Search found 1498 matches
- Mon May 22, 2023 9:47 pm
- Forum: Preservation
- Topic: The Calling
- Replies: 2
- Views: 95
Re: The Calling
Quickly checking, it doesn't look like there's any difference between this one and the 48K version on the initial Visual Dimension release; which had 48K on one side and the expanded 128K version on the other.
- Tue May 16, 2023 9:28 pm
- Forum: Programming
- Topic: Text compression routines...
- Replies: 21
- Views: 1084
Re: Text compression routines...
I guess it'd depend on the amount and nature of the text? Ideally you could feed your finished text through something that'd identify the best tokens to use for saving memory? (I'm sure things like this exist). Yes, you can. PAW had fixed tokens but in DAAD (as +3code pointed out) you can actually ...
- Tue May 16, 2023 10:33 am
- Forum: Programming
- Topic: Text compression routines...
- Replies: 21
- Views: 1084
Re: Text compression routines...
Tokenizing common words & letter pairing is certainly a fairly simple method of compression that has the advantage of being fairly quick to decompress. It's used in some text adventure systems, such as the PAW & DAAD. You can use tokens based on the best fit to the individual text or use one...
- Tue May 16, 2023 9:53 am
- Forum: Games/Software
- Topic: Krakit -- did anyone win?
- Replies: 8
- Views: 482
Re: Krakit -- did anyone win?
Anyone still baffled by Krakit may be interested in Jason Dyer's All the Adventures blog posts about the game, where him & his readers attempt to solve the puzzles...
https://bluerenga.blog/tag/krakit/?order=ASC
https://bluerenga.blog/tag/krakit/?order=ASC
- Mon May 08, 2023 10:17 pm
- Forum: Preservation
- Topic: Rouge Midget
- Replies: 3
- Views: 135
Re: Rouge Midget
Yeah, this one isn't any different, but it is nice to have the inlay etc archived. See the Squirrel's Nuts thread for comments about various archived versions... https://spectrumcomputing.co.uk/forums/viewtopic.php?p=107518#p107518 (I have the feeling the original Guild release would've been 1992 ra...
- Mon May 08, 2023 10:06 pm
- Forum: Preservation
- Topic: Rouge Midget
- Replies: 3
- Views: 135
Re: Rouge Midget
Yes, Simon produced this game for the Amstrad CPC originally before it was ported over the Spectrum where it was initially published by The Guild. Damian Steele did a sequel, with Simon's permission iirc, but that only came out for the C64. It's not the only Red Dwarf parody text adventure for the Z...
- Mon May 01, 2023 10:32 pm
- Forum: Preservation
- Topic: The Talisman Of Lost Souls & The Guardian
- Replies: 2
- Views: 93
Re: The Talisman Of Lost Souls & The Guardian
I guess this could either be a compilation by The Guild or by The Adventure Workshop, as both games were released by those companies? So it might be useful for those updating ZXDB if the information was known. Along those lines... The current date for The Talisman of Lost Souls in the ZXDB is incorr...
- Wed Apr 26, 2023 6:34 pm
- Forum: Games/Software
- Topic: Most obscure puzzle in a text adventure
- Replies: 28
- Views: 793
Re: Most obscure puzzle in a text adventure
In my experience, I met many convoluted (to say the least) puzzles. This was one of the worst: https://www.spectrumcomputing.co.uk/forums/viewtopic.php?p=66848#p66848 Not as obscure in the UK, though. Carrots improving eyesight (even though that isn't true) is an obvious connection; a result of a W...
- Wed Apr 26, 2023 6:31 pm
- Forum: Games/Software
- Topic: Most obscure puzzle in a text adventure
- Replies: 28
- Views: 793
Re: Most obscure puzzle in a text adventure
That's not quite as obscure as some people make out, because the more obvious ROCK CHAIR is also an option.Hank Scorpio wrote: ↑Wed Apr 26, 2023 6:13 pm The Hulk, right at the start you have to "BITE LIP" to escape the chair.
(Later uses of BITE LIP do occur in the game)
- Sun Apr 23, 2023 3:47 pm
- Forum: Sinclair Miscellaneous
- Topic: A conviction arising from the ZX Vega+ debacle
- Replies: 29
- Views: 1523
Re: A conviction arising from the ZX Vega debacle
They're very much linked but at least the initial project ended up with units in the hands of backers; even if it did leave others not receiving promised payments. Sadly, the Spectrum scene has never really recovered fully from the Vega+ part of the saga, but that pales into comparison with the pers...
- Sat Apr 22, 2023 5:47 pm
- Forum: Sinclair Miscellaneous
- Topic: Anyone in touch with Pablo Martinez?
- Replies: 13
- Views: 534
Re: Anyone in touch with Pablo Martinez?
Yes... and as I said, as confirmed by Pablo to me in his tweet, they're not the same person.
I imagine that El Cementerio is by Depresiv, rather than the 1980s/1990s Pablo Martinez, but one of the Spanish guys will confirm that, I'm sure, such as @rockersuke or @Kozelek himself.
I imagine that El Cementerio is by Depresiv, rather than the 1980s/1990s Pablo Martinez, but one of the Spanish guys will confirm that, I'm sure, such as @rockersuke or @Kozelek himself.
- Sat Apr 22, 2023 5:23 pm
- Forum: Sinclair Miscellaneous
- Topic: Anyone in touch with Pablo Martinez?
- Replies: 13
- Views: 534
Re: Anyone in touch with Pablo Martinez?
Lol, that's from my Twitter account. So basically the same information that I just gave.
- Sat Apr 22, 2023 2:21 pm
- Forum: Sinclair Miscellaneous
- Topic: Anyone in touch with Pablo Martinez?
- Replies: 13
- Views: 534
Re: Anyone in touch with Pablo Martinez?
There are at least a couple of different Spectrum-related people called Pablo Martinez, I think. :) The second surname of Spanish authors can sometimes help differentiate between them! You've asked me about... Pablo Martínez Merino aka Depresiv http://solutionarchive.com/list/author%2C4368/ of The H...
- Fri Apr 21, 2023 9:29 pm
- Forum: Games/Software
- Topic: Most obscure puzzle in a text adventure
- Replies: 28
- Views: 793
- Mon Apr 17, 2023 9:46 pm
- Forum: Preservation
- Topic: The Million Dollar Great Jewel Heist
- Replies: 2
- Views: 85
Re: The Million Dollar Great Jewel Heist
The current page on this one is lacking a bit of detail. https://spectrumcomputing.co.uk/entry/6685/ZX-Spectrum/The_Million_Dollar_Great_Jewel_Heist The original release (presumably by The Guild, given the current reference... I need to check back in the adverts) was a straight conversion of the C64...
- Sun Apr 16, 2023 3:03 pm
- Forum: Sales/Commercial
- Topic: Wanted! +3 ‘128k FDD Floppy Disk Drive’ vinyl/plate art
- Replies: 11
- Views: 364
Re: Wanted! +3 ‘128k FDD Floppy Disk Drive’ vinyl/plate art
Stephen Blower used to do the FDD vinyls; as advertised on the Sinclair for Sale Facebook group. No idea if he still does them but he should be contactable on FB. There was only a limited number available at the time, iirc.
- Sun Apr 16, 2023 10:52 am
- Forum: Games/Software
- Topic: The Forest design notes
- Replies: 15
- Views: 627
Re: The Forest design notes
Graham has written about The Forest and his wider work on his website too...
https://www.grelf.net/omaps/index.html
The follow-up, The Explorer was so interesting... it just probably needed a few more game elements in there.
https://www.grelf.net/omaps/index.html
The follow-up, The Explorer was so interesting... it just probably needed a few more game elements in there.
- Mon Apr 10, 2023 11:32 pm
- Forum: Games/Software
- Topic: The worst ZX Spectrum inlays
- Replies: 100
- Views: 3299
Re: The worst ZX Spectrum inlays
Banda was a particular brand, but like "Hoover", that's how we referred to all the machines in our school anyway. (in the US they tend to be "Ditto" machines for a similar reason)
For those that aren't quite as old as the rest of us... https://www.1900s.org.uk/banda.htm
For those that aren't quite as old as the rest of us... https://www.1900s.org.uk/banda.htm
- Mon Apr 10, 2023 10:15 pm
- Forum: Games/Software
- Topic: The worst ZX Spectrum inlays
- Replies: 100
- Views: 3299
Re: The worst ZX Spectrum inlays
Ah, I much preferred the spirit duplicators... Oh, the smell of fresh Banda fluid...
- Mon Apr 10, 2023 10:06 pm
- Forum: Preservation
- Topic: Merlin
- Replies: 3
- Views: 140
Re: Merlin
Yeah, aside from some tweaks in the loading (with the fancy The Guild loader dropped), the actual game database is identical.
- Mon Apr 10, 2023 9:36 pm
- Forum: Preservation
- Topic: Merlin
- Replies: 3
- Views: 140
Re: Merlin
Another Spectrum port from an earlier Simon Avery Amstrad CPC game (here writing under one if his pseudonyms). As with several of Simon's games, I don't think the CPC original is actually archived. Will have a nose at this variant, once a working link goes up. ;) The existing Merlin page is a bit of...
- Sat Apr 08, 2023 5:24 pm
- Forum: Games/Software
- Topic: The worst ZX Spectrum inlays
- Replies: 100
- Views: 3299
Re: The worst ZX Spectrum inlays
Very cool. I've passed on the images to Mark.
- Mon Apr 03, 2023 10:41 pm
- Forum: Preservation
- Topic: Jason of the Argonauts
- Replies: 2
- Views: 148
Re: Jason of the Argonauts
Like the Squirrels Nuts version, this one is functionally identical to the one already archived. But, as usual, it's nice to have this version of the Adventure Workshop release's inlay preserved. https://spectrumcomputing.co.uk/forums/viewtopic.php?p=107528 As an aside, the date for the Spectrum ver...
- Sat Apr 01, 2023 8:24 pm
- Forum: Preservation
- Topic: The Inner Lakes
- Replies: 18
- Views: 331
Re: The Inner Lakes
Only the slight difference in the loading screens, I think.
- Sat Apr 01, 2023 6:43 am
- Forum: Games/Software
- Topic: The worst ZX Spectrum inlays
- Replies: 100
- Views: 3299
Re: The worst ZX Spectrum inlays
I have one or two similar things (unfortunately not with me). The one that jumps out was Diablo! by Mark Cantrell. Not an inlay, per se, but a full instruction manual and (paper) folder of character dossiers. All photocopied, but with felt-tip colouring. I'd definitely be interested in seeing some ...