Search found 1498 matches

by 8BitAG
Mon Jun 12, 2023 10:23 pm
Forum: Website
Topic: Would you like a SAM Coupé sub forum (Poll)
Replies: 16
Views: 583

Re: Would you like a SAM Coupé sub forum (Poll)

Luckily there are still plenty of us still around but I don't think I was ever much of a Sam programmer. The FB group isn't a bad place to ask Sam programming questions and Sam has it's own World of... site as well as stalwarts like Colin flying the flag over at samcoupe.com.
by 8BitAG
Mon Jun 12, 2023 10:21 am
Forum: ZXDB Fixes
Topic: Little bugs in the database 6
Replies: 139
Views: 7098

Re: Little bugs in the database 6

PeterJ wrote: Mon Jun 12, 2023 8:49 am The majority of machines are listed manufacturer then model. The Amiga is the odd one out.
You could argue it should be the Acorn BBC Micro. ;)
by 8BitAG
Thu Jun 01, 2023 2:37 pm
Forum: Games/Software
Topic: Weird YouTube search results?
Replies: 5
Views: 161

Re: Weird YouTube search results?

Perhaps just crappy personalised YouTube search algorithm trying to be too clever. I don't get them when I type those searches in, but at least it's closer...

Image

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by 8BitAG
Thu Jun 01, 2023 9:49 am
Forum: Games/Software
Topic: The Forest design notes
Replies: 15
Views: 627

Re: The Forest design notes

I was just flicking through an old Molimerx catalogue and came across one of the first mentions of the original TRS-80 version...

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by 8BitAG
Tue May 30, 2023 9:04 pm
Forum: Games/Software
Topic: The first text adventure for the Spectrum
Replies: 5
Views: 243

Re: The first text adventure for the Spectrum

Level 9 adverts started featuring Spectrum as a format towards the end of Summer 1982; such as in 80-Bus News July-October 1982 and Your Computer, September 1982. Artic adverts didn't feature Spectrum until the end of the year. Abersoft's version of Adventure was advertised for the Spectrum at least...
by 8BitAG
Mon May 29, 2023 5:24 pm
Forum: Other Retro Stuff
Topic: sam coupe treasure island dizzy poke
Replies: 6
Views: 271

Re: sam coupe treasure island dizzy poke

HEXdidnt wrote: Mon May 29, 2023 5:08 pm Hopefully not as long as that now
Indeed... hopefully less of a gap between 26 and 27 than there was between 25 and 26... which I think was something like five years. ;)
by 8BitAG
Mon May 29, 2023 2:27 pm
Forum: Other Retro Stuff
Topic: sam coupe treasure island dizzy poke
Replies: 6
Views: 271

Re: sam coupe treasure island dizzy poke

I think, as recent as a month ago, that Adrian was saying the full version will be on the coverdisk of the next Sam Revival magazine; as a timed six-month exclusive. Sam Revival is published very infrequently. So I would imagine the next issue may be at least six months away, anyway. So you're poten...
by 8BitAG
Mon May 29, 2023 11:29 am
Forum: Preservation
Topic: Dunric's 8K Adventure
Replies: 1
Views: 160

Dunric's 8K Adventure

Doing a bit of research for CASA, I noticed that the ZXDB entries for this game are incomplete. The English ZX81 port of Paul Allen Panks' Dunric's 8K Adventure is currently listed... https://spectrumcomputing.co.uk/entry/35697/ZX81/Dunrics_Adventure * Paul Allen Panks needs crediting as an author o...
by 8BitAG
Tue May 23, 2023 6:53 am
Forum: Games/Software
Topic: Clone Wars (Advent/Colossal Cave Adventure): discussion
Replies: 8
Views: 227

Re: Clone Wars (Advent/Colossal Cave Adventure): discussion

It wasn't an active call for removal... but just a comment to explore the scope. Very Big Cave does include a big chunk of Colossal Cave in order to parody it, but does also go off in all sorts of other directions too. Are Einar's games specifically cut down ports of Colossal Cave? The reason that I...
by 8BitAG
Mon May 22, 2023 9:57 pm
Forum: Games/Software
Topic: Clone Wars (Advent/Colossal Cave Adventure): discussion
Replies: 8
Views: 227

Re: Clone Wars (Advent/Colossal Cave Adventure): discussion

It's hard with text adventures, as I guess technically you could end up looking at a large number of games that were directly heavily inspired by specific puzzles and mechanics in Colossal Cave; so your original list, which are more clearly attempts to port the original game, is the way to go. Very ...
by 8BitAG
Mon May 22, 2023 9:47 pm
Forum: Preservation
Topic: The Calling
Replies: 2
Views: 95

Re: The Calling

Quickly checking, it doesn't look like there's any difference between this one and the 48K version on the initial Visual Dimension release; which had 48K on one side and the expanded 128K version on the other.
by 8BitAG
Tue May 16, 2023 9:28 pm
Forum: Programming
Topic: Text compression routines...
Replies: 21
Views: 1086

Re: Text compression routines...

I guess it'd depend on the amount and nature of the text? Ideally you could feed your finished text through something that'd identify the best tokens to use for saving memory? (I'm sure things like this exist). Yes, you can. PAW had fixed tokens but in DAAD (as +3code pointed out) you can actually ...
by 8BitAG
Tue May 16, 2023 10:33 am
Forum: Programming
Topic: Text compression routines...
Replies: 21
Views: 1086

Re: Text compression routines...

Tokenizing common words & letter pairing is certainly a fairly simple method of compression that has the advantage of being fairly quick to decompress. It's used in some text adventure systems, such as the PAW & DAAD. You can use tokens based on the best fit to the individual text or use one...
by 8BitAG
Tue May 16, 2023 9:53 am
Forum: Games/Software
Topic: Krakit -- did anyone win?
Replies: 8
Views: 482

Re: Krakit -- did anyone win?

Anyone still baffled by Krakit may be interested in Jason Dyer's All the Adventures blog posts about the game, where him & his readers attempt to solve the puzzles...
https://bluerenga.blog/tag/krakit/?order=ASC
by 8BitAG
Mon May 08, 2023 10:17 pm
Forum: Preservation
Topic: Rouge Midget
Replies: 3
Views: 135

Re: Rouge Midget

Yeah, this one isn't any different, but it is nice to have the inlay etc archived. See the Squirrel's Nuts thread for comments about various archived versions... https://spectrumcomputing.co.uk/forums/viewtopic.php?p=107518#p107518 (I have the feeling the original Guild release would've been 1992 ra...
by 8BitAG
Mon May 08, 2023 10:06 pm
Forum: Preservation
Topic: Rouge Midget
Replies: 3
Views: 135

Re: Rouge Midget

Yes, Simon produced this game for the Amstrad CPC originally before it was ported over the Spectrum where it was initially published by The Guild. Damian Steele did a sequel, with Simon's permission iirc, but that only came out for the C64. It's not the only Red Dwarf parody text adventure for the Z...
by 8BitAG
Mon May 01, 2023 10:32 pm
Forum: Preservation
Topic: The Talisman Of Lost Souls & The Guardian
Replies: 2
Views: 93

Re: The Talisman Of Lost Souls & The Guardian

I guess this could either be a compilation by The Guild or by The Adventure Workshop, as both games were released by those companies? So it might be useful for those updating ZXDB if the information was known. Along those lines... The current date for The Talisman of Lost Souls in the ZXDB is incorr...
by 8BitAG
Wed Apr 26, 2023 6:34 pm
Forum: Games/Software
Topic: Most obscure puzzle in a text adventure
Replies: 28
Views: 793

Re: Most obscure puzzle in a text adventure

In my experience, I met many convoluted (to say the least) puzzles. This was one of the worst: https://www.spectrumcomputing.co.uk/forums/viewtopic.php?p=66848#p66848 Not as obscure in the UK, though. Carrots improving eyesight (even though that isn't true) is an obvious connection; a result of a W...
by 8BitAG
Wed Apr 26, 2023 6:31 pm
Forum: Games/Software
Topic: Most obscure puzzle in a text adventure
Replies: 28
Views: 793

Re: Most obscure puzzle in a text adventure

Hank Scorpio wrote: Wed Apr 26, 2023 6:13 pm The Hulk, right at the start you have to "BITE LIP" to escape the chair.
That's not quite as obscure as some people make out, because the more obvious ROCK CHAIR is also an option.

(Later uses of BITE LIP do occur in the game)
by 8BitAG
Sun Apr 23, 2023 3:47 pm
Forum: Sinclair Miscellaneous
Topic: A conviction arising from the ZX Vega+ debacle
Replies: 29
Views: 1523

Re: A conviction arising from the ZX Vega debacle

They're very much linked but at least the initial project ended up with units in the hands of backers; even if it did leave others not receiving promised payments. Sadly, the Spectrum scene has never really recovered fully from the Vega+ part of the saga, but that pales into comparison with the pers...
by 8BitAG
Sat Apr 22, 2023 5:47 pm
Forum: Sinclair Miscellaneous
Topic: Anyone in touch with Pablo Martinez?
Replies: 13
Views: 535

Re: Anyone in touch with Pablo Martinez?

Yes... and as I said, as confirmed by Pablo to me in his tweet, they're not the same person.

I imagine that El Cementerio is by Depresiv, rather than the 1980s/1990s Pablo Martinez, but one of the Spanish guys will confirm that, I'm sure, such as @rockersuke or @Kozelek himself. :)
by 8BitAG
Sat Apr 22, 2023 5:23 pm
Forum: Sinclair Miscellaneous
Topic: Anyone in touch with Pablo Martinez?
Replies: 13
Views: 535

Re: Anyone in touch with Pablo Martinez?

Lol, that's from my Twitter account. ;) So basically the same information that I just gave.
by 8BitAG
Sat Apr 22, 2023 2:21 pm
Forum: Sinclair Miscellaneous
Topic: Anyone in touch with Pablo Martinez?
Replies: 13
Views: 535

Re: Anyone in touch with Pablo Martinez?

There are at least a couple of different Spectrum-related people called Pablo Martinez, I think. :) The second surname of Spanish authors can sometimes help differentiate between them! You've asked me about... Pablo Martínez Merino aka Depresiv http://solutionarchive.com/list/author%2C4368/ of The H...
by 8BitAG
Fri Apr 21, 2023 9:29 pm
Forum: Games/Software
Topic: Most obscure puzzle in a text adventure
Replies: 28
Views: 793

Re: Most obscure puzzle in a text adventure

Jbizzel wrote: Fri Apr 21, 2023 6:37 pm What's that gak one where you basically start as an embryo inside an unhatched egg, and you have to hatch somehow to start the game?
Book of the Dead. (BREAK EGG)

You guys just need to "git gud". ;) :D
by 8BitAG
Mon Apr 17, 2023 9:46 pm
Forum: Preservation
Topic: The Million Dollar Great Jewel Heist
Replies: 2
Views: 85

Re: The Million Dollar Great Jewel Heist

The current page on this one is lacking a bit of detail. https://spectrumcomputing.co.uk/entry/6685/ZX-Spectrum/The_Million_Dollar_Great_Jewel_Heist The original release (presumably by The Guild, given the current reference... I need to check back in the adverts) was a straight conversion of the C64...