Search found 296 matches

by Lethargeek
Tue Aug 18, 2020 9:06 pm
Forum: Emulators
Topic: ZX ULAX emulator
Replies: 157
Views: 15744

game pack update

Two more games today. Super Sleuth sprites were colored so i just kept the original colors (removing the clash of course). Didn't test it thoroughly but looks like everything works. Cosa Nostra has no sprite color info in the game and i was feeling lazy, so all were made white with black outlines fo...
by Lethargeek
Tue Aug 11, 2020 8:40 pm
Forum: ZX Spectrum Next
Topic: Spectrum Next graphics style
Replies: 8
Views: 502

Re: Spectrum Next graphics style

R-Tape wrote:
Tue Aug 11, 2020 4:38 pm
4 - 16bit machine, extra colours
UltraNarwhal wrote:
Tue Aug 11, 2020 5:04 pm
4 - 16bit machine 256+ colour less palette limations for sprites/tiles(no colour clash)
this is actually closer to msx2
by Lethargeek
Tue Aug 11, 2020 5:17 am
Forum: Other Retro Stuff
Topic: C64 Standard Bitmap Mode (320 x 200)
Replies: 81
Views: 3461

Re: C64 Standard Bitmap Mode (320 x 200)

Well, I only had a good RGB capable TV in the late 2000s. So what? Almost none of the soviet TVs did have RGB input either. People were needed to add it themselves or to call a service technician. Here's a capture from real hardware (at 1:25). Don't know if it's RF or composite video, but it's PAL ...
by Lethargeek
Mon Aug 10, 2020 7:35 pm
Forum: Other Retro Stuff
Topic: C64 Standard Bitmap Mode (320 x 200)
Replies: 81
Views: 3461

Re: C64 Standard Bitmap Mode (320 x 200)

Remember that these machines have analog TV outputs, and TV signals are not RGB late Spectrum models got RGB and many (if not most) even 48k soviet clones were RGB-only If you have perfect electronics and a perfectly calibrated screen then yes, you get equal brightness. But in practice CRTs are not...
by Lethargeek
Sat Aug 08, 2020 5:10 pm
Forum: Other Retro Stuff
Topic: C64 Standard Bitmap Mode (320 x 200)
Replies: 81
Views: 3461

Re: C64 Standard Bitmap Mode (320 x 200)

PeterJ wrote:
Sat Aug 08, 2020 11:49 am
I love the fat cat at the bottom @Lethargeek! Is that a loading screen from a game or just art?
it's a scene from the old russian cartoon:
by Lethargeek
Sat Aug 08, 2020 8:48 am
Forum: Other Retro Stuff
Topic: C64 Standard Bitmap Mode (320 x 200)
Replies: 81
Views: 3461

Re: C64 Standard Bitmap Mode (320 x 200)

also even the standard existing spectrum palette could be improved a bit with uneven brightness for different colors: https://i.servimg.com/u/f69/19/84/49/23/cmp0tx10.png https://i.servimg.com/u/f69/19/84/49/23/cmp1in10.png https://i.servimg.com/u/f69/19/84/49/23/cmp2ts10.png https://i.servimg.com/u...
by Lethargeek
Sat Aug 08, 2020 8:33 am
Forum: Other Retro Stuff
Topic: C64 Standard Bitmap Mode (320 x 200)
Replies: 81
Views: 3461

Re: C64 Standard Bitmap Mode (320 x 200)

You missed the point. No. But my exact point was that, when a general purpose computer can only have a very small fixed palette, it works much better to chose a wide variety of colors spread over the color spectrum, regardless of what specific colors were chosen. And that was exactly what i disagre...
by Lethargeek
Fri Aug 07, 2020 5:22 pm
Forum: Other Retro Stuff
Topic: C64 Standard Bitmap Mode (320 x 200)
Replies: 81
Views: 3461

Re: C64 Standard Bitmap Mode (320 x 200)

Look here: https://lospec.com/palette-list IMHO: When you browse the palette list, you quickly realize that universal 16 color palette is rather impossible. I see there some are much better than the others to represent the real world in games and pixel art instead of "covering the color spectrum qu...
by Lethargeek
Thu Aug 06, 2020 5:04 pm
Forum: ZX Spectrum Next
Topic: What game would you like converted to the Next?
Replies: 68
Views: 3215

Re: What game would you like converted to the Next?

Join meeee! It’s its palette that gives the Spectrum it’s identity. ... I think you actually nailed it, on how to defined the essence or identity of the Spectrum. How about people with B&W TVs or wrong video connections (quite common in the East)? So i don't think it's about the colors but rather h...
by Lethargeek
Wed Aug 05, 2020 5:42 pm
Forum: ZX Spectrum Next
Topic: What game would you like converted to the Next?
Replies: 68
Views: 3215

Re: What game would you like converted to the Next?

My I respectfully suggest we keep this topic to games you'd like converted to the Next and perhaps move the semi-religious war on the Next itself to another thread? I'd love to a Next re-implementation of Dandy / Gauntlet on the Next. We should have a speed and tilemode to really let the gameplay a...