Are there any known reasons why some MPAGD games use obscure files-ordering and code-initiations? Very often there are two CODE files, each is executed immediately after uploading (e.g. 24200, the second at 24800, run from 24803). Unfortunately, it is not just a depack for the sake of saving loading...
cant find one on google. not the ay emulator btw. something that emulates a real sid LnxSpectrum has an "experimental" (testing, unfinished?) emulation of the SID from the eLeMeNt ZX/MB hardware. eLeMeNt ZXi range 30779 h783B port0 - select port column hx00 - hxFF 31035 h793B port1 = colu...
Did you try this one? https://www.retrovirtualmachine.org/download/ I personally prefer another enhanced (windows) emulator: https://www.ilnx.cz/lnxsp/ but it does not make perfectly some fine distinctions of several "tricky" software in Linux Mint XFCE or MX Linux, running with WINE, it n...
No link yet, changes are being tested, including synchronization, because games will speed up after modifications to the HGFX :-) When the TAP or TAR file is released, a message will appear here, a link to the ZX-Art, where we save the enhanced software. Don't worry, I'm not a fan of media like face...
From a telegram channel: https://t.me/eLeMeNt_forum/431 Johny X delved into the depths of HGFX and LCU and brings us a patch of the game Castle Master 2 (Crypt) with colored 3D graphics. We can look forward to a significant speed-up of the game too. Release will be soon! https://i.postimg.cc/vmn5JY9...
Above all, better graphics means improving the simple video system and addressing the huge memory requirements, all with an eye on digital-video connectivity. So far the only capable hardware I know is the HGFX of the eLeMeNt ZX platform , which allows to exceed 256 pixels in height and offers 512*3...
Is it possible that, rather than bringing up a menu when pressing the NMI button, holding down another key This was the first thing that came to my mind after installation. But the browser is still more frequent tool for me and the fossimon guide contains several solutions to get the monitor workin...
Nice work! Many thanks! Now it is easier to inspect hidden routines, especially in loaders and de-packing routines. I also like sm 16384 6912 "screen$ :-) Please add zx128 (and more) Pentagon paging up to 512K, this will help to convert trdos software to the esxDOS. incl. commands to Save and L...
FastDMA - an improved, smart DMA for a real Z80 CPU https://youtu.be/7I_6F0Rq8zg SoundDMA - the third DMA type with the highest data-transfers priority, above the FastDMA and the classic Z80-DMA - 6 audio channels #A - #F - each channel can play 8bits mono or stereo sound - stereo VOLUME and PAN (b...
Thank you very much for the continuously development and all the improvements!
When I add tools like the SERCP from PVYM and the (hex)EDITOR from NAMCO, it is a perfect system to do things without an emulator.
I recommend adding documentation to the distribution package.
MultiRun... up to 3 apps on the superhires screen. https://zxfiles.net/download/elzxmb/MULTIRUN.TAP This could not be named true multitasking, because two minor changes in both games are still needed (redirected IM2). https://www.youtube.com/watch?v=MClyYxMHCtA As usually, test it in the latest vers...
The combined and protected memory layout is done. Paging per 8K and 16K. Spectrum and Pentagon models, ZX-RAM , MB-02 and divRAM can be alternated with Ultimate RAM , FlashRAM , FRAM and HGFX video-buffers - BRAM . https://element.zxfiles.net/img/element-zx-mem-overview-prev.png More info in the Pro...
A new core with two new handy features: SafeNMI - protect against rewrite RAM during NMI SaveINT - doesn't lose an interrupt during DMA operation SafeNMI is an enhancement that will help both developers and regular users especially in NMI Menus and Memory Snappers. It protects memory and ensures err...
Thank you for the enhanced software! This is the first full-screen gs. game for the classic ZX Spectrum! Before that, the gigascreen was mostly used for large static images or for parts of a game screen: maps in Gyron and Nether Earth. Maybe some part in the Soldier of Fortune is also diplayed by us...