Search found 692 matches

by Ast A. Moore
Sat Oct 20, 2018 8:43 pm
Forum: Games/Software
Topic: Game of the day...
Replies: 170
Views: 9614

Re: Game of the day...

R-Tape wrote:
Sat Oct 20, 2018 8:12 pm
druellan wrote:
Sat Oct 20, 2018 3:56 pm
Missing Omega
I've never heard of that before. . . .Must try it out tomorrow.
Then grab the fixed version from my little den of game fixes.
by Ast A. Moore
Thu Oct 18, 2018 10:43 am
Forum: Brand new software!
Topic: Atic-Atac Isometric Version
Replies: 69
Views: 2543

Re: Atic-Atac Isometric Version

A Ticka Tack
by Ast A. Moore
Thu Oct 18, 2018 9:55 am
Forum: Hardware
Topic: Dead ZX Spectrum with burned components
Replies: 1
Views: 106

Re: Dead ZX Spectrum with burned components

Ooo, that’s nasty. These components are part of the power circuitry. There’s a very good chance it killed some logic ICs. Still, you’ll need to check the voltage regulator, the inductor, and transistors TR4 and TR5 at the minimum. C46 and R55 are part of the –5V rail. So, it makes sense to also chec...
by Ast A. Moore
Fri Oct 12, 2018 7:51 pm
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

Emulator authors (or at least Woody and I, when we were developing SpecEMU and ZXSpin) worked to the best available information at the time . Thank you! That was a very enlightening post. I do want to emphasize (again) that in no way do I try to take a jab at emulator authors. Moreover, and I’ve st...
by Ast A. Moore
Fri Oct 12, 2018 1:25 pm
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

Yeah, I agree that targeting the actual machine is preferable. The reality is though that not everyone owns real Spectrums, and many people are forced to use emulators as their only option. Personally I'd like to write programs for platforms that people will run them on, and I'd say Spin, SpecEmu a...
by Ast A. Moore
Thu Oct 11, 2018 11:23 pm
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

The clunky part would be having to stick in a menu option for it and getting the user to pick the right one. Yeah, that would be a bad thing to do. Unfortunately, in this day and age of a gazillion of emulators, developers are faced with a choice—to code for the Spectrum or to code for a particular...
by Ast A. Moore
Thu Oct 11, 2018 5:10 pm
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

For most emulators I have tried with noise.tap file, the noise goes from silent to louder in several visible steps. Only SpecEmu and Spin have a smooth noise transition but it looks like the sound level is the same from the beginning to the end. Which of these two cases is closer to the real hardwa...
by Ast A. Moore
Thu Oct 11, 2018 5:04 pm
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

Fred wrote:
Thu Oct 11, 2018 1:39 pm
Fuse did change the noise handling in 2012 for version 1.1.0 based on the investigation from this WoS thread: https://www.worldofspectrum.org/forums/ ... ion/39644/
Oh, this is interesting!
by Ast A. Moore
Thu Oct 11, 2018 11:17 am
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

It looks like I'm still on version 1.5.0, so that could have something to do with it? I doubt it. Although I’m not following the Fuse development process very closely, I don’t think the sound engine has undergone any major (or even minor) rewrites in the past few releases. For the record, I did run...
by Ast A. Moore
Thu Oct 11, 2018 8:29 am
Forum: Emulators
Topic: AY emulation testing
Replies: 35
Views: 826

Re: AY emulation testing

djnzx48 wrote:
Thu Oct 11, 2018 8:23 am
Also, I reran the Fuse test making sure the filter was disabled, but still got the same result.
So much for that, then: ;)
Fred wrote:
Thu Oct 11, 2018 5:27 am
There are no platform specific behaviours in this part of Fuse so you don’t need to worry about that :)