Search found 9 matches
- Sun Jan 19, 2020 4:52 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
Thanks for all the recent feedback! I've made several improvements to the graphics viewer: Column based display Heat map colourisation Ability to select location & display info below I've also improved the memory analysis, it was misses accesses before, it should get everything now. There's some...
- Sun Jan 12, 2020 9:47 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
Is it possible to change the type of a text/code/data segment if it's been set incorrectly? After setting memory to the code type, it doesn't seem possible to change it back, and there's no undo feature. Also, are breakpoints able to be saved along with the project? Not sure it's in the last publis...
- Sat Jan 04, 2020 9:08 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
Even if you clamp the address range, the last one should have been #С000, not #BFFF. But yeah, better to blank the overflow or wrap around. As how to arrange the view, first look at "sprite scanner" in Xpeccy (one column of selectable width) or repaint tool in EmuZWin (several such column...
- Sat Jan 04, 2020 8:45 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
Here's an updated version with some improvements to the graphics viewer, games directory & z80 loader fix:
https://www.dropbox.com/sh/74olu8a70l14 ... nZQfa?dl=0
https://www.dropbox.com/sh/74olu8a70l14 ... nZQfa?dl=0
- Sat Jan 04, 2020 12:27 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
Thanks for the feedback. It was very useful and has definately given me some areas to focus on. I've put some answers in-line. Tried it, my initial observations: - Support for the sna format is a must; I will put this in at some point. It didn't seem a high priority as most of the games I wanted to ...
- Thu Jan 02, 2020 5:45 pm
- Forum: Announcements
- Topic: Introduce yourself!
- Replies: 672
- Views: 187076
Re: Introduce yourself!
Greetings from Liverpool I got a Speccy when I was 10 and it changed my life! I started playing games and then got more and more into programming - I still played games most of the time of course! I dreamed that one day I would become a games programmer. I've now been a professional games programmer...
- Mon Dec 30, 2019 9:23 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
OK, So I've got a preview build that I can share with anyone who wants to try it.
DM me if you're interested.
DM me if you're interested.
- Sat Dec 28, 2019 9:14 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
Re: My reverse engineering tool
OK, so here's a brief list of features: Disassembler with label generation & ability to name them. Ability to annotate each line with comments. Graphics viewer, view the whole address range as a bitmap with various formatting parameters (character map sizes, addressing modes) Logging of memory a...
- Sat Dec 28, 2019 8:30 pm
- Forum: Showcase your work!
- Topic: My reverse engineering tool
- Replies: 48
- Views: 28477
My reverse engineering tool
Hi Over the last few weeks I've been working on a tool to reverse engineer Speccy games. I used an open source emulator/debugger as a starting point and added extra features to help me reverse engineer games. I built this for myself and I don't imagine many other people are interested in reverse eng...