Search found 151 matches

by goodboy
Wed Jan 12, 2022 9:14 pm
Forum: Games/Software
Topic: TAP files for DivIDE/DivMMC
Replies: 99
Views: 9545

Re: TAP files for DivIDE/DivMMC

the program designed only for pentagon you will not run on a firm machine in any format.
for example https://files.zxdemo.org/files/Eyeache.zip
by goodboy
Wed Jan 12, 2022 10:28 am
Forum: Games/Software
Topic: TAP files for DivIDE/DivMMC
Replies: 99
Views: 9545

Re: TAP files for DivIDE/DivMMC

Therefore, they are not guaranteed to work on every system they are loaded on, due to the differences between the various Spectrums (and clones thereof) show a specific example (the option of loading sna128 on the 48 model is not naturally considered) and i just know sna48k is a bad format - the PC...
by goodboy
Tue Jan 11, 2022 8:19 pm
Forum: Games/Software
Topic: TAP files for DivIDE/DivMMC
Replies: 99
Views: 9545

Re: TAP files for DivIDE/DivMMC

why ask games (without levels) in TAP format if esxdos support SnapShot ???
by goodboy
Sun Jan 09, 2022 7:20 am
Forum: Games/Software
Topic: TAP files for DivIDE/DivMMC
Replies: 99
Views: 9545

Re: TAP files for DivIDE/DivMMC

Alessandro wrote: Sat Jan 08, 2022 10:36 am Update: 08.01.2022
[*]Tai-Pan 128K (packed and trained version by MATASOFT'93 supplied by Bob Fossil)[/list]
TaiPan uses its own procedures to save/load game state and will not work on esxdos
by goodboy
Sat Jan 08, 2022 8:53 pm
Forum: Games/Software
Topic: HACK PACK - Tokimal
Replies: 3
Views: 154

Re: HACK PACK - Tokimal

UnlimitedLives
Spoiler
40307,0
Immunity from enemies
Spoiler
49725,0
Immunity from bullets
Spoiler
42994,0
by goodboy
Sat Jan 08, 2022 5:26 pm
Forum: Games/Software
Topic: TAP files for DivIDE/DivMMC
Replies: 99
Views: 9545

Super Hang-on (speedlock4) all parts

in the emul (which can save memory block to bin) set BreakPoint at 24850
and save block 24850,31850 after loading game
now create simple basic loader and randomize usr 24850 to start game
by goodboy
Mon Dec 27, 2021 7:03 am
Forum: Games/Software
Topic: Games that were compiled from BASIC
Replies: 39
Views: 2183

Re: Games that were compiled from BASIC

all game from Shaw brothers use MCoder2 (compiled basic + some code SubRoutine)
...........
and strategy games from Astros
✓ Reviewed
by goodboy
Sat Oct 23, 2021 10:14 pm
Forum: Music
Topic: Looking for moon patrol music (AY not beeper)
Replies: 23
Views: 1338

Re: Looking for moon patrol music (AY not beeper)

Lee Bee, I am not a musician (only hacker),
but I have a lot of experience in creating remixes (adding music/effects from other computers on zx)
you can make your version and then I will add a music module from MSX and show the author
by goodboy
Sat Oct 23, 2021 8:15 am
Forum: Preservation
Topic: Speccy Screenshot Maps
Replies: 465
Views: 86330

Re: Speccy Screenshot Maps

Delta`s Shadow mapped ?
by goodboy
Mon Jan 04, 2021 8:55 pm
Forum: Brand new software!
Topic: Neadeital
Replies: 15
Views: 2633

Re: Neadeital

hidden text in this game
Image
by goodboy
Thu Feb 13, 2020 3:40 pm
Forum: Emulators
Topic: AY emulation testing
Replies: 48
Views: 13626

Re: AY emulation testing

full reverse of AY-3-8910 1979 G.I. CORP
http://dlcorp.nedopc.com/download/file.php?id=3033
by goodboy
Sun Jul 28, 2019 5:58 pm
Forum: Games/Software
Topic: Games that would really benefit from music
Replies: 18
Views: 3822

Re: Games that would really benefit from music

Super Wonder Boy In Monster Land has two melodies on amstrad (one in the menu another in the pause mode) I converted them on a spectrum, but game (is denied) and unfortunately is not complete. there is no part of the code for final fight (the dragon/robot is not mobile) ... for example SWB TitleMusi...
by goodboy
Sun Jul 28, 2019 1:50 pm
Forum: Games/Software
Topic: Games that would really benefit from music
Replies: 18
Views: 3822

Re: Games that would really benefit from music

PeteProdge wrote: Sun Jul 28, 2019 11:38 am Feud! And 128K AY music is certainly possible, it exists on the Amstrad version...
now on ZX https://vtrd.in/gamez/f/FEUD_GT.zip
by goodboy
Sat Jul 27, 2019 11:28 am
Forum: Games/Software
Topic: game Storm remix
Replies: 1
Views: 796

game Storm remix

what do you think of it ?
direct control instead of rotary and music from msx version is added
all improvements work also on 48k
sorry, current version only in trd/scl

https://vtrd.in/gamez/s/STORM_GT.zip
by goodboy
Fri Jul 26, 2019 12:36 pm
Forum: Preservation
Topic: LosInhumanos
Replies: 18
Views: 3599

Sabrina

oh my god
the final in a game is written on a clean BASIC
Image
by goodboy
Thu Jul 25, 2019 2:02 pm
Forum: Preservation
Topic: LosInhumanos
Replies: 18
Views: 3599

Re: LosInhumanos

Ralf wrote: Thu Jul 25, 2019 10:51 am An now I compared both intros - original and restored from MSX. Practiacally no difference. Definitely a good job, Goodboy.
in my code the screen is cleaned quicker (especially considerably on the black screen with a cloud)
by goodboy
Thu Jul 25, 2019 1:59 pm
Forum: Preservation
Topic: LosInhumanos
Replies: 18
Views: 3599

Sabrina

probably the final (if it was) was in the separate program.
game by the way is written (and it is compiled) on a BASIC
by goodboy
Thu Jul 25, 2019 8:10 am
Forum: Preservation
Topic: LosInhumanos
Replies: 18
Views: 3599

Re: LosInhumanos

many thanks
it was necessary to find the normal version of the game Tuma7
by goodboy
Wed Jul 24, 2019 10:12 pm
Forum: Preservation
Topic: LosInhumanos
Replies: 18
Views: 3599

Re: LosInhumanos

Ralf wrote: Wed Jul 24, 2019 8:17 pm I appreciate your work Goodboy but getting something closer to the original would be even better.
yes, of course.
I in general accidentally noticed intro in this game on msx and did not expect that easily it will be possible to transfer it.
by goodboy
Wed Jul 24, 2019 10:08 pm
Forum: Preservation
Topic: LodeRunner48k
Replies: 5
Views: 1341

Re: LodeRunner48k

R-Tape wrote: Wed Jul 24, 2019 8:16 pm Currently Lode Runne has a 48K Side A TAP
it is the cracked version, may be remove it ?
by goodboy
Wed Jul 24, 2019 4:38 pm
Forum: Preservation
Topic: LosInhumanos
Replies: 18
Views: 3599

LosInhumanos

the full version of this game still did not appear, but I managed to convert intro from MSX back on a Spectrum. https://spectrumcomputing.co.uk/index.php?cat=96&id=2486 http://a.radikal.ru/a19/1812/d6/f1bb2108f6a4.png https://zx-pk.ru/attachment.php?attachmentid=67499&d=1546200048 (It`s scl/...
by goodboy
Wed Jul 24, 2019 2:16 pm
Forum: Preservation
Topic: LodeRunner48k
Replies: 5
Views: 1341

LodeRunner48k

from manual v48k "Lode Runner has 150 different screens for your enjoyment, because of the memory required to play this game, screens 1 to 75 are on side one and screens 76 to 150 are on side two of the cassette. " only one party of the cassette is still known, now both https://yadi.sk/d/6...
by goodboy
Wed Jul 24, 2019 8:03 am
Forum: Preservation
Topic: StDragonDemo
Replies: 11
Views: 2493

Re: StDragonDemo

Ast A. Moore wrote: Tue Jul 23, 2019 11:23 pm just update the Side B of the magazine’s TZX with this working version of Saint Dragon.
yes, this correct decision
by goodboy
Tue Jul 23, 2019 7:47 pm
Forum: Preservation
Topic: StDragonDemo
Replies: 11
Views: 2493

Re: StDragonDemo

the known version is digitized with mistakes
I made the correct TZX
by goodboy
Tue Jul 23, 2019 5:50 pm
Forum: Preservation
Topic: StDragonDemo
Replies: 11
Views: 2493

Re: StDragonDemo

yes, early the known version contains mistakes