Saboteur instead of Robocop (tho it's not a scroller if it matters)
Rex instead of Jetpac (or Deathchase if it has to be an early one)
also, no Gargoyle titles? and not a single spanish game?
Search found 743 matches
- Mon Mar 25, 2024 3:00 pm
- Forum: Sinclair Miscellaneous
- Topic: DenOfGeek : The games that defined the Spectrum
- Replies: 31
- Views: 680
- Mon Mar 25, 2024 2:03 pm
- Forum: Emulators
- Topic: ZX ULAX emulator
- Replies: 256
- Views: 74702
game pack update
i don't usually colorize AGD games (too much hassle and the same gameplay in most of them) but this time meet both parts of Savage Princess (thanks to being made free recently). Play them till the end even if completed before, i think it's worth it. Note (like with any other game with xored sprites)...
- Sun Mar 24, 2024 7:54 pm
- Forum: Brand new software!
- Topic: SHEEPISH-so much violence in the world of herding!
- Replies: 44
- Views: 1983
Re: SHEEPISH-so much violence in the world of herding!
if it really happens only at the bottom maybe force filling these rows would be enough?gabriele amore wrote: ↑Sun Mar 24, 2024 7:45 pm yse that is what i meant when i mentioned bugs due to the graphic tecqnique i use... i did'nt figure out out to remove that problem yet... sorry
- Sun Mar 24, 2024 7:12 pm
- Forum: Brand new software!
- Topic: SHEEPISH-so much violence in the world of herding!
- Replies: 44
- Views: 1983
Re: SHEEPISH-so much violence in the world of herding!
good work! well, didn't expect any less from this author
however, with this game engine i expected some gfx glitches as well - and there is at least one
sometimes, parts of the shepherd sprite remain in the bottom rows of the screen
i wonder if it's possible to fix it?
however, with this game engine i expected some gfx glitches as well - and there is at least one
sometimes, parts of the shepherd sprite remain in the bottom rows of the screen
i wonder if it's possible to fix it?
- Mon Mar 18, 2024 4:56 pm
- Forum: Announcements
- Topic: Savage Princess 2
- Replies: 1
- Views: 189
Re: Savage Princess 2
good news! one of the few AGD games for which i'd like to make an ULAX version
- Sat Mar 16, 2024 8:08 pm
- Forum: Games/Software
- Topic: 2d and other graphics modes
- Replies: 5
- Views: 228
Re: 2d and other graphics modes
Other options for flat 2d are 1st-person (usually a view from a racing car, a crosshair for FPS shooters) Behind view (racing genre is the only that comes to my mind) it's not "flat" even if some objects are flat (but are scaled according to the distance) also even sprite racing games usu...
- Sat Mar 16, 2024 6:28 pm
- Forum: Emulators
- Topic: ZX ULAX emulator
- Replies: 256
- Views: 74702
game pack update (and some tech talk)
meet four new additions: Arkos (3 parts) the Island of Dr.Destructo Mini Fly (aka Destructo 2) Prince Clumsy also two of the past releases were improved/fixed: Blinky's Scary School Corsarios - part 2 As said before, there's some room to fix some original graphical bugs and glitches because you only...
- Wed Mar 13, 2024 11:24 pm
- Forum: Brand new software!
- Topic: My mod of ... Vixen
- Replies: 9
- Views: 745
Re: My mod of ... Vixen
good work and much better than the original! well, except that title screen, sorry Ralf :lol: there's one annoying problem however: some big bushes may hide the monsters completely and it's very easy to jump into them either make the whole bush lower, or even better - make it uneven height with gaps...
- Sun Mar 10, 2024 3:41 pm
- Forum: Games/Software
- Topic: Oblique 3D Graphics - true or not?
- Replies: 21
- Views: 446
Re: Oblique 3D Graphics - true or not?
Put a piece of paper over the entire right hand side of the screen. Everything still visible on the left side is obviously oblique, all the lines are parallel. Now move the paper to the left hand side and observe the same is true of the right. Just because you then stitch the two together, it doesn...
- Sat Mar 09, 2024 3:01 pm
- Forum: Games/Software
- Topic: Oblique 3D Graphics - true or not?
- Replies: 21
- Views: 446
Re: Oblique 3D Graphics - true or not?
Well it sort of is. no, it isn't - "oblique" belongs to "parallel" group where "parallel" means "all originally parallel lines remain parallel in the pic" which is obviously not the case here (unless you want to believe the original angles were all meant to b...
- Sat Mar 09, 2024 2:40 pm
- Forum: Games/Software
- Topic: Oblique 3D Graphics - true or not?
- Replies: 21
- Views: 446
Re: Oblique 3D Graphics - true or not?
and the entire scene is not
- Sat Mar 09, 2024 2:31 pm
- Forum: Games/Software
- Topic: Oblique 3D Graphics - true or not?
- Replies: 21
- Views: 446
Re: Oblique 3D Graphics - true or not?
List of all games with Oblique 3D Graphics https://spectrumcomputing.co.uk/list?group_id=11005 Spike in Transylvania is missing here Pandemia is not oblique (and not even parallel) also not sure if Survival ZX belongs here They're all oblique projections, since none of them apply perspective. Pande...
- Sat Mar 02, 2024 9:40 pm
- Forum: Games/Software
- Topic: Game versions 48K vs 128K
- Replies: 30
- Views: 713
Re: Game versions 48K vs 128K
You'd think that, but it often wasn't the case. Probably a lot of developers had routines built for the 48K, which often used linear screen layouts, and didn't fancy re-writing them for a pure 128 solution. Also banking on the Speccy 128 was a bit janky - having to have the "normal" scree...
- Thu Feb 29, 2024 6:16 pm
- Forum: Showcase your work!
- Topic: Saboteur 2 mod
- Replies: 65
- Views: 3255
Re: Saboteur 2 mod
Nope. But you can see it in the official 2019 remake for modern platforms. well i thought something simpler and cheaper for the spectrum version - like you can hear a roar in the neraby rooms then the background goes all red, then yellow, then white, then filled with solid white, then it goes back ...
- Thu Feb 29, 2024 6:09 pm
- Forum: Website
- Topic: RZX link not downloading properly
- Replies: 11
- Views: 528
Re: RZX link not downloading properly
how it is denied when it's free on the official page
- Mon Feb 26, 2024 11:45 pm
- Forum: Showcase your work!
- Topic: Saboteur 2 mod
- Replies: 65
- Views: 3255
Re: Saboteur 2 mod
impressive! this makes me think, are we going to finally see the missile taking off?
- Mon Feb 26, 2024 12:52 pm
- Forum: Brand new software!
- Topic: Arlo
- Replies: 7
- Views: 501
Re: Arlo
heh, rarely i like an agd game but this one seems good enough
btw, @Packobilly, i noticed a minor bug: part of the old message is left under the new one when trying to leave a room in a saucer
btw, @Packobilly, i noticed a minor bug: part of the old message is left under the new one when trying to leave a room in a saucer
- Sun Feb 18, 2024 9:23 pm
- Forum: Emulators
- Topic: ZX ULAX emulator
- Replies: 256
- Views: 74702
moar in stoar!
public beta 32 - many improvements, but most important for a simple user are: - finally, unicode filenames support (so no need to rename those põrtúgúês titles anymore) 8-) - tape block number and its length displayed, makes multiload tape handling a bit easier - option to auto restart rzx playback...
- Thu Feb 15, 2024 11:35 pm
- Forum: Games/Software
- Topic: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
- Replies: 67
- Views: 1745
Re: How big should new Speccy games be? 48k? Bigger? Release 2 versions?
I suggested limiting the extra 80k to "music and pictures" because it means your actual game will be identical on all machines, with only one version of the game to worry about coding (and testing) instead of two. Simple is better. Singleload is better than multiload. If ANY kind of data ...
- Mon Feb 12, 2024 8:59 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1903
Re: Unnecessary inclusions in games
I play the arcade version under emulation rather than the Speccy version these days, but that weapon is so much more useful against the Level 3 giant ship as the shots track along its surface, taking out bits of the hull (for points) and embedded gun emplacements that are otherwise hard to shoot. I...
- Mon Feb 12, 2024 12:40 pm
- Forum: Games/Software
- Topic: Unnecessary inclusions in games
- Replies: 49
- Views: 1903
Re: Unnecessary inclusions in games
always hated the wall-hugging weapon in R-Type, not even because of its movement pattern seemingly covering less space but because it being so weak in comparison to any other
- Tue Feb 06, 2024 11:38 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2080
- Mon Feb 05, 2024 8:05 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2080
Re: R-type question
if you have a DivMMC try R-Type GT on a real speccy ,it's a SCL file but can be converted to TRD. The 128k music and effects really do the business. https://youtu.be/La-lQ5MGgr8?si=2ILZ8g0Dr3QeY_EY unfortunately since one AY channel is used for sfx the music sounds too shallow there's a fresh 2024 ...
- Mon Feb 05, 2024 7:50 pm
- Forum: Games/Software
- Topic: Games that made good use of FLASH
- Replies: 26
- Views: 1583
Re: Games that made good use of FLASH
shame on me, how could i forget this guy
- Sat Feb 03, 2024 3:52 pm
- Forum: Games/Software
- Topic: R-type question
- Replies: 54
- Views: 2080