Search found 1473 matches

by druellan
Wed Feb 28, 2024 4:03 pm
Forum: Games/Software
Topic: Devfinitive Edition (Keith Burkhill): discussion
Replies: 11
Views: 314

Re: Devfinitive Edition (Keith Burkhill): discussion

I think the issue with the GG conversion is that it is not the full game, and feels kind of unpolished (and let not talk about the loading screen), but the gameplay is quite close to the original, and in fact, that's the signature of the author: all his games are very playable, even conversions of 1...
by druellan
Wed Feb 28, 2024 10:14 am
Forum: Games/Software
Topic: Devfinitive Edition (Keith Burkhill): discussion
Replies: 11
Views: 314

Re: Devfinitive Edition (Keith Burkhill): discussion

Keith is one of the programmers I learned to recognize and follow as a kid. He was a freelance working on its own, and he did many of those conversations just by memory or with a VHS of someone playing the game. I was surprised when I discovered he's not better recognized in the scene, and his conve...
by druellan
Wed Feb 28, 2024 12:05 am
Forum: ZXDB Fixes
Topic: Preservation Tools - Submissions Feedback/Q/A
Replies: 70
Views: 3520

Re: Preservation Tools - Submissions Feedback/Q/A

Hi StooB About your fixes on the SQIJ! I was thinking that on top of removing the inaccurate comment, we can give more context based on the interview on Eurogamer. I was thinking on adding two extra comments: "Jason Creighton recalls CRL reporting having sold about 250 copies." and "J...
by druellan
Mon Feb 26, 2024 11:50 am
Forum: Games/Software
Topic: Which games use teleporting ?
Replies: 103
Views: 3240

Re: Which games use teleporting ?

Yeah, I was taking a look, I have no trouble excluding the Star Trek clones from the list, since the warp speed is just a way to move ships on the grid, but I really want to add the Codename Mat games, so, I was thinking to create the group as "Hyperspace/Warp" so we can add those titles.
by druellan
Sun Feb 25, 2024 2:38 pm
Forum: Games/Software
Topic: Which games use teleporting ?
Replies: 103
Views: 3240

Re: Which games use teleporting ?

@druellan - your turn ! I mean we need at least add enty to TAGS table, not assigning tags to individual games (is it MEMBERS table?). -- Ooops. I'm a bit late, i have lost some minutes between page refreshes. Yep! I'm getting ready the entries in the Tags table, and after that there is no need to ...
by druellan
Sun Feb 25, 2024 2:07 pm
Forum: Games/Software
Topic: Which games use teleporting ?
Replies: 103
Views: 3240

Re: Which games use teleporting ?

uglifruit wrote: Sun Feb 25, 2024 10:28 am Would the teleporting between doorways on "Bounty Bob Strikes Back" count?
Yes! I think so, because it is not that the character is entering and exiting the doors, it is implied that it is teleporting by the animation.
by druellan
Sun Feb 25, 2024 2:04 pm
Forum: Games/Software
Topic: Which games use teleporting ?
Replies: 103
Views: 3240

Re: Which games use teleporting ?

Hi! and yes, with Bedazzle and uglifruit lastest additions, I think we have a nice list. I need to create two groups for Teleportation and Hyperspace, and might be ready on a couple of releases.
by druellan
Fri Feb 09, 2024 8:11 pm
Forum: Preservation
Topic: MIA on ebay... ?!
Replies: 12
Views: 729

Re: MIA on ebay... ?!

Yeah, pretty sure it is the same as https://spectrumcomputing.co.uk/entry/1 ... m/Football but with the name changed, but we don't know if it has some changes internally.

Edit: turns out the z80 on that entry is from another game
by druellan
Thu Feb 08, 2024 6:57 pm
Forum: Preservation
Topic: MIA on ebay... ?!
Replies: 12
Views: 729

Re: MIA on ebay... ?!

Thanks for the effort! I already downloaded the images in case we can't properly preserve the inlays.
by druellan
Thu Feb 08, 2024 12:01 pm
Forum: Games/Software
Topic: Battle ships
Replies: 5
Views: 327

Re: Battle ships

Looks like the Encore release was deleted when the original release was changed to be the Hit Pak compilation a couple of years ago. I've added it back on the preservation tools with the release date and price from the advert above. Perfect, I was waiting for your input, thanks Stoob. I can also se...
by druellan
Thu Feb 08, 2024 10:59 am
Forum: Preservation
Topic: The Quest for the Staff of the First Moon
Replies: 21
Views: 741

Re: The Quest for the Staff of the First Moon

Love how it instantly feels like a classic adventure game. Giving a try for sure!
by druellan
Wed Feb 07, 2024 11:17 am
Forum: Games/Software
Topic: In game beeper music
Replies: 43
Views: 1751

Re: In game beeper music

Well, that's unexpected. I've played a bootleg version La miniera abbandonata that had some weird rumbles that the child me understood as "mine sounds". It was broken soundtrack instead. (a similar issue happened to Panzadrome, in that case the sound broke the game) Similar things happene...
by druellan
Tue Feb 06, 2024 2:07 pm
Forum: Games/Software
Topic: In game beeper music
Replies: 43
Views: 1751

Re: In game beeper music

Right now there are only 9 titles in the database with music confirmed to be authored with Wham! I hope we can take this opportunity to expand that list. I was kind of toying with the idea, but it is hard to confirm just by ear, and specially the in-game ones that AFAIK are using an interruption ha...
by druellan
Sat Feb 03, 2024 7:03 pm
Forum: Games/Software
Topic: In game beeper music
Replies: 43
Views: 1751

Re: In game beeper music

worcestersource wrote: Sat Feb 03, 2024 3:31 pm The Dynamite Dans had many tunes but none looped. Controversial?
I was thinking the same, because when anyone mentions in game music, I always think in Manic Miner and Dynamite Dan. I think that qualifies.
by druellan
Sat Feb 03, 2024 12:40 pm
Forum: Games/Software
Topic: In game beeper music
Replies: 43
Views: 1751

Re: In game beeper music

Yes! Brian Bloodaxe and Booty both 48k ingame music. Added to the list.
Also, other titles by John F Cain like Marble Madness.
by druellan
Sat Feb 03, 2024 11:05 am
Forum: Games/Software
Topic: In game beeper music
Replies: 43
Views: 1751

Re: In game beeper music

Hi! I'm pretty sure I saw a similar thread in the past (can't find it), but a list was never produced, so, I can start a new one here and see how many we can find. I don't think there are that many:

by druellan
Sat Feb 03, 2024 10:39 am
Forum: Games/Software
Topic: What's the SHORTEST Speccy game ever?
Replies: 54
Views: 2607

Re: What's the SHORTEST Speccy game ever?

Didn't saw it mentioned, but I'm pretty sure Give My Regards to Broad Street https://spectrumcomputing.co.uk/entry/2049/ZX-Spectrum/Give_My_Regards_to_Broad_Street can be finished in less than a minute just traveling right away to one of the tube stations before one of the characters can enter there...
by druellan
Thu Feb 01, 2024 5:25 pm
Forum: Announcements
Topic: ZXDB Update January 30, 2024
Replies: 6
Views: 351

Re: ZXDB Update January 30, 2024

And some of the changes in this update, we tackled several old but complex ones, my favorite: the one regarding the Shaw Brother's MCoder II games from Goodboy (https://spectrumcomputing.co.uk/forums/viewtopic.php?p=82224#p82224) that ended up producing: 50 new games identified as compiled with MCod...
by druellan
Thu Feb 01, 2024 10:27 am
Forum: ZXDB Fixes
Topic: Monopoly
Replies: 1
Views: 375

Re: Monopoly

Hi! I think the error is in the "software" part of the license. Parker Brothers is the correct copyright owner, and Weddington the UK holder, both for the board game, plus, the same copyright is correctly applied to other Monopoly titles, so, I think this is not an special case, just an er...
by druellan
Mon Jan 22, 2024 5:53 pm
Forum: ZXDB Fixes
Topic: Double entry found
Replies: 4
Views: 410

Re: Double entry found

Yeah, I can foresee a lot of confusion based on the naming. The Commodore 64 version for the Ashley Greenup release, for example, is wrong, it is the Dee-Kay version, also, bbcmicro.co.uk has Ashely Greenup as the author for the Dee-kay version.
✓ Reviewed
by druellan
Sun Jan 21, 2024 4:13 pm
Forum: ZXDB Fixes
Topic: Double entry found
Replies: 4
Views: 410

Re: Double entry found

Hi! I'm pretty sure Ashley Greenup is the author and Dee-Kay the publisher of the first entry, they both worked in very similar titles like https://spectrumcomputing.co.uk/entry/12566/ZX-Spectrum/RTC_Crewe The second entry must be the same software, but self-published by Greenup. There is an Amstrad...
by druellan
Sun Jan 21, 2024 3:11 pm
Forum: Preservation
Topic: Run and take screens from Planet Protector by Nigel Stuart (UK)
Replies: 2
Views: 329

Re: Run and take screens from Planet Protector by Nigel Stuart (UK)

Thanks! I was looking around but seems that all the tape images I can find are the same. I'm going to add a note in the entry stating that the tape image is incomplete and the game probably MIA.
✓ Reviewed
by druellan
Sat Jan 20, 2024 8:24 pm
Forum: ZXDB Discussion
Topic: How to detect MCoder II games?
Replies: 29
Views: 1863

Re: How to detect MCoder II games?

marenja wrote: Sat Jan 20, 2024 1:37 pm Aquasquad overwrites copyright with some binary data.
Thanks, probably that's why I can't find the hex I'm using on the search, that is extracted from the binary immediately below the copyright text.
by druellan
Fri Jan 19, 2024 11:03 pm
Forum: ZXDB Discussion
Topic: How to detect MCoder II games?
Replies: 29
Views: 1863

Re: How to detect MCoder II games?

Hi Einar Saukas I've found more titles compiled by Super Compilatore - Softwell, I added them to the spreadsheet (near the end), just in case you are also doing the tagging once you add that particular compiler. Also, I found another local version of the MCoder II, this time from Hungary. 1984. PI-V...
by druellan
Fri Jan 19, 2024 8:02 pm
Forum: Preservation
Topic: Run and take screens from Planet Protector by Nigel Stuart (UK)
Replies: 2
Views: 329

Run and take screens from Planet Protector by Nigel Stuart (UK)

Hi! Can someone with experience take a look at Planet Protector? https://spectrumcomputing.co.uk/entry/21845 The game was compiled or is a save from MCoder II. The tape image has two code blocks repeated one after the other, and they sound identical. I want to try and execute it so we can take a scr...