Search found 170 matches

by MrPixel
Wed Jun 20, 2018 5:37 pm
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

I have used dropbox before. the problem is that, i'd rather do it directly than wait for a response. I've checked the site updates and none of my entries have been posted. besides, Posting an image is tricky. Have http://www.imgur.com open in a browser tab. Don't even bother to sign up to it, you c...
by MrPixel
Tue Jun 19, 2018 11:31 pm
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

i actually do have one question. if i was to Log an AY file, what format would i use: Z80, PNG or RZX?

for fuse 1.5.3
by MrPixel
Tue Jun 19, 2018 10:23 pm
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

I have used dropbox before. the problem is that, i'd rather do it directly than wait for a response. I've checked the site updates and none of my entries have been posted. besides, Posting an image is tricky.
by MrPixel
Tue Jun 19, 2018 7:25 pm
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

it will take me a while to get the hang of the image system but i will have a demo out soon
by MrPixel
Tue Jun 19, 2018 7:24 pm
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

(sigh) this site really needs a way to attach files other than through the dropbox or Post image. Like Stardot's attachment system.
by MrPixel
Tue Jun 19, 2018 5:15 am
Forum: Other Retro Stuff
Topic: island vacation
Replies: 18
Views: 3968

Re: island vacation

djnzx48 wrote: Tue Jun 19, 2018 5:01 am Why do you need the internet to be able to use emulators? Just install them off a CD.
it would be useless. the cd drive installed runs at 1x, 2x max
by MrPixel
Tue Jun 19, 2018 4:09 am
Forum: Other Retro Stuff
Topic: island vacation
Replies: 18
Views: 3968

Re: island vacation

in english?
by MrPixel
Tue Jun 19, 2018 12:56 am
Forum: Other Retro Stuff
Topic: island vacation
Replies: 18
Views: 3968

Re: island vacation

What specs are the PC with Win 98? - I'm running a 1.3ghz Celeron with Win98 + 512mb SD Ram, onboard graphics, 200gb IDE hard drive and it's pretty damn fast. Can we have emulators on the PC? Anyway, the holiday is in Hawaii, once I've sorted my passport/visas, I'll sod the computer and use the lim...
by MrPixel
Tue Jun 19, 2018 12:52 am
Forum: Other Retro Stuff
Topic: island vacation
Replies: 18
Views: 3968

Re: island vacation

only if you allow commodore users on your trip
by MrPixel
Mon Jun 18, 2018 8:41 pm
Forum: Other Retro Stuff
Topic: island vacation
Replies: 18
Views: 3968

island vacation

you have won an all expense paid vacation to Hawaii BUT you are only allowed one computer. your options: 1. Windows 98 ME 2. Commodore vic 20 3. TRS 80 4. Amstrad CPC 5. Coleco ADAM (cannot use on plane or you will die) 6. Atari 800 XL however, you cannot take a disk drive or printer. tape drives ar...
by MrPixel
Sun Jun 17, 2018 1:07 am
Forum: Games/Software
Topic: First and final: Ocean Software
Replies: 26
Views: 7050

Re: First and final: Ocean Software

I didn't have a clue as to the first ever commercially-released Spectrum game and can't confirm anything, but I've given Spectral Invaders a go and it's pretty damned good if it holds that accolade. Considering the first game most early Speccy users would have played would be Thru The Wall on the H...
by MrPixel
Fri Jun 15, 2018 4:31 pm
Forum: Other Retro Stuff
Topic: Upgrade remorse:ports
Replies: 16
Views: 3962

Re: Upgrade remorse:ports

so, what could be an example of a spectrum port turning out worse on the c64 or a c64 port turning out worse on the amiga?
by MrPixel
Fri Jun 15, 2018 4:27 pm
Forum: Games/Software
Topic: First and final: Ocean Software
Replies: 26
Views: 7050

Re: First and final: Ocean Software

i find point #2 laughable given the vic's sound capabilities
by MrPixel
Thu Jun 14, 2018 3:41 am
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

0_0 (jaw drops) 8-)
by MrPixel
Thu Jun 14, 2018 2:44 am
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Re: Skyrim 48k/128k

Pure Basic. i'm also making a version for the BBC Micro. Graphics are going to be...problematic with just a touchpad. though i have audacity, so maybe i could run some music through that and try (keyword is try) to emulate that with the 128's AY speaker. I've decided to scrap the 48k version altoget...
by MrPixel
Fri Jun 08, 2018 6:24 pm
Forum: Programming
Topic: Snake code in need of improvement
Replies: 8
Views: 2444

Re: Snake code in need of improvement

So here's a basic prototype . It uses QAOP but could easily be modified to use WASD. One thing to note is that it uses a string array rather than a number array to store the position of the snake segments; this is to save memory as a number uses 5 bytes but a letter only uses a single byte. It also...
by MrPixel
Fri Jun 08, 2018 5:43 pm
Forum: Programming
Topic: Push the boulder
Replies: 10
Views: 3004

Re: Push the boulder

I need a reference for the Inkey$ command and moving sprites.
by MrPixel
Fri Jun 08, 2018 4:14 am
Forum: Programming
Topic: Push the boulder
Replies: 10
Views: 3004

Re: Push the boulder

it's for here. i want to add buttons and such but the Inkey$ command is confusing.

the name of the game is Push Fatty push. your goal is to push the boulder to the top, only to see it roll back down. every push to the top gets you 1 point. accumulate 10 and the game restarts.
by MrPixel
Thu Jun 07, 2018 8:34 pm
Forum: Other Retro Stuff
Topic: BBC micro differences and similarities
Replies: 33
Views: 8870

Re: BBC micro differences and similarities

Just found out about BBC DOS. Holy sh*te
by MrPixel
Thu Jun 07, 2018 6:29 pm
Forum: ZXDB Discussion
Topic: The "Maze" genre
Replies: 43
Views: 29781

Re: The "Maze" genre

Juan F. Ramirez wrote: Thu Jun 07, 2018 6:06 am I think this thread is a monster we have just created! :lol:
Yes, It's called the Frankenthread :lol:
by MrPixel
Thu Jun 07, 2018 6:12 pm
Forum: Design/Ideas
Topic: Skyrim 48k/128k
Replies: 21
Views: 6489

Skyrim 48k/128k

so, i'm currently in the process of making a skyrim version for the 48k and 128k/pentagon spectrums. The entire game is text related but i will fix some of the more annoying PC problems: *Removing the companion system: NPC's can still follow and fight with you but can not be talked to *Getting rid o...
by MrPixel
Thu Jun 07, 2018 6:02 pm
Forum: Games/Software
Topic: Exolon bug
Replies: 10
Views: 2648

Re: Exolon bug

my apologies in being so late. yes, i did try the one from here and it's a lot better.
by MrPixel
Thu Jun 07, 2018 1:32 am
Forum: Programming
Topic: Push the boulder
Replies: 10
Views: 3004

Push the boulder

No one remembers the Myth of Sisyphus, but i decided to make a (poorly drawn) version of the boulder. unfortunately, it's crap. i'm posting to show why and how i can improve it. my goal is to make a slanted mountain and a stick figure representing the poor man. i might add some controls, maybe some ...
by MrPixel
Wed Jun 06, 2018 7:17 pm
Forum: ZXDB Discussion
Topic: The "Maze" genre
Replies: 43
Views: 29781

Re: The "Maze" genre

Friday the 13th for nes has a confusing map but i's not a maze game...or is it ;)
by MrPixel
Mon Jun 04, 2018 1:26 am
Forum: Games/Software
Topic: Exolon bug
Replies: 10
Views: 2648

Re: Exolon bug

PeterJ wrote: Sun Jun 03, 2018 7:11 am @MrPixel

Did you download it from our site? If not where did you get it from?
doperoms