Search found 264 matches

by WhatHoSnorkers
Mon Dec 26, 2022 6:41 pm
Forum: Programming
Topic: ive been through this code and cannot figure out why it isnt working
Replies: 45
Views: 1060

Re: ive been through this code and cannot figure out why it isnt working

This has been fun, and I can't get it working fully yet... but at least it doesn't crash any more. A lot of the problems were of my own making, and interoperation with the BASIC Assembly. At the moment I can print one letter, and it is bigger, and looks a bit wonky. If I print TWO letters then they ...
by WhatHoSnorkers
Sun Dec 25, 2022 9:44 pm
Forum: Sinclair Miscellaneous
Topic: Amazed How Lively This Site Is
Replies: 9
Views: 416

Re: Amazed How Lively This Site Is

and regular updates and new content and comments create a virtuous circle, as people come back to see what has changed, and then comment, or tell people about their new game, and then OTHER people.... You wouldn't get that in a private forum. There's a place for private fora, and a place for a COMMU...
by WhatHoSnorkers
Sat Dec 24, 2022 3:12 pm
Forum: Programming
Topic: ive been through this code and cannot figure out why it isnt working
Replies: 45
Views: 1060

Re: ive been through this code and cannot figure out why it isnt working

I've got that book, and a lovely ZX Spectrum assembler I typed in from BASIC. If I get a chance I'll give it a try on Boxing Day.
by WhatHoSnorkers
Sat Dec 24, 2022 3:08 pm
Forum: Announcements
Topic: "Christmas Time" by Dan Isaaman
Replies: 0
Views: 80

"Christmas Time" by Dan Isaaman

I did a video on the above. https://youtu.be/bxjCtvbfLNc I also mention that the version we have on here doesn't work, and how to fix it. And then do my own deluxe version which is an exercise in vanity and simple machine code. But I got to use my ZX Assembler that I typed in, and correct some of th...
by WhatHoSnorkers
Fri Dec 23, 2022 12:44 pm
Forum: Games/Software
Topic: Most complicated games
Replies: 21
Views: 1044

Re: Most complicated games

I LOVED Carrier Command, but never could get in to Elite. I had trouble flying the ship, docking was impossible, and whenever I jumped to hyperspace I'd get ambushed by 3 or 4 ships instantly. I think I'd accidentally activated a cheat. Starglider 2 had a LOT going on across the solar system, but th...
by WhatHoSnorkers
Thu Dec 22, 2022 5:49 am
Forum: Programming
Topic: Spectrum Wargaming by Owen Bishop and Audrey Bishop
Replies: 1
Views: 192

Re: Spectrum Wargaming by Owen Bishop and Audrey Bishop

Plenty in there to keep people busy over the Christmas period!
by WhatHoSnorkers
Tue Dec 20, 2022 12:28 pm
Forum: Sinclair Miscellaneous
Topic: Spectrum Pros and Cons
Replies: 27
Views: 823

Re: Spectrum Pros and Cons

Pro BASIC, especially the BEEP command. Lots of functions. Take that, Commodore 64! High definition graphics with text. Take that, Dragon 32! Cost! Take that, BBC Micro! Con colour clash, and no options to change it. I never had an issue with the power, as I just turned it off at the wall. Mind you ...
by WhatHoSnorkers
Fri Dec 16, 2022 6:14 am
Forum: Sinclair Miscellaneous
Topic: Best ~30min Speccy YouTube vids
Replies: 7
Views: 229

Re: Best ~30min Speccy YouTube vids

How do all, As the weather here in Wolverhampton is, quite frankly, b@stard freezing, I've taken to using my turbo trainer in the garage rather than risking riding my bike on the ice-rink that use to be a road. Now, riding a bike on rollers/turbo trainer is mind numbingly boring and there's no way ...
by WhatHoSnorkers
Tue Dec 13, 2022 7:18 pm
Forum: Programming
Topic: force uppercase in basic
Replies: 7
Views: 283

Re: force uppercase in basic

@uglifruit Thanks! that will work for me. The user can still override this if they wish, I wondered if there was a simple way to stop that. Thanks again There's also calling the ROM to toggle it. Andrew Hewson in Hewson's Helpline in Sinclair User 14 explains https://sinclairuser.com/014/helplne.ht...
by WhatHoSnorkers
Tue Dec 13, 2022 3:16 pm
Forum: Games/Software
Topic: Awful games that looked great in screenshots
Replies: 43
Views: 1277

Re: Awful games that looked great in screenshots

That's not true, is it? We've all seen old tapes with a round yellow sticker saying SPEC or CPC... (In retrospect, it surprises me that these were all separate releases. It would be much more production-efficient to put Speccy on side 1 and Ammy on side 2 on a tape, etc. Rewinding isn't that painfu...
by WhatHoSnorkers
Sat Dec 10, 2022 9:11 am
Forum: Games/Software
Topic: Awful games that looked great in screenshots
Replies: 43
Views: 1277

Re: Awful games that looked great in screenshots

"Glass" looked fantastic but seemed a little disappointing to play. But looked AMAZING.
by WhatHoSnorkers
Fri Dec 09, 2022 10:04 pm
Forum: Games/Software
Topic: Awful games that looked great in screenshots
Replies: 43
Views: 1277

Re: Awful games that looked great in screenshots

PeteProdge wrote: Fri Dec 09, 2022 12:05 pm Yeah, I had to do the vice versa of this topic. What are the awful ZX Spectrum games that somehow looked amazing in their typical screenshots?
Merlin and the other games with the same engine look amazing... but play poorly.
by WhatHoSnorkers
Sun Nov 27, 2022 8:49 pm
Forum: Music
Topic: Do you miss the hum of old screens?
Replies: 19
Views: 763

Re: Do you miss the hum of old screens?

When I played Lords of Midnight, you'd get a different hum based on what was on the screen... and if you suddenly came across an enemy army the sudden appearance of loads of different characters made the hum quite menacing!
by WhatHoSnorkers
Thu Nov 24, 2022 2:46 pm
Forum: Other Retro Stuff
Topic: Searching for a listing of game in a magazine in the 80's
Replies: 8
Views: 457

Re: Searching for a listing of game in a magazine in the 80's

I've got an electronic copy of the board and the counters (I recreated the ones you can't see from the cover) which if you want I can send in? I've started working on a video about it. Step 1) Type it in Step 2) Realise you need the board and counters so print them out and glue them together Step 3)...
by WhatHoSnorkers
Tue Nov 22, 2022 5:51 pm
Forum: Programming
Topic: How did you learn assembly in the 80s?
Replies: 22
Views: 943

Re: How did you learn assembly in the 80s?

The Spectrum Pocket Book by Phipps Associates had a rather good Assembler/Disassembler, as a BASIC type-in. It actually works too, and worked for 16K or 48K Spectrum. With 48K Spectrum you could write a BASIC program with REM statements containing the Assembly Language statements. It did symbols and...
by WhatHoSnorkers
Sat Nov 19, 2022 10:46 am
Forum: Games/Software
Topic: What should have been done with 128K on 48k games
Replies: 33
Views: 1364

Re: What should have been done with 128K on 48k games

When I upgraded my rubber key to a toastrack back in the day I was completely naive about how the extra memory worked. I think I genuinely expected that I'd be entering things like POKE 134172,255 :lol: I typed in a BASIC game for PC into my emulated 48K Spectrum. Ran out of memory. No problem, tho...
by WhatHoSnorkers
Fri Nov 18, 2022 2:05 pm
Forum: Announcements
Topic: Runaway Robot
Replies: 0
Views: 108

Runaway Robot

I did a little video on the 1984 type-in, Runaway Robot. Then I compiled it using Simon N Goodwin's type-in Zip compiler!


Image
by WhatHoSnorkers
Thu Nov 17, 2022 5:40 pm
Forum: Games/Software
Topic: Quirks in text adventures?
Replies: 25
Views: 778

Re: Quirks in text adventures?

Shard of Inovar had a menu system too (but was otherwise text-y). And there were pictures. If it counts?
by WhatHoSnorkers
Thu Nov 17, 2022 5:39 pm
Forum: Games/Software
Topic: Quirks in text adventures?
Replies: 25
Views: 778

Re: Quirks in text adventures?

Redhawk! had animation and little pictures, and some keyboard shortcuts for common words. Venom had an interesting menu driven system where you would select a verb and then an object or a word from the text. The R looked weird. There was a HEABAL ORB, or was it a HERBAL ORB? I never knew. Kentilla h...
by WhatHoSnorkers
Tue Oct 18, 2022 6:50 am
Forum: Sinclair Miscellaneous
Topic: Thoughts on the Amstrad takeover
Replies: 124
Views: 3712

Re: Thoughts on the Amstrad takeover

I had a grey +2 and loved it. The Datacorder was so much better than loading on the ZX81 with Ear and Mic leads and volumes and that. I did some programming on it too, in 48K mode. It's still weird that I did that, because the +2 went with the "let's not bother labelling the keywords much as pe...
by WhatHoSnorkers
Tue Oct 11, 2022 4:31 pm
Forum: Music
Topic: AY Help Needed - Pac-Man Sound FX
Replies: 18
Views: 1046

Re: AY Help Needed - Pac-Man Sound FX

Not sure how much help it is, but Joe Pritchard's box on 128K machine code has a chapter on using the sound chip. I still need to read it (after buying it and scanning it in...)

https://spectrumcomputing.co.uk/entry.php?id=2000381

the PDF is on archive.org
by WhatHoSnorkers
Mon Oct 03, 2022 8:03 pm
Forum: Preservation
Topic: Character Generator (PSION)
Replies: 3
Views: 152

Re: Character Generator (PSION)

I think this was on side B of the "Horizons" tape. Or at least it seems like it. The instructions in the second part look like how you are supposed to use the "big text" machine code.

I could very well be wrong though.
by WhatHoSnorkers
Sat Oct 01, 2022 7:33 pm
Forum: Programming
Topic: POKEing for dummies
Replies: 16
Views: 438

Re: POKEing for dummies

I've got nothing much to do this weekend, so I felt like having a go at hacking a few Speccy games for extra lives. (Not infinite - want to make some games easier, but not THAT easy.) Small problem - absolutely no idea how. Can anyone give me an idiot's starter guide to how to find where a game's n...
by WhatHoSnorkers
Tue Sep 13, 2022 3:56 pm
Forum: Games/Software
Topic: Alien Showdown - Games Computing Type-In
Replies: 8
Views: 217

Re: Alien Showdown - Games Computing Type-In

I tried, it loaded the machine code loader. I tried RANDOMIZE USR at the three addresses, nothing happened. Then I tried LOAD "" and it loaded the UDG thing. Ran that, loads of PRINTs and then "Press Play On Tape". After THAT, I did LOAD "" again and got https://i.posti...
by WhatHoSnorkers
Tue Sep 06, 2022 10:45 am
Forum: Games/Software
Topic: The Speccy's most blaverage games
Replies: 56
Views: 3721

Re: The Speccy's most blaverage games

How about XCEL? https://www.youtube.com/watch?v=ykIqm4jVfRY Nice presentation, followed by a simple scrolling avoid em up and a simple old-skool arcade shooter. I get the feeling on a lot of these that a lot of effort went into the coding and (sometimes) the graphics, but then they didn't have a ga...