Yeah, must've been! I definitely remember Short Circuit being one of my test games
Search found 13 matches
- Sat Oct 06, 2018 2:15 pm
- Forum: Emulators
- Topic: SpecEmu-generated zx7 TAP file
- Replies: 7
- Views: 307
The ZX7 compressed TAP generator got mostly finished but I went off to write a Z80 assembler that mostly got finished and then Summer came and I went off into the great outdoors and haven't coded anything in months!
- Sat Dec 23, 2017 1:02 pm
- Forum: Emulators
- Topic: Emulator with debugger which updates screen on single step
- Replies: 8
- Views: 547
Well, not quite. Your hitting Continue has nothing to do with screen updates per se. What does is the interrupt timing (as on a real machine). So if you continue stepping through your code long enough for an interrupt to trigger, the screen will update. Oh, I see. Yes, that's clearly how it should ...
- Mon Dec 11, 2017 8:34 pm
- Forum: Brand new software!
- Topic: Woot! ZXMAS Tape Magazine 2017
- Replies: 46
- Views: 2590
Top notch work Mr R-Tape! Anyone else having difficulties loading cr*pmas.tzx? Had to fiddle about getting the first turbo loading block to work in SpecEmu only for it to fail to load later on with an R:Tape loading error which I guess was genuine error and not some form of self promotion? :) It lo...
Does Woody's technique stop BASIC changing the top bank back to bank 7, then? Works fine with the stack in a safe place for paging. Check out Amaurote's BASIC loader (128K version obviously!) :) Edit: The bank won't stick if you return to the 128 editor. My original post in this thread was really a...
10 CLEAR 24063:LOAD"MAIN"CODE ;regular code into main memory with bank 0 at the top 20 IF PEEK 23388 THEN OUT 32765,17:LOAD"AYMUSIC"CODE:OUT 32765,16 ;AY music loaded into bank 1 30 RANDOMIZE USR 24064 Try: 20 POKE 23388,17: PAUSE 1: LOAD"AYMUSIC" CODE: POKE 23388,16: PAUSE 1 ;AY music loaded into ...
- Thu Dec 07, 2017 5:16 pm
- Forum: Sinclair Miscellaneous
- Topic: Spectrum namedrops...
- Replies: 23
- Views: 1860
Back in 2000ish I discovered that I lived literally round the corner from none other than Dunny, the legendary Speccy emulator coder! I sh*t you not, that was probably the best thing to happen that day.
- Thu Nov 16, 2017 9:38 pm
- Forum: Programming
- Topic: Loading a CODE block on the +3
- Replies: 3
- Views: 329
Let's say I have a copy of Pheenix . As this is one of those funny programs which needs to be loaded with LOAD ""CODE rather than just LOAD "", to load this: On a 48K machine, I press J, Symbol Shift + P, Symbol Shift + P, Caps Shift + Symbol Shift, I, Enter and the game loads from 48K BASIC. On a ...