Search found 207 matches

by ketmar
Sat Jun 20, 2020 10:34 am
Forum: Design/Ideas
Topic: where your game ideas come from?
Replies: 19
Views: 1063

Re: where your game ideas come from?

Ketmar, doing a not scrolling game with 16 fps (every third) screen is very doable. yeah, but the playsim is quite complex (many monsters, and they should be active all the time, and walk around the whole map, with not-so-trivial logic). of course, i can cheat here if needed (nobody will notice if ...
by ketmar
Sat Jun 20, 2020 7:15 am
Forum: Games/Software
Topic: Loading screens that are a bit rubbish
Replies: 82
Views: 4800

Re: Loading screens that are a bit rubbish

kolbeck wrote:
Fri Jun 19, 2020 8:00 pm
Do you recognize the head?
it is amazing how removing attributes turned it into amaterish nightmare drawing.

also, the hand is taken from Fist too, only rotated. it seems that i found a way to create my own loading screens...
by ketmar
Sat Jun 20, 2020 7:05 am
Forum: Emulators
Topic: Zymosis and ZXEmuT
Replies: 19
Views: 1156

Re: Zymosis and ZXEmuT

added disassembler library to Zymosis. it is based on the same instruction decoding logic as Zymosis itself, so it is only 20 kb of source code, and quite fast. now you can skip importing heavyweight liburasm if you only need to show some disassembly in your debugger. it lives in separate source fil...
by ketmar
Sat Jun 20, 2020 12:40 am
Forum: Programming
Topic: Questions about saving unprotected versions of 48K games
Replies: 8
Views: 584

Re: Questions about saving unprotected versions of 48K games

di ld hl,22528 ld de,22529 ld bc,767 ld (hl),07 ldir Not sure what the above does. Is it a simple attribute clear routine? yes, exactly. it sets all attributes to "7" (aka "white ink, black paper"). And then it continues... ld hl,40506 ld de,19000 ld bc,76 ldir jp 19028 No idea what the above does....
by ketmar
Fri Jun 19, 2020 10:09 pm
Forum: Design/Ideas
Topic: where your game ideas come from?
Replies: 19
Views: 1063

Re: where your game ideas come from?

thank you all once more! reading this thread gave me a nice idea. dunno if it will ever become a game, but hey, it is at least something! i'll take the obscure action platformer (DOS) game i love, and will try to recreate it on Speccy. originally it was at 18.2 FPS, so i can aim at 16 FPS, and maybe...
by ketmar
Fri Jun 19, 2020 8:18 pm
Forum: ZXDB Discussion
Topic: New WoS and ZXDB
Replies: 258
Views: 15999

Re: New WoS and ZXDB

as for me, i frustrated that they decided to split databases. if they will start adding software on their own, it will cause inevitable damage to all Speccy fans, creating unnecessary competition where cooperation would work much better. of course, it is mostly pointless to talk about this here (i.e...
by ketmar
Fri Jun 19, 2020 7:28 pm
Forum: Design/Ideas
Topic: where your game ideas come from?
Replies: 19
Views: 1063

Re: where your game ideas come from?

thank you all for trying to help! i want to note once more that my question is not a joke, it is dead serious. i mean, you can make jokes, of course, but i'm not trolling. yet i may become a little defensive (in the vein of "been there, tried that"). don't take it personally, please, its me angering...
by ketmar
Fri Jun 19, 2020 10:53 am
Forum: Programming
Topic: Double buffering on the Spectrum
Replies: 52
Views: 8987

Re: Double buffering on the Spectrum

i almost reversed my old code (and put alot more comments in it). there's still one bug left (i have to double-check if it is mine, or i did something the original code wasn't designed for). i'll fix it (i hope ;-), and then i will try to write a post about it all, with code samples and some explana...
by ketmar
Fri Jun 19, 2020 10:40 am
Forum: Design/Ideas
Topic: where your game ideas come from?
Replies: 19
Views: 1063

Re: where your game ideas come from?

Make game you want to play. tried that. the huge problem is that i don't know what kind of game i'd want to play until i see and play it. ;-) this is the part of the problem here: to make something i want to play, i have to build a mental image of it first. i.e. invent a game idea. and that brings ...
by ketmar
Fri Jun 19, 2020 10:33 am
Forum: ZXDB Discussion
Topic: New WoS and ZXDB
Replies: 258
Views: 15999

Re: New WoS and ZXDB

I would re-write the "acceptible use policies" for the database usage and specifically deny all use by Lee Fogarty and the WOS domain. that won't stop 'em, tho. there are rules for using ZXDB already, and those rules weren't respected. you can add more rules, but it will be easy to ignore them rega...