Search found 2644 matches
- Mon Feb 28, 2022 12:19 pm
- Forum: Programming
- Topic: Calculating V-RAM address from a given Y-pixel
- Replies: 12
- Views: 584
Re: Calculating V-RAM address from a given Y-pixel
E.g. I want to poke a 255 value into the pixel y=132, then instead of calling a routine, that occupies memory and cycles of CPU, I only have to do this: ld a, 255 ld hl, ( 132 >> 3) | ( 132 & 7) | 64) * 256 + ( 132 << 2) & 224) ld (hl), 255 Obviuosly this is only useful when I know the &quo...
- Sun Feb 27, 2022 10:39 am
- Forum: Programming
- Topic: Editing pieces of a program (i.e. text) from PC
- Replies: 8
- Views: 357
Re: Editing pieces of a program (i.e. text) from PC
You can indeed use a hex editor for any files. Just keep in mind that editing TAP and TZX files will affect the checksum, which will have to be recalculated. For tape blocks that use the standard XOR method for the checksum byte, I find Tapir to be very convenient. It’ll highlight the offending bloc...
- Mon Feb 21, 2022 9:25 pm
- Forum: Graphics
- Topic: How to record loading screen$ into an animated GIF (possible?)
- Replies: 36
- Views: 1642
Re: How to record loading screen$ into an animated GIF (possible?)
When I load a .tzx using ZXSP, for example Saboteur (1986) , the emulator loads it automatically and skips the loading screen altogether. Since a TZX is a perfect representation of a tape, it can very well be a tape that uses bog-standard ROM loading routines. Then it’s no different than a TAP file...
- Sat Feb 19, 2022 9:48 pm
- Forum: Sinclair Miscellaneous
- Topic: TZX2WAV alternative...?
- Replies: 9
- Views: 405
Re: TZX2WAV alternative...?
Yes, I’d give Tapir a try. It generates a waveform that is very close to what a real Spectrum would produce.
- Tue Feb 15, 2022 5:05 pm
- Forum: Website
- Topic: Christmas Cheese and Wine Zoom Party
- Replies: 30
- Views: 1699
Re: Christmas Cheese and Wine Zoom Party
Wait, there’s Easter this year too? Bloody hell. I thought it was just a 2021 thing.
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Shocked :shock:](./images/smilies/icon_eek.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Mon Feb 14, 2022 2:08 pm
- Forum: Website
- Topic: Website Issues
- Replies: 92
- Views: 3637
Re: Website DNS is flaky at best
Just to let you know, I haven’t had any issues accessing SC on any of my devices from different locations.
- Mon Feb 14, 2022 11:27 am
- Forum: Emulators
- Topic: Fuse for Mac 1.5.6 Kempston Issue
- Replies: 3
- Views: 269
Re: Fuse for Mac 1.5.6 Kempston Issue
Yes, some snapshots retain (and load) a certain amount of machine configuration. That’s why I generally avoid them, because they mess up my settings.
Thanks!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Mon Feb 14, 2022 5:01 am
- Forum: Emulators
- Topic: Fuse for Mac 1.5.6 Kempston Issue
- Replies: 3
- Views: 269
Re: Fuse for Mac 1.5.6 Kempston Issue
I’m still on 10.14, but you need to restart the emulated machine for the Kempston interface setting to have an effect. The reason it looks like the joystick is stuck is that with no Kempston interface attached, every bit of the port reads high. This essentially means that every direction and the fir...
- Sat Feb 12, 2022 10:00 pm
- Forum: Hardware
- Topic: Cassette Speaker Query
- Replies: 8
- Views: 335
- Sat Feb 12, 2022 9:36 pm
- Forum: Music
- Topic: AY tracker player programming
- Replies: 17
- Views: 1212
Re: AY tracker player programming
Add “/releases” to the project’s GitHub URL, and it should become pretty self-explanatory. ![Wink ;)](./images/smilies/icon_e_wink.gif)
![Wink ;)](./images/smilies/icon_e_wink.gif)
- Sat Feb 12, 2022 9:32 pm
- Forum: Hardware
- Topic: Cassette Speaker Query
- Replies: 8
- Views: 335
Re: Cassette Speaker Query
I just realized something. The Spectrum’s speaker has an impedance of 40Ω, and nowhere near 0.5W. So, if you’re connecting an 8Ω speaker to the emitter of TR7, you might be pushing too much current through it and you’ll need to limit it anyway.
- Sat Feb 12, 2022 9:17 pm
- Forum: Music
- Topic: AY tracker player programming
- Replies: 17
- Views: 1212
Re: AY tracker player programming
Oh, from the pinned message in that Telegram channel. Turns out you don’t have to join it to see link.
If you search GitHub for “Vortex Tracker,” it’s the second hit from the top.
- Fri Feb 11, 2022 5:44 pm
- Forum: Hardware
- Topic: Cassette Speaker Query
- Replies: 8
- Views: 335
Re: Cassette Speaker Query
I think it’ll be okay with a 8.2Ω resistor in series.
- Sat Feb 05, 2022 9:10 am
- Forum: Hardware
- Topic: The keyboard that fixed itself
- Replies: 3
- Views: 146
Re: The keyboard that fixed itself
When I got my Toastrack, I had to replace the membrane twice. The first one was a dud with a visible break in the conductive-paint trace. The replacement had a sticky “5” key. Massaging it gently for a few minutes fixed the problem and it’s been working fine ever since. The Plus model (and the Toast...
- Fri Feb 04, 2022 2:35 pm
- Forum: Graphics
- Topic: How to record loading screen$ into an animated GIF (possible?)
- Replies: 36
- Views: 1642
Re: How to record loading screen$ into an animated GIF (possible?)
Because I cannot use Photoshop anymore I'm struggling to change the resulting .gifs that zxsp makes for my usage. What do you intend to change them to? Preview will open any GIF file. If you want a more refined tool, then https://ezgif.com/maker is a good start. I big issue I still have is how to c...
- Thu Feb 03, 2022 12:48 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
- Wed Feb 02, 2022 7:17 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
Okay. Final “clue”:
![Image](https://i.postimg.cc/25CpGNff/full-in-game.png)
![Image](https://i.postimg.cc/25CpGNff/full-in-game.png)
- Wed Feb 02, 2022 3:29 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
- Tue Feb 01, 2022 3:45 pm
- Forum: Programming
- Topic: are some sprites encrypted or compressed?
- Replies: 13
- Views: 705
Re: are some sprites encrypted or compressed?
Depends on the file you’re using. If it’s a TZX, the data could be encrypted. Also depends on the selection width, due to alignment. Best to use a RAM dump, rather than a tape file (but some date could very well be compressed as well).
- Mon Jan 31, 2022 9:44 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
This will probably make it too easy, but I’ve tested your patience long enough.
![Image](https://i.postimg.cc/yxbmhGWy/in-game1.png)
![Image](https://i.postimg.cc/yxbmhGWy/in-game1.png)
- Sat Jan 29, 2022 11:10 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
Hmm. A tough nut to crack, eh?
Well, here’s the opening screen:
![Image](https://i.postimg.cc/bJpp50Lt/zx-game.png)
Well, here’s the opening screen:
![Image](https://i.postimg.cc/bJpp50Lt/zx-game.png)
- Fri Jan 28, 2022 3:38 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
Well, I see this one’s proving to be too tough. Here’s another clue, then. The game starts with a fake system tests (including RAM, ROM, character, and sound tests). The “test” takes an annoyingly long time to “complete.” But, if you hit BREAK, the “test” will exit and take you to that 1882 message....
- Fri Jan 28, 2022 4:02 am
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
I’m afraid it’s not.
- Thu Jan 27, 2022 7:13 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
Nope.
- Thu Jan 27, 2022 7:04 pm
- Forum: Games/Software
- Topic: Guess the screen$
- Replies: 8174
- Views: 287088
Re: Guess the screen$
Oh, sorry. Got tied up at work.
Here’s a bigger pic:
![Image](https://i.postimg.cc/RF9NCXdp/game-pic.png)
And a clue: This screen appears when you press the BREAK key.
Here’s a bigger pic:
![Image](https://i.postimg.cc/RF9NCXdp/game-pic.png)
And a clue: This screen appears when you press the BREAK key.