Laser squad and lords of chaos are great multiplayer games.
Has anyone played battle cars?
Search found 500 matches
- Thu Nov 23, 2023 2:22 pm
- Forum: Games/Software
- Topic: Devfinitive Edition (Jullian Gollop): vote
- Replies: 25
- Views: 664
- Wed Nov 22, 2023 7:08 pm
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
Are you thinking of making a text editor,gfx editor etc. or a bunch of command line tools?
- Tue Nov 21, 2023 4:53 pm
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
So you're progressing with the new system
- Tue Nov 21, 2023 11:33 am
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
What does it do
- Mon Nov 20, 2023 4:11 pm
- Forum: Games/Software
- Topic: Kickstarter for ex-spectrum programmers?
- Replies: 11
- Views: 407
Re: Kickstarter for ex-spectrum programmers?
Oh didn't know about that. Still, the reasons might be: -we have loads of dizzy games already -it was not for the spectrum I could be wrong of course. The spectrum next got people to pay large sums of money,they are doing well on Kickstarter. So I can believe that a lot of people would contribute a ...
- Mon Nov 20, 2023 4:06 pm
- Forum: Games/Software
- Topic: Kickstarter for ex-spectrum programmers?
- Replies: 11
- Views: 407
Re: Kickstarter for ex-spectrum programmers?
I think they would have to put a lot of effort in , even the programming legends. So if they are not certain of any decent reward they might not have the motivation. In his recent interview the programmer of starstrike said he wasn't interested in making any more spectrum games. If a Kickstarter was...
- Mon Nov 20, 2023 1:37 pm
- Forum: Games/Software
- Topic: Kickstarter for ex-spectrum programmers?
- Replies: 11
- Views: 407
Kickstarter for ex-spectrum programmers?
Just wondering if anyone would contribute to Kickstarters that were created by Jim Bagley,Ian Oliver (3d starstrike),the Oliver twins to create new spectrum games?
Or is there a reason none have been made?
Or is there a reason none have been made?
- Mon Nov 20, 2023 1:35 pm
- Forum: Announcements
- Topic: CRASH LIVE 2023, Sat 18 Nov
- Replies: 20
- Views: 1006
Re: CRASH LIVE 2023, Sat 18 Nov
Great interview with Ian Oliver, thanks for posting it
- Tue Nov 14, 2023 10:29 pm
- Forum: Programming
- Topic: BASIC code to test compilers
- Replies: 45
- Views: 1063
Re: BASIC code to test compilers
Is it sad that I watched the whole quicksort video
- Tue Nov 14, 2023 10:22 pm
- Forum: Games/Software
- Topic: If you had to give five ZX Spectrum games to the Spice Girls
- Replies: 20
- Views: 418
Re: If you had to give five ZX Spectrum games to the Spice Girls
Ginger spice seems like a strategy game fan: so rebelstar 2 would keep her occupied. Posh seems like she needs to blow off some steam (Bennett) so obviously she'd like commando. Scary would like to take on a challenge, so how about saving the universe single-handedly from the bydo empire. She's obvi...
- Mon Nov 13, 2023 12:50 am
- Forum: Announcements
- Topic: ZX Spectrum Game Maker
- Replies: 1
- Views: 186
Re: ZX Spectrum Game Maker
Looks good, but I'll have to try it out
- Sat Nov 11, 2023 11:08 am
- Forum: Sinclair Miscellaneous
- Topic: Which year did you get your first Spectrum?
- Replies: 44
- Views: 1199
- Wed Nov 08, 2023 1:50 pm
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
Ok glad you got it working,it seemed like the C compiler was not working for you,but it is.
- Mon Nov 06, 2023 7:32 pm
- Forum: Announcements
- Topic: 24 Hours of Dizzy
- Replies: 38
- Views: 1052
Re: 24 Hours of Dizzy
Ey, I'll pop in n take a look lad.
Don't know why I'm posting in a northern accent.
Don't know why I'm posting in a northern accent.
- Mon Nov 06, 2023 5:25 pm
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
Why don't you use x86 or x64 ASM compiler to make your forth
- Sun Nov 05, 2023 1:38 pm
- Forum: Programming
- Topic: Rebelstar Raiders BASIC source code
- Replies: 3
- Views: 275
Re: Rebelstar Raiders BASIC source code
Velly good velly good.
Did you look at the enemy ai? Or is it just a two player game
Did you look at the enemy ai? Or is it just a two player game
- Fri Nov 03, 2023 1:22 pm
- Forum: Games/Software
- Topic: Elaborate death in games
- Replies: 11
- Views: 453
Re: Elaborate death in games
bombscare and sir lancelot sound good
- Fri Nov 03, 2023 12:54 pm
- Forum: Showcase your work!
- Topic: Audio networked multi-player: Battle Chip!
- Replies: 4
- Views: 262
Re: Audio networked multi-player: Battle Chip!
thats pretty cool. If my brother and I had this, we'd have bought two speccies to try it out..(bugged our parents continously for 2 years to buy another spectrum)
- Thu Nov 02, 2023 9:33 pm
- Forum: Games/Software
- Topic: Elaborate death in games
- Replies: 11
- Views: 453
Elaborate death in games
A few tropes in early spectrum games.. usually in those programmed in basic are elaborate death sequences. The funeral march can often be heard in basic games. Gravestones appearing at the site of one's death are also common. Another early 8bit days trope was the player becoming an angel and flappin...
- Thu Nov 02, 2023 1:59 pm
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
oh ok i stand corrected
does Abersoft Forth just handle it in a slow way? (much faster than BASIC of course)
BTW in Harry Potter they have a character named Aberforth Dumbledore. Was the author a fan of efficient programming languages for the ZX Spectrum?
does Abersoft Forth just handle it in a slow way? (much faster than BASIC of course)
BTW in Harry Potter they have a character named Aberforth Dumbledore. Was the author a fan of efficient programming languages for the ZX Spectrum?
- Thu Nov 02, 2023 4:19 am
- Forum: Brand new software!
- Topic: XT-Engine: small, but powerful platform game engine in asm
- Replies: 129
- Views: 5547
Re: XT-Engine: small, but powerful platform game engine in asm
yet: there is simply not enough registers and addressing modes in Z80, and it may run out of registers too often, which will cause spilling. this needs a lot of R&D first. Why not design it for the z80...then just use a very similar system for windows and Linux. It would be (a tiny bit ) slow o...
- Sun Oct 29, 2023 11:37 pm
- Forum: Programming
- Topic: earliest address to assemble to ?
- Replies: 12
- Views: 571
earliest address to assemble to ?
whats the earliest address you can start a program on the spectrum? with the assembler im using I was only able to go as low as 6000 in hex or 24576 in decimal. Giving about 40k for the program. Anything below that gave a RAMTOP error. a webpage online says the free memory starts at 23755 admittedly...
- Sat Oct 28, 2023 4:59 pm
- Forum: Programming
- Topic: Short fallout style text game (Merged from multiple topics)
- Replies: 90
- Views: 968
Re: Short fallout style text game (Merged from multiple topics)
Ah yes, that would be easy to do actually.
Just call the setup screen function every frame.
It does look like spectrum flicker on the gif so it probably is.
Just call the setup screen function every frame.
It does look like spectrum flicker on the gif so it probably is.
- Sat Oct 28, 2023 4:02 pm
- Forum: Programming
- Topic: Short fallout style text game (Merged from multiple topics)
- Replies: 90
- Views: 968
Re: Short fallout style text game (Merged from multiple topics)
I just thought, I only draw text once when something happens. So the border will appear for a split second. Hopefully I get to see it
- Sat Oct 28, 2023 3:25 pm
- Forum: Programming
- Topic: Short fallout style text game (Merged from multiple topics)
- Replies: 90
- Views: 968
Re: Short fallout style text game (Merged from multiple topics)
All text drawing is in assembly. It would be interesting to see how long it takes with the border though.