Search found 405 matches

by hikoki
Tue Feb 20, 2018 1:35 pm
Forum: Website
Topic: Ways you can help with the development of Spectrum Computing Website
Replies: 14
Views: 1931

Re: Ways you can help with the development of Spectrum Computing Website

^^^ Hi Peter. I've seen the author answered a question on the help page last year. Also there is a java port from last year. I don't think the program is difficult to maintain for a PHP coder. You have a good point about simplicity though this kind of software is useful even if only to show a button...
by hikoki
Tue Feb 20, 2018 11:15 am
Forum: Website
Topic: Ways you can help with the development of Spectrum Computing Website
Replies: 14
Views: 1931

Re: Ways you can help with the development of Spectrum Computing Website

Hi @hikoki We wont be importing from the new WoS. We will only be using ZXDB. I'm sure @Einar Saukas will be more that happy to add new hardware or anything else that is missing to ZXDB. You just need to contact him and provide the information for him to add. If you fancy being responsible for main...
by hikoki
Mon Feb 19, 2018 5:43 pm
Forum: Hardware
Topic: NOXROM Cartridge
Replies: 26
Views: 3129

Re: NOXROM Cartridge

^^^
Sounds good.. you mean an interface to make Sinclair macines manage up to 80K? I assume games which are based on that limit would work on Amstrad machines too
by hikoki
Mon Feb 19, 2018 5:33 pm
Forum: Brand new software!
Topic: Extruder
Replies: 59
Views: 7415

Re: Extruder

It's great to see videos made with phone or tablet. They prove that new games are not just for emulators but also for the real thing. I think Alessandro Grussu made one really nice for his game Sophia.
by hikoki
Sun Feb 18, 2018 10:23 am
Forum: Brand new software!
Topic: Best game of ZX-Dev Conversions
Replies: 3
Views: 815

Re: Best game of ZX-Dev Conversions

For now these ones kept me playing: Parachute (despite the military parade), Saving Kong (despite the beauty and the beast theme), Left Behind (despite its breaking bones puzzles), Baby Monkey Alba (despite its phantom pixel syndrome). I have to play the rest of the lot more.
by hikoki
Sat Feb 17, 2018 1:03 pm
Forum: Website
Topic: BBCode
Replies: 21
Views: 2947

Re: BBCode

€....£
by hikoki
Wed Feb 14, 2018 2:12 pm
Forum: Emulators
Topic: Pentagon and Fuse
Replies: 7
Views: 1505

Re: Pentagon and Fuse

the answer may be on this thread: https://www.worldofspectrum.org/forums/discussion/comment/923291/#Comment_923291 I'm also interested in knowing how to make Fuse load eastern machines. They mention something about resetting Fuse's config file and also loading models from .szx where are those illega...
by hikoki
Wed Feb 14, 2018 2:05 pm
Forum: Programming
Topic: Swinging ropes in games
Replies: 14
Views: 2019

Re: Swinging ropes in games



by hikoki
Tue Feb 13, 2018 12:09 am
Forum: Brand new software!
Topic: New software 2018
Replies: 224
Views: 48055

Re: New software 2018

^^^
Final version of a 2016 game. AY music in 128K added. Loading and Ending screens added by Igor Errazkin. Engine is MK1.
Antonio J Pérez is the author behind GreenWebSevilla.
by hikoki
Mon Feb 12, 2018 9:21 pm
Forum: Hardware
Topic: NOXROM Cartridge
Replies: 26
Views: 3129

Re: NOXROM Cartridge

Could 128K games be converted on the fly from original cassette tapes? in some way that audio output from cassette player can be transformed by the interface Maybe you are dreaming too much :) The Cartridge is just a ROM(FLASH) device, with paging capabilities. It's not an interface per see, just a...