Search found 734 matches

by Lethargeek
Tue Mar 26, 2024 10:16 am
Forum: Emulators
Topic: ZX ULAX emulator
Replies: 252
Views: 73072

Re: ZX ULAX emulator

Old-User wrote: Mon Mar 25, 2024 7:01 pm But also I would like to hear your opinion on the possibility of colorizing the testarossa car of OutRun in red.
Could it look like this I did here with 'paint'? And would it move without color clash
depends on what kind of multiload is it
but just for the car most likely yes
by Lethargeek
Mon Mar 25, 2024 3:00 pm
Forum: Sinclair Miscellaneous
Topic: DenOfGeek : The games that defined the Spectrum
Replies: 31
Views: 515

Re: DenOfGeek : The games that defined the Spectrum

Saboteur instead of Robocop (tho it's not a scroller if it matters)
Rex instead of Jetpac (or Deathchase if it has to be an early one)

also, no Gargoyle titles? and not a single spanish game? :evil:
by Lethargeek
Mon Mar 25, 2024 2:03 pm
Forum: Emulators
Topic: ZX ULAX emulator
Replies: 252
Views: 73072

game pack update

i don't usually colorize AGD games (too much hassle and the same gameplay in most of them) but this time meet both parts of Savage Princess (thanks to being made free recently). Play them till the end even if completed before, i think it's worth it. Note (like with any other game with xored sprites)...
by Lethargeek
Sun Mar 24, 2024 7:54 pm
Forum: Brand new software!
Topic: SHEEPISH-so much violence in the world of herding!
Replies: 29
Views: 1165

Re: SHEEPISH-so much violence in the world of herding!

gabriele amore wrote: Sun Mar 24, 2024 7:45 pm yse that is what i meant when i mentioned bugs due to the graphic tecqnique i use... i did'nt figure out out to remove that problem yet... sorry
if it really happens only at the bottom maybe force filling these rows would be enough?
by Lethargeek
Sun Mar 24, 2024 7:12 pm
Forum: Brand new software!
Topic: SHEEPISH-so much violence in the world of herding!
Replies: 29
Views: 1165

Re: SHEEPISH-so much violence in the world of herding!

good work! well, didn't expect any less from this author ;)

however, with this game engine i expected some gfx glitches as well - and there is at least one
sometimes, parts of the shepherd sprite remain in the bottom rows of the screen
i wonder if it's possible to fix it?
by Lethargeek
Mon Mar 18, 2024 4:56 pm
Forum: Announcements
Topic: Savage Princess 2
Replies: 1
Views: 184

Re: Savage Princess 2

good news! one of the few AGD games for which i'd like to make an ULAX version ;)
by Lethargeek
Sat Mar 16, 2024 8:08 pm
Forum: Games/Software
Topic: 2d and other graphics modes
Replies: 5
Views: 222

Re: 2d and other graphics modes

Other options for flat 2d are 1st-person (usually a view from a racing car, a crosshair for FPS shooters) Behind view (racing genre is the only that comes to my mind) it's not "flat" even if some objects are flat (but are scaled according to the distance) also even sprite racing games usu...
by Lethargeek
Sat Mar 16, 2024 6:28 pm
Forum: Emulators
Topic: ZX ULAX emulator
Replies: 252
Views: 73072

game pack update (and some tech talk)

meet four new additions: Arkos (3 parts) the Island of Dr.Destructo Mini Fly (aka Destructo 2) Prince Clumsy also two of the past releases were improved/fixed: Blinky's Scary School Corsarios - part 2 As said before, there's some room to fix some original graphical bugs and glitches because you only...
by Lethargeek
Wed Mar 13, 2024 11:24 pm
Forum: Brand new software!
Topic: My mod of ... Vixen
Replies: 9
Views: 715

Re: My mod of ... Vixen

good work and much better than the original! well, except that title screen, sorry Ralf :lol: there's one annoying problem however: some big bushes may hide the monsters completely and it's very easy to jump into them either make the whole bush lower, or even better - make it uneven height with gaps...
by Lethargeek
Sun Mar 10, 2024 3:41 pm
Forum: Games/Software
Topic: Oblique 3D Graphics - true or not?
Replies: 21
Views: 434

Re: Oblique 3D Graphics - true or not?

Put a piece of paper over the entire right hand side of the screen. Everything still visible on the left side is obviously oblique, all the lines are parallel. Now move the paper to the left hand side and observe the same is true of the right. Just because you then stitch the two together, it doesn...
by Lethargeek
Sat Mar 09, 2024 3:01 pm
Forum: Games/Software
Topic: Oblique 3D Graphics - true or not?
Replies: 21
Views: 434

Re: Oblique 3D Graphics - true or not?

Well it sort of is. no, it isn't - "oblique" belongs to "parallel" group where "parallel" means "all originally parallel lines remain parallel in the pic" which is obviously not the case here (unless you want to believe the original angles were all meant to b...
by Lethargeek
Sat Mar 09, 2024 2:40 pm
Forum: Games/Software
Topic: Oblique 3D Graphics - true or not?
Replies: 21
Views: 434

Re: Oblique 3D Graphics - true or not?

Einar Saukas wrote: Sat Mar 09, 2024 2:38 pm All objects are oblique.
and the entire scene is not
by Lethargeek
Sat Mar 09, 2024 2:31 pm
Forum: Games/Software
Topic: Oblique 3D Graphics - true or not?
Replies: 21
Views: 434

Re: Oblique 3D Graphics - true or not?

List of all games with Oblique 3D Graphics https://spectrumcomputing.co.uk/list?group_id=11005 Spike in Transylvania is missing here Pandemia is not oblique (and not even parallel) also not sure if Survival ZX belongs here They're all oblique projections, since none of them apply perspective. Pande...
by Lethargeek
Sat Mar 02, 2024 9:40 pm
Forum: Games/Software
Topic: Game versions 48K vs 128K
Replies: 30
Views: 700

Re: Game versions 48K vs 128K

You'd think that, but it often wasn't the case. Probably a lot of developers had routines built for the 48K, which often used linear screen layouts, and didn't fancy re-writing them for a pure 128 solution. Also banking on the Speccy 128 was a bit janky - having to have the "normal" scree...
by Lethargeek
Thu Feb 29, 2024 6:16 pm
Forum: Showcase your work!
Topic: Saboteur 2 mod
Replies: 55
Views: 2710

Re: Saboteur 2 mod

Nope. But you can see it in the official 2019 remake for modern platforms. well i thought something simpler and cheaper for the spectrum version - like you can hear a roar in the neraby rooms then the background goes all red, then yellow, then white, then filled with solid white, then it goes back ...
by Lethargeek
Thu Feb 29, 2024 6:09 pm
Forum: Website
Topic: RZX link not downloading properly
Replies: 11
Views: 511

Re: RZX link not downloading properly

pavero wrote: Thu Feb 29, 2024 4:15 pm Because we don't have permission from the author to host the files on the SC site, so even the RZX file is 'hidden' too. I have added 'distribution denied' tag.
how it is denied when it's free on the official page
by Lethargeek
Mon Feb 26, 2024 11:45 pm
Forum: Showcase your work!
Topic: Saboteur 2 mod
Replies: 55
Views: 2710

Re: Saboteur 2 mod

impressive! this makes me think, are we going to finally see the missile taking off? ;)
by Lethargeek
Mon Feb 26, 2024 12:52 pm
Forum: Brand new software!
Topic: Arlo
Replies: 7
Views: 476

Re: Arlo

heh, rarely i like an agd game but this one seems good enough :)

btw, @Packobilly, i noticed a minor bug: part of the old message is left under the new one when trying to leave a room in a saucer
by Lethargeek
Sun Feb 18, 2024 9:23 pm
Forum: Emulators
Topic: ZX ULAX emulator
Replies: 252
Views: 73072

moar in stoar!

public beta 32 - many improvements, but most important for a simple user are: - finally, unicode filenames support (so no need to rename those põrtúgúês titles anymore) 8-) - tape block number and its length displayed, makes multiload tape handling a bit easier - option to auto restart rzx playback...
by Lethargeek
Thu Feb 15, 2024 11:35 pm
Forum: Games/Software
Topic: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
Replies: 67
Views: 1647

Re: How big should new Speccy games be? 48k? Bigger? Release 2 versions?

I suggested limiting the extra 80k to "music and pictures" because it means your actual game will be identical on all machines, with only one version of the game to worry about coding (and testing) instead of two. Simple is better. Singleload is better than multiload. If ANY kind of data ...
by Lethargeek
Mon Feb 12, 2024 8:59 pm
Forum: Games/Software
Topic: Unnecessary inclusions in games
Replies: 49
Views: 1800

Re: Unnecessary inclusions in games

I play the arcade version under emulation rather than the Speccy version these days, but that weapon is so much more useful against the Level 3 giant ship as the shots track along its surface, taking out bits of the hull (for points) and embedded gun emplacements that are otherwise hard to shoot. I...
by Lethargeek
Mon Feb 12, 2024 12:40 pm
Forum: Games/Software
Topic: Unnecessary inclusions in games
Replies: 49
Views: 1800

Re: Unnecessary inclusions in games

always hated the wall-hugging weapon in R-Type, not even because of its movement pattern seemingly covering less space but because it being so weak in comparison to any other
by Lethargeek
Tue Feb 06, 2024 11:38 pm
Forum: Games/Software
Topic: R-type question
Replies: 54
Views: 1996

Re: R-type question

BiNMaN wrote: Tue Feb 06, 2024 9:31 am not seen that one...would like to try it
check the remix section @ vtrd site
by Lethargeek
Mon Feb 05, 2024 8:05 pm
Forum: Games/Software
Topic: R-type question
Replies: 54
Views: 1996

Re: R-type question

if you have a DivMMC try R-Type GT on a real speccy ,it's a SCL file but can be converted to TRD. The 128k music and effects really do the business. https://youtu.be/La-lQ5MGgr8?si=2ILZ8g0Dr3QeY_EY unfortunately since one AY channel is used for sfx the music sounds too shallow there's a fresh 2024 ...
by Lethargeek
Mon Feb 05, 2024 7:50 pm
Forum: Games/Software
Topic: Games that made good use of FLASH
Replies: 26
Views: 1563

Re: Games that made good use of FLASH

shame on me, how could i forget this guy :oops: