Search found 48 matches
- Sun Feb 04, 2024 5:06 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 45705
Re: New release of SpecEmu
Well, not for me. All four Midway roms are in the appropriate /pacman/roms folder, but this option still doesnt appear in the Tools menu. I'm using windows 7, but I doubt that's the problem here. It worked fine up to v3.2 build 25/03/23. Try this one: https://1drv.ms/u/s!AmOOhLw8lDDyh4U-4AAs2_mKFGt...
- Fri Nov 20, 2020 9:43 am
- Forum: Emulators
- Topic: Testing emulators with ZX X-MAS '19 Demo
- Replies: 39
- Views: 20331
- Fri Nov 20, 2020 9:34 am
- Forum: Emulators
- Topic: Testing emulators with ZX X-MAS '19 Demo
- Replies: 39
- Views: 20331
Re: Testing emulators with ZX X-MAS '19 Demo
Fixed a small bug unsurprisingly related to ULAplus
https://keybase.pub/woodywoodster/spece ... 201120.zip
https://keybase.pub/woodywoodster/spece ... 201120.zip
- Thu Feb 13, 2020 1:01 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 45705
Re: New release of SpecEmu
About the latest machine issue: I've also used polomint's SpecEmu version in the past - could it possibly be related to both using the same config file? To test, I thought about deleting it and trying your version again but seem to be unable to find it. Should be fixed in this new version now: http...
- Sun Feb 09, 2020 4:36 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 45705
Re: New release of SpecEmu
Thanks for the new version, Mark :) Also for correcting the black-brightness bug :) I'm having trouble with the latest one you posted to have it remember the latest machine when closing it. Could polomint's version somehow be conflicting with it, or what could be the cause? Also, following this dis...
- Sun Feb 09, 2020 4:33 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 45705
Re: New release of SpecEmu
I don’t know if it’s related to the above, but both builds (yesterday’s and today’s) crash upon exit with Unhandled exception: page fault on read access to 0xfffffffc in 32-bit code (0x00b129e4). Granted, this is running it in Wine, although 3.1.b160318 never gave me that error. Does this one work ...
- Sun Feb 09, 2020 1:18 pm
- Forum: Showcase your work!
- Topic: Full Colour Ant Attack Landscape Editor 'Pants Attack'
- Replies: 7
- Views: 1548
Re: Full Colour Ant Attack Landscape Editor 'Pants Attack'
That's a quite brilliant take on the rendering actually!
- Sun Feb 09, 2020 1:16 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 45705
- Sat Feb 08, 2020 8:22 pm
- Forum: Emulators
- Topic: New release of SpecEmu
- Replies: 218
- Views: 45705
New release of SpecEmu
It's been quite a while since I released anything, and I haven't exactly been busy with it, but here's the latest version:
https://keybase.pub/woodywoodster/spece ... 080220.zip
We now have +2A emulation, bug fixes, new bugs..
https://keybase.pub/woodywoodster/spece ... 080220.zip
We now have +2A emulation, bug fixes, new bugs..
- Tue Jan 21, 2020 6:35 pm
- Forum: Programming
- Topic: How is a 3D game like Ant Attack implemented?
- Replies: 69
- Views: 7836
Re: How is a 3D game like Ant Attack implemented?
https://spectrumcomputing.co.uk/index.p ... 6&id=21605
Something quite similar looking although not even close to being in the same league in game play!
Source code is there too if you want to take a look.
Something quite similar looking although not even close to being in the same league in game play!
Source code is there too if you want to take a look.
- Thu Nov 21, 2019 2:49 pm
- Forum: Music
- Topic: Cant find the program with digitized music?
- Replies: 26
- Views: 24579
Re: Cant find the program with digitized music?
I tried it on the latest SpecEmu in both 128/48k mode, so I have no doubt about the quality of the emulation. Probably I overlooked something, does anyone know how to play this tune? You could use the "Boost saving tone" option in the Tape options to boost the MIC output to an audible lev...
- Thu Nov 21, 2019 2:48 pm
- Forum: Music
- Topic: Cant find the program with digitized music?
- Replies: 26
- Views: 24579
Re: Cant find the program with digitized music?
Last time I tried, it worked fine on my +2A from the covertape itself. No idea why it might fail under emulation. So the +2A (and presumably the 128K too then) produce audible MIC output through the TV speaker with the Beeper bit off? The reason for the silence in SpecEmu is that it's stated in the...
- Tue Oct 15, 2019 7:22 pm
- Forum: Programming
- Topic: Short beeper routines in assembly
- Replies: 55
- Views: 33003
- Sun Aug 18, 2019 9:45 am
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4118
Re: Starting emulator - help with basics of Z80 timing needed
I did not expect an internal operation on the z80 to be contended? They're contended because the ULA doesn't look at the control bus for MREQ signals and the like and only respond to what it sees on the address bus which is the last address latched, or the address of the JR offset byte in this case...
- Sat Aug 17, 2019 5:25 pm
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4118
Re: Starting emulator - help with basics of Z80 timing needed
Or another way you can think of it in the opcode breakdowns is to always try to think what is on the address bus at any moment in time as the ULA will contend based on the address bus contents rather than any specific register pair. So your pc+1 address fetching the offset (25 in your example) is th...
- Sat Aug 17, 2019 5:22 pm
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4118
Re: Starting emulator - help with basics of Z80 timing needed
Looks like you understand the concept of how to implement the contention just fine but the pc:n (or reg:n entries in some opcodes) are relative to the starting values of the registers at the start of opcode execution. Hence your pc+1:1x5 will be using pc+1 as meaning 25001 rather than as being 25002...
- Fri Aug 16, 2019 2:01 pm
- Forum: Emulators
- Topic: Starting emulator - help with basics of Z80 timing needed
- Replies: 17
- Views: 4118
Re: Starting emulator - help with basics of Z80 timing needed
EX AF,AF' takes 4 t-states in total to fetch and process.
- Sat Jun 15, 2019 4:20 pm
- Forum: Games/Software
- Topic: Mr Do coming soon to Spectrum
- Replies: 33
- Views: 6938
Re: Mr Do coming soon to Spectrum
This is brilliant! Although obviously I died quickly just like in every other game!
- Mon May 27, 2019 4:47 pm
- Forum: Games/Software
- Topic: I've Never Played Fairlight
- Replies: 30
- Views: 5076
Re: I've Never Played Fairlight
Same, never been into Elite at all. Nor Fairlight.PeteProdge wrote: ↑Mon May 27, 2019 4:24 pm And I also want to add - Elite. Sorry everyone, but never really delved into it.
- Fri Mar 08, 2019 9:32 pm
- Forum: Programming
- Topic: The Definitive Programmer’s Guide to Using the Floating Bus Trick on the ZX Spectrum
- Replies: 59
- Views: 13509
- Thu Feb 28, 2019 7:18 pm
- Forum: Hardware
- Topic: The Spectrum ULA: How to Design a Microcomputer (BOOK)
- Replies: 12
- Views: 3066
Re: The Spectrum ULA: How to Design a Microcomputer (BOOK)
I gave my copy away.
- Sun Dec 30, 2018 7:26 pm
- Forum: Sinclair Miscellaneous
- Topic: Spectrum highlights 2018
- Replies: 19
- Views: 4379
Re: Spectrum highlights 2018
Pretty sure I did nothing of (Speccy) interest in 2018!
- Wed Dec 26, 2018 7:49 pm
- Forum: Sinclair Miscellaneous
- Topic: The Tipshop
- Replies: 10
- Views: 2564
Re: The Tipshop
It's up for me at the minute.
- Mon Dec 24, 2018 9:57 am
- Forum: Emulators
- Topic: Retro Virtual Machine 2.0 beta 1 released
- Replies: 34
- Views: 12668
Re: Retro Virtual Machine 2.0 beta 1 released
Do what you want with it. It belongs to everybody so spread the word!
I tapped that up many months back after your initial work but then sat on it in case anything else turned up in how the bus works. Then it kinda got forgotten until now lol
I tapped that up many months back after your initial work but then sat on it in case anything else turned up in how the bus works. Then it kinda got forgotten until now lol
- Mon Dec 24, 2018 9:31 am
- Forum: Emulators
- Topic: Retro Virtual Machine 2.0 beta 1 released
- Replies: 34
- Views: 12668
Re: Retro Virtual Machine 2.0 beta 1 released
48K 128K +3 ULA bus ----------------------------- 14338 14364 14367 (0x4000) 14339 14365 14368 (0x5800) 14340 14366 14369 (0x4001) 14341 14367 14370 (0x5801) 14342 14368 14371 IDLE 14343 14369 14372 IDLE 14344 14370 14373 IDLE 14345 14371 14374 IDLE During idle cycles the 48K and 128K ULAs will retu...