Search found 48 matches
- Mon Apr 01, 2024 4:04 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
Edit: Never mind.
- Fri Mar 08, 2024 4:39 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
Nope, gone on for years now, never gonna stop.
I know what the safest thing to do is. Use a better emulator
I know what the safest thing to do is. Use a better emulator
- Thu Mar 07, 2024 7:59 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
- Wed Mar 06, 2024 5:33 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
- Sun Mar 03, 2024 1:43 pm
- Forum: Emulators
- Topic: New multi platform emulator - Speculator
- Replies: 12
- Views: 1305
Re: New multi platform emulator - Speculator
Along with other nonsense, so it's all good fun. :) It's bits of everything. General chat, throw emulation info at each other, help solve each others' problems, talk sh*t, pick on Richard.. Main thing is everyone's welcome to come and join in. Or even just lurk and read up on all the old emulation ...
- Sat Mar 02, 2024 3:16 pm
- Forum: Emulators
- Topic: New multi platform emulator - Speculator
- Replies: 12
- Views: 1305
Re: New multi platform emulator - Speculator
Feel free to join our discord where dodgy emulation bugs are often discussed!DeanTheCoder wrote: ↑Sat Mar 02, 2024 3:01 pm * The dodgy emulation speed bug was fixed a couple of days ago. I'll make a new release soon.
https://discord.gg/Ur4JgYCf
- Fri Feb 23, 2024 2:20 pm
- Forum: Games/Software
- Topic: Retroarcadia article about Amaurote on the Spectrum
- Replies: 8
- Views: 426
Re: Retroarcadia article about Amaurote on the Spectrum
POKE 38542,175 = can relaunch bomb
POKE 38552,0 = infinite bombs
Tested on AmauroteV1.0.tzx.zip from https://spectrumcomputing.co.uk/entry/1 ... m/Amaurote
- Thu Feb 22, 2024 7:20 pm
- Forum: Games/Software
- Topic: Retroarcadia article about Amaurote on the Spectrum
- Replies: 8
- Views: 426
- Sun Feb 18, 2024 11:41 am
- Forum: Emulators
- Topic: How hard is it to write an emulator?
- Replies: 21
- Views: 1374
- Wed Feb 14, 2024 8:26 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
https://1drv.ms/u/s!AmOOhLw8lDDyh5E44AAs2_mKFGtn6Q v3.4 build 14/02/24 ------------------- Fixed an RZX recording bug. Unlikely to ever trigger it but really don't want to throw recordings away! Holding ALT when dropping tape images will flip the tape polarity for polarity sensitive loaders Fixed a ...
- Sun Feb 04, 2024 5:06 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
Well, not for me. All four Midway roms are in the appropriate /pacman/roms folder, but this option still doesnt appear in the Tools menu. I'm using windows 7, but I doubt that's the problem here. It worked fine up to v3.2 build 25/03/23. Try this one: https://1drv.ms/u/s!AmOOhLw8lDDyh4U-4AAs2_mKFGt...
- Fri Nov 20, 2020 9:43 am
- Forum: Emulators
- Topic: Testing emulators with ZX X-MAS '19 Demo
- Replies: 39
- Views: 20405
- Fri Nov 20, 2020 9:34 am
- Forum: Emulators
- Topic: Testing emulators with ZX X-MAS '19 Demo
- Replies: 39
- Views: 20405
Re: Testing emulators with ZX X-MAS '19 Demo
Fixed a small bug unsurprisingly related to ULAplus
https://keybase.pub/woodywoodster/spece ... 201120.zip
https://keybase.pub/woodywoodster/spece ... 201120.zip
- Thu Feb 13, 2020 1:01 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
About the latest machine issue: I've also used polomint's SpecEmu version in the past - could it possibly be related to both using the same config file? To test, I thought about deleting it and trying your version again but seem to be unable to find it. Should be fixed in this new version now: http...
- Sun Feb 09, 2020 4:36 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
Thanks for the new version, Mark :) Also for correcting the black-brightness bug :) I'm having trouble with the latest one you posted to have it remember the latest machine when closing it. Could polomint's version somehow be conflicting with it, or what could be the cause? Also, following this dis...
- Sun Feb 09, 2020 4:33 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
Re: New release of SpecEmu
I don’t know if it’s related to the above, but both builds (yesterday’s and today’s) crash upon exit with Unhandled exception: page fault on read access to 0xfffffffc in 32-bit code (0x00b129e4). Granted, this is running it in Wine, although 3.1.b160318 never gave me that error. Does this one work ...
- Sun Feb 09, 2020 1:18 pm
- Forum: Showcase your work!
- Topic: Full Colour Ant Attack Landscape Editor 'Pants Attack'
- Replies: 7
- Views: 1565
Re: Full Colour Ant Attack Landscape Editor 'Pants Attack'
That's a quite brilliant take on the rendering actually!
- Sun Feb 09, 2020 1:16 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
- Sat Feb 08, 2020 8:22 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 47210
New release of SpecEmu
It's been quite a while since I released anything, and I haven't exactly been busy with it, but here's the latest version:
https://keybase.pub/woodywoodster/spece ... 080220.zip
We now have +2A emulation, bug fixes, new bugs..
https://keybase.pub/woodywoodster/spece ... 080220.zip
We now have +2A emulation, bug fixes, new bugs..
- Tue Jan 21, 2020 6:35 pm
- Forum: Programming
- Topic: How is a 3D game like Ant Attack implemented?
- Replies: 69
- Views: 7914
Re: How is a 3D game like Ant Attack implemented?
https://spectrumcomputing.co.uk/index.p ... 6&id=21605
Something quite similar looking although not even close to being in the same league in game play!
Source code is there too if you want to take a look.
Something quite similar looking although not even close to being in the same league in game play!
Source code is there too if you want to take a look.
- Thu Nov 21, 2019 2:49 pm
- Forum: Music
- Topic: Cant find the program with digitized music?
- Replies: 26
- Views: 24752
Re: Cant find the program with digitized music?
I tried it on the latest SpecEmu in both 128/48k mode, so I have no doubt about the quality of the emulation. Probably I overlooked something, does anyone know how to play this tune? You could use the "Boost saving tone" option in the Tape options to boost the MIC output to an audible lev...
- Thu Nov 21, 2019 2:48 pm
- Forum: Music
- Topic: Cant find the program with digitized music?
- Replies: 26
- Views: 24752
Re: Cant find the program with digitized music?
Last time I tried, it worked fine on my +2A from the covertape itself. No idea why it might fail under emulation. So the +2A (and presumably the 128K too then) produce audible MIC output through the TV speaker with the Beeper bit off? The reason for the silence in SpecEmu is that it's stated in the...
- Tue Oct 15, 2019 7:22 pm
- Forum: Programming
- Topic: Short beeper routines in assembly
- Replies: 55
- Views: 33673
- Sun Aug 18, 2019 9:45 am
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4159
Re: Starting emulator - help with basics of Z80 timing needed
I did not expect an internal operation on the z80 to be contended? They're contended because the ULA doesn't look at the control bus for MREQ signals and the like and only respond to what it sees on the address bus which is the last address latched, or the address of the JR offset byte in this case...
- Sat Aug 17, 2019 5:25 pm
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4159
Re: Starting emulator - help with basics of Z80 timing needed
Or another way you can think of it in the opcode breakdowns is to always try to think what is on the address bus at any moment in time as the ULA will contend based on the address bus contents rather than any specific register pair. So your pc+1 address fetching the offset (25 in your example) is th...