Search found 279 matches

by Alessandro
Sun Dec 16, 2018 1:30 pm
Forum: Programming
Topic: Arcade Game Designer
Replies: 10
Views: 987

Re: Arcade Game Designer

Hi. I've downloaded the Multi-Platform Arcade Game Designer 0.7.2 and start to read documentation before try anything. Anyway, do AGD support no gravity/loose inertia (I don't know how to put it), something like an astronaut in space or a top-down car like Ironman Offroad, or something like that, w...
by Alessandro
Sun Dec 16, 2018 1:25 pm
Forum: Programming
Topic: Hisoft Colt Compiler
Replies: 11
Views: 448

Re: Hisoft Colt Compiler

Why sticking with Colt when you can use the newer and better Hisoft BASIC ?
by Alessandro
Sun Dec 16, 2018 1:16 pm
Forum: Brand new software!
Topic: O-EYES
Replies: 8
Views: 745

Re: O-EYES

Hola Oblo, I didn't know about Eyes too, but I think you made a nice maze-shoot game. The coin-op-like presentation in particular is a welcome feature. The action is more hectic than it would seem at first sight, those enemies are really merciless!
by Alessandro
Sun Dec 16, 2018 12:57 pm
Forum: Programming
Topic: Questions about FZX
Replies: 17
Views: 1160

Re: Questions about FZX

Thank you for the answer, but I am not confortable with BorIDE. I prefer to edit files through Notepad++.

In the end I could not find a way to do it and left FZX fonts aside altogether.
by Alessandro
Wed Nov 28, 2018 6:58 am
Forum: Games/Software
Topic: The inevitable worst game ever thread
Replies: 39
Views: 2443

Re: The inevitable worst game ever thread

What was the best Spectrum football game? Emlyn Hughes International Soccer Agree, much better than the overrated (although still decent) Microprose Soccer. Talking about stinkers, yesterday I had a go at Hopper Copper , just to remember how appalling it was. A waste of tape, not even worth £1.99 (...
by Alessandro
Sun Nov 25, 2018 3:32 pm
Forum: ZXDB Discussion
Topic: Little bugs in the database
Replies: 168
Views: 7205

Re: Little bugs in the database

These two entries refer to the same title and therefore should be merged into one: https://spectrumcomputing.co.uk/index.php?cat=96&id=27540 https://spectrumcomputing.co.uk/index.php?cat=96&id=26902 The only noticeable difference seems to be the text, which is almost completely written in capital le...
by Alessandro
Fri Nov 23, 2018 11:36 pm
Forum: Programming
Topic: Arcade Game Designer
Replies: 10
Views: 987

Re: Arcade Game Designer

Thank you Jonathan :D

I also noticed you dropped the FADE command, do you think you will reinstate it?

If I do not use any AY sound effects, can I delete the definitions from the source code, those that appear at the bottom of the .ASM file, to make the final game code shorter?
by Alessandro
Fri Nov 23, 2018 11:34 pm
Forum: ZXDB Discussion
Topic: .TRD and .SCL minimum model
Replies: 4
Views: 259

Re: .TRD and .SCL minimum model

Are there examples of .TRD/.SCL that were created with the 48K/128K Spectrum in mind? All of my games available in such formats - Al's Double Bill, Funky Fungus, Doom Pit, Seto Taisho Vs Yokai, Seto Taisho To Kazan, Sophia - were designed to be compatible with standard Spectrums equipped with the D...
by Alessandro
Thu Nov 22, 2018 3:21 pm
Forum: Games/Software
Topic: 3D Ant Attack Question
Replies: 7
Views: 396

Re: 3D Ant Attack Question

R-Tape wrote:
Thu Nov 22, 2018 10:22 am
Disappointed.
Why? :?
by Alessandro
Wed Nov 21, 2018 10:43 pm
Forum: Games/Software
Topic: 3D Ant Attack Question
Replies: 7
Views: 396

Re: 3D Ant Attack Question