -- just let me know. Let's see how life goes, but I will try to fin...
by rg_software
Sun Jul 07, 2019 2:24 pm
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

That's what I feel, hope you didn't get offended by it. No offense, of course. There is no ideological reason for me to restrict the resolution to double size or impose any additional restrictions. When you look at my webpage and see "2009" there, it might give an impression of a long pro...
by rg_software
Sun Jul 07, 2019 5:21 am
Forum: Graphics
Topic: ZX Recoloring project
Replies: 103
Views: 56385

Re: ZX Recoloring project

Thanks to @geecab for pointing me to this thread! Sorry for a somewhat long reply, but my project rarely gets much attention, so let me use it as an excuse for stating my point of view :) 1) Motivation. I think the idea of "easy remastering" is still relevant today, and I am happy that som...